King Dedede (SSBU): Difference between revisions

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**{{buff|Dash attack deals more knockback (40 base/100 scaling → 65/92 (clean), 35 base/100 scaling → 55/92 (late)), improving its already potent KO potential. This is boosted further by the changes to the [[Sakurai angle]] on the ground.}}
**{{buff|Dash attack deals more knockback (40 base/100 scaling → 65/92 (clean), 35 base/100 scaling → 55/92 (late)), improving its already potent KO potential. This is boosted further by the changes to the [[Sakurai angle]] on the ground.}}
**{{buff|The clean hit and first late hitbox extend further inwards (Z offset: 7.8u-11.8u → 5u-11.8u), improving their ability to hit opponents at the ledge, and combined with the changes to [[jostle]]ing remove its blindspot.}}
**{{buff|The clean hit and first late hitbox extend further inwards (Z offset: 7.8u-11.8u → 5u-11.8u), improving their ability to hit opponents at the ledge, and combined with the changes to [[jostle]]ing remove its blindspot.}}
**{{buff|Dash attack hitbox duration lasts longer with 2 new sourspot hitboxes (Frame 26 through 36 → Frame 26 through 42).}}
**{{buff|Dash attack hitbox duration lasts longer with 2 new sourspot hitboxes (Frame 26-36 → 26-42).}}
*[[Forward tilt]]:
*[[Forward tilt]]:
**{{buff|Forward tilt's looping hits have altered angles (25°/96° → 22°/100°) and have altered knockback (20 base/24/80/90 set/100 scaling → 60/50/30/26 set/100 scaling), allowing the move to connect more reliably.}}
**{{buff|Forward tilt's looping hits have altered angles (25°/96° → 22°/100°) and have altered knockback (20 base/24/80/90 set/100 scaling → 60/50/30/26 set/100 scaling), allowing the move to connect more reliably.}}
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