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SuperSqank (talk | contribs) m (→Aerial Attacks) |
SuperSqank (talk | contribs) |
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*{{buff|Down aerial's non [[spike]] hitboxes deal more damage (13% → 14% (early), 17% (late)) and knockback (40 (base), 80 (scaling) → 45/100). The meteor smash hitbox has an altered angle (270° → 281°) making it a spike and the late hit can now spike which deals much more damage (16% → 21%). It also has less ending lag (frame 80 → 70) and landing lag (40 frames → 36) and the move can be L-cancelled to make it much safer when landing.}} | *{{buff|Down aerial's non [[spike]] hitboxes deal more damage (13% → 14% (early), 17% (late)) and knockback (40 (base), 80 (scaling) → 45/100). The meteor smash hitbox has an altered angle (270° → 281°) making it a spike and the late hit can now spike which deals much more damage (16% → 21%). It also has less ending lag (frame 80 → 70) and landing lag (40 frames → 36) and the move can be L-cancelled to make it much safer when landing.}} | ||
*{{change|Down aerial is no longer a [[stall then fall]]. Additionally, the early hit no longer consistently meteor smashes opponents as the spike requires landing a sweetspot. The spike also now has a light effect.}} | *{{change|Down aerial is no longer a [[stall then fall]]. Additionally, the early hit no longer consistently meteor smashes opponents as the spike requires landing a sweetspot. The spike also now has a light effect.}} | ||
*{{nerf|Down aerial has a shorter duration (frames 12-64 → 12-54) and the sweetspot is much harder to land | *{{nerf|Down aerial has a shorter duration (frames 12-64 → 12-54) and the sweetspot is much harder to land hindering its combo potential. It also no longer has a landing hit nor does its landing hit have windboxes.}} | ||
*{{buff|Grab aerial has more range and has a larger hitbox (3.28u → 4u).}} | *{{buff|Grab aerial has more range and has a larger hitbox (3.28u → 4u).}} | ||
*{{change|Grab aerial's angle has been altered (361° → 45°).}} | *{{change|Grab aerial's angle has been altered (361° → 45°).}} |
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