Ridley (SSBU): Difference between revisions

No change in size ,  4 years ago
(Added a hidden nerf to Ridley not mentioned in the patch notes. Same as nerfs to Shiek, Bowser, Toon Link Etc.)
Tag: Mobile edit
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|fairdesc=Stabs with his tail forward three times in quick succession. Deals the most damage out of Ridley's aerials if all hits are sweetspotted (17% total); however, it is also his weakest aerial knockback-wise, while its hitboxes are small compared to his other moves. Has moderate landing lag, albeit the first hit can set up a jab.
|fairdesc=Stabs with his tail forward three times in quick succession. Deals the most damage out of Ridley's aerials if all hits are sweetspotted (17% total); however, it is also his weakest aerial knockback-wise, while its hitboxes are small compared to his other moves. Has moderate landing lag, albeit the first hit can set up a jab.
|bairname= 
|bairname= 
|bairdmg={{ShortHopDmgSSBU|15}}
|bairdmg={{ShortHopDmgSSBU|16}}
|bairdesc=A roundhouse kick behind himself, similar to his archnemesis {{SSBU|Samus}}'s back aerial. Ridley's strongest aerial, KOing at around 130% from center stage. Its horizontal range and high damage also make it a relatively safe approach option, despite its moderate landing lag.
|bairdesc=A roundhouse kick behind himself, similar to his archnemesis {{SSBU|Samus}}'s back aerial. Ridley's strongest aerial, KOing at around 130% from center stage. Its horizontal range and high damage also make it a relatively safe approach option, despite its moderate landing lag.
|uairname= 
|uairname= 
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