Buried: Difference between revisions

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Characters can only be buried if standing on the ground; otherwise, they will simply take knockback as usual. Many moves with the bury effect [[meteor smash]] airborne opponents.
Characters can only be buried if standing on the ground; otherwise, they will simply take knockback as usual. Many moves with the bury effect [[meteor smash]] airborne opponents.


In ''Melee'', buried characters cannot be "unburied" by getting hit; they will remain stuck in the ground until the effect wears off or the ground disappears. From ''Brawl'' onward, a character hit by a move that deals more than 100 units of knockback will be relieved of the bury effect, and be launched as usual. In ''Brawl'', the amount of knockback taken does not get reduced, allowing for reliable, early KO setups on buried characters. However, in ''Smash 4'', it is equal to 0.7x of the knockback that would have been inflicted otherwise, drastically weakening the effectiveness of such setups.  
In ''Melee'', buried characters cannot be "unburied" by getting hit; they will remain stuck in the ground until the effect wears off or the ground disappears. From ''Brawl'' onward, a character hit by a move that deals more than 100 units of knockback will be relieved of the bury effect, and be launched as usual. In ''Brawl'' and ''Ultimate'', the amount of knockback taken does not get reduced, allowing for reliable, early KO setups on buried characters. However, in ''Smash 4'', it is equal to 0.7x of the knockback that would have been inflicted otherwise, drastically weakening the effectiveness of such setups.  


Notably, in ''Ultimate'', most characters have had their buried poses altered. Attacks performed without unburying the opponent retain their properties when the effect wears off, including [[neutral attack]]s and [[meteor smash]]es.
Notably, in ''Ultimate'', most characters have had their buried poses altered. Attacks performed without unburying the opponent retain their properties when the effect wears off, including [[neutral attack]]s and [[meteor smash]]es.