List of updates (SSB4-3DS)/1.0.4 changelog: Difference between revisions

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This is the list of known changes in version 1.0.4 of {{for3ds}}. '''All claims on this page must be verifiable''', preferably with a trustable source link, and '''must compare both the old and new states'''. Ensure that all changes are also listed on the respective pages.
{{ArticleIcons|ssb4-3ds=y}}
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This is the list of known changes in version 1.0.4 of ''[[Super Smash Bros. for Nintendo 3DS]]''. This update became available on November 17th or 18th, 2014.<!--It's two days likely because of time zones.-->
 
==Universal==
{{UpdateList|ver=1.0.4|char=Universal}}
 
=={{SSB4|Bowser}}==
=={{SSB4|Bowser}}==
*{{nerf|Self-destructs using [[Flying Slam]] now KO Bowser first instead of the opponent. When Bowser is KO'd, the opponent is released from the grab, potentially allowing them to recover back onto the stage.}}
{{UpdateList|ver=1.0.4|char=Bowser}}
===[[Giga Bowser (Final Smash)|Giga Bowser]]===
{{UpdateList|ver=1.0.4|char=Giga Bowser}}
 
=={{SSB4|Bowser Jr.}}==
{{UpdateList|ver=1.0.4|char=Bowser Jr.}}


=={{SSB4|Captain Falcon}}==
=={{SSB4|Captain Falcon}}==
*{{buff|[[Falcon Kick]] does 9% damage when landing instead of 7%.}}
{{UpdateList|ver=1.0.4|char=Captain Falcon}}
 
=={{SSB4|Charizard}}==
{{UpdateList|ver=1.0.4|char=Charizard}}
 
=={{SSB4|Dark Pit}}==
{{UpdateList|ver=1.0.4|char=Dark Pit}}
 
=={{SSB4|Diddy Kong}}==
{{UpdateList|ver=1.0.4|char=Diddy Kong}}


=={{SSB4|Dr. Mario}}==
=={{SSB4|Dr. Mario}}==
*{{change|Dash Attack now does vertical knockback as opposed to oblique.}}
{{UpdateList|ver=1.0.4|char=Dr. Mario}}
 
=={{SSB4|Duck Hunt}}==
{{UpdateList|ver=1.0.4|char=Duck Hunt}}
 
=={{SSB4|Falco}}==
{{UpdateList|ver=1.0.4|char=Falco}}


=={{SSB4|Ganondorf}}==
=={{SSB4|Ganondorf}}==
*{{nerf|Sourspot of Down Smash's second hit now does 15-16% base damage as opposed to 19%.}}
{{UpdateList|ver=1.0.4|char=Ganondorf}}
 
=={{SSB4|Greninja}}==
{{UpdateList|ver=1.0.4|char=Greninja}}


=={{SSB4|Ike}}==
=={{SSB4|Ike}}==
*{{buff|Down tilt now does 8% damage instead of 7%.}}
{{UpdateList|ver=1.0.4|char=Ike}}
*{{buff|Back air does 14% damage as opposed to 13%.}}
 
*{{buff|Down throw does 7% damage instead of 4%.}}
=={{SSB4|Jigglypuff}}==
{{UpdateList|ver=1.0.4|char=Jigglypuff}}
 
=={{SSB4|King Dedede}}==
{{UpdateList|ver=1.0.4|char=King Dedede}}
 
=={{SSB4|Kirby}}==
{{UpdateList|ver=1.0.4|char=Kirby}}


=={{SSB4|Link}}==
=={{SSB4|Link}}==
*{{buff|First hit of neutral combo now does 3% damage instead of 2%.}}
{{UpdateList|ver=1.0.4|char=Link}}
*{{buff|First and third hits of up smash do 1% more damage, for a total of 19% damage as opposed to 21%.}}
*{{buff|Sweetspot of second hit of down smash now does 13% damage as opposed to 12%.}}


=={{SSB4|Little Mac}}==
=={{SSB4|Little Mac}}==
*{{nerf|Second hit of neutral attack does 2% damage instead of 3%.}}
{{UpdateList|ver=1.0.4|char=Little Mac}}
*{{buff|Forward smash (forward and upward) do 20% base damage instead of 19%.}}
 
*{{buff|A sweet spotted Up Smash now does 21% base damage instead of 20%.}}
=={{SSB4|Lucario}}==
{{UpdateList|ver=1.0.4|char=Lucario}}
 
=={{SSB4|Lucina}}==
{{UpdateList|ver=1.0.4|char=Lucina}}


=={{SSB4|Luigi}}==
=={{SSB4|Luigi}}==
*{{buff|Forward smash does 16% base damage as opposed to 14%.}}
{{UpdateList|ver=1.0.4|char=Luigi}}
*{{buff|Down smash now does 15% base damage as opposed to 14%.}}
 
*{{buff|[[Green Missile]] now does 22% damage when fully charged as opposed to 20%. This does not affect the uncharged version.}}
=={{SSB4|Mario}}==
*{{nerf|Second hit of neutral combo does 2% damage as opposed to 5%.}}
{{UpdateList|ver=1.0.4|char=Mario}}
 
=={{SSB4|Marth}}==
{{UpdateList|ver=1.0.4|char=Marth}}
 
=={{SSB4|Mega Man}}==
{{UpdateList|ver=1.0.4|char=Mega Man}}


=={{SSB4|Meta Knight}}==
=={{SSB4|Meta Knight}}==
*{{buff|Neutral aerial deals 10% damage sweetspotted and 7.5% sourspotted instead of  7% sweetspotted and 5% sourspotted.}}
{{UpdateList|ver=1.0.4|char=Meta Knight}}
*{{nerf|The second hit of forward aerial can no longer meteor smash opponents.}}
*{{buff|Back aerial deals more knockback.}}
*{{buff|Forward throw now deals 9% damage to all opponents instead of only dealing 3% to most opponents.}}


=={{SSB4|Mii Brawler}}==
=={{SSB4|Mii Swordfighter}}==
*{{buff|Side smash does 26% damage when fully charged instead of 25%.}}
{{UpdateList|ver=1.0.4|char=Mii Swordfighter}}
*{{buff|Up smash does 19% damage when fully charged instead of 18%.}}
<!--Base damage would be preferred.-->


=={{SSB4|Mr. Game & Watch}}==
=={{SSB4|Mr. Game & Watch}}==
*{{nerf|Certain attacks, such as [[Thunder]], no longer completely fill the [[Oil Panic]] bucket.}}
{{UpdateList|ver=1.0.4|char=Mr. Game & Watch}}
 
=={{SSB4|Ness}}==
{{UpdateList|ver=1.0.4|char=Ness}}
 
=={{SSB4|Olimar}}==
{{UpdateList|ver=1.0.4|char=Olimar}}
 
=={{SSB4|Pac-Man}}==
{{UpdateList|ver=1.0.4|char=Pac-Man}}
 
=={{SSB4|Palutena}}==
{{UpdateList|ver=1.0.4|char=Palutena}}


=={{SSB4|Peach}}==
=={{SSB4|Peach}}==
*{{buff|Each hit of down smash now does 3-4% damage instead of 2-3%.}}
{{UpdateList|ver=1.0.4|char=Peach}}


=={{SSB4|Pikachu}}==
=={{SSB4|Pikachu}}==
*{{buff|Neutral air now does 1% more damage, doing 9% damage as opposed to 8% with a clean hit.}}
{{UpdateList|ver=1.0.4|char=Pikachu}}
*{{buff|[[Skull Bash]] now does 10% damage when uncharged as opposed to 6%.}}
<!--Neutral combo has a 2% sweetspot and Thunder Jolt only does 5% up close, but not sure if this was in previous versions. Please look into this.-->


=={{SSB4|Robin}}==
=={{SSB4|Robin}}==
*{{buff|Back air deals 15% when Levin sword is used as opposed to 13%.}}
{{UpdateList|ver=1.0.4|char=Robin}}


=={{SSB4|Rosalina & Luma}}==
=={{SSB4|Rosalina & Luma}}==
*{{nerf|Luma respawn time changed from 8 seconds to 13 seconds.}}
{{UpdateList|ver=1.0.4|char=Rosalina}}
 
=={{SSB4|Sheik}}==
{{UpdateList|ver=1.0.4|char=Sheik}}
 
=={{SSB4|Shulk}}==
{{UpdateList|ver=1.0.4|char=Shulk}}
 
=={{SSB4|Sonic}}==
{{UpdateList|ver=1.0.4|char=Sonic}}
 
=={{SSB4|Toon Link}}==
{{UpdateList|ver=1.0.4|char=Toon Link}}
 
=={{SSB4|Villager}}==
{{UpdateList|ver=1.0.4|char=Villager}}


=={{SSB4|Wario}}==
=={{SSB4|Wario}}==
*{{nerf|Removed "wectoring", a glitch allowing Wario to rocket back onstage just after being able to act after knockback.}}
{{UpdateList|ver=1.0.4|char=Wario}}
*{{nerf|Dash attack now does 7% instead of 11%.}}
===[[Wario Man]]===
{{UpdateList|ver=1.0.4|char=Wario Man}}
 
=={{SSB4|Wii Fit Trainer}}==
{{UpdateList|ver=1.0.4|char=Wii Fit Trainer}}
 
=={{SSB4|Yoshi}}==
{{UpdateList|ver=1.0.4|char=Yoshi}}
 
=={{SSB4|Zelda}}==
{{UpdateList|ver=1.0.4|char=Zelda}}
 
=={{SSB4|Zero Suit Samus}}==
{{UpdateList|ver=1.0.4|char=Zero Suit Samus}}
 
==References==
*[http://smashboards.com/threads/community-patch-notes-v1-0-4.378404/ SmashBoards changelist thread]
*[http://opensa.dantarion.com/s4/mastercore2/# Master Core Alpha]
 
{{SSB4 Updates}}


[[Category:Lists]]
[[Category:Lists]]
[[Category:Downloadable content]]
[[Category:Free downloadable content]]
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