Super Mushroom: Difference between revisions

(→‎Trivia: Ridley actually looks very close to his much bigger size in the metroid games and it is roughly the same size as he is in the 2d games (with the exception of the first metroid of course))
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*In ''Brawl'', a glitch occurs when [[Pikachu]] uses [[Quick Attack]] on a Super or Poison Mushroom. It will cause the [[size change super jump]].
*In ''Brawl'', a glitch occurs when [[Pikachu]] uses [[Quick Attack]] on a Super or Poison Mushroom. It will cause the [[size change super jump]].
*In ''Melee'', jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as two jumps while wearing the [[Bunny Hood]].
*In ''Melee'', jumping at the moment that the Super Mushroom's effects wear off also causes characters to perform a super jump that is almost as high as two jumps while wearing the [[Bunny Hood]].
*The largest character a player can achieve without hacking or glitching is by using Mario's up taunt while under the effect of a backfired Lightning in a Giant Melee/Brawl/Smash in SSBM, SSBB, and SSB4 respectively..
*The largest character a player can achieve without hacking or glitching is by using Mario's up taunt while under the effect of a backfired Lightning in a Giant Melee/Brawl/Smash in ''SSBM'', ''SSBB'', and ''SSB4'' respectively..
*[[Mario]]'s taunt in the first four games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom).
*[[Mario]]'s taunt in the first four games is similar to the Super Mushroom effect. In his taunt, he grows bigger (as if taking a Super Mushroom).
*When [[Ridley]] uses the Super Mushroom his size is more close to his size in his own series.
*When [[Ridley]] uses the Super Mushroom his size is more close to his size in his own series.
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