Replay: Difference between revisions

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[[File:Replay.jpg|thumb|An image from the Replay menu, with a replay of Falco on [[Target Smash!]] 2 highlighted.]]
[[File:Replay.jpg|thumb|An image from the Replay menu, with a replay of Falco on [[Target Smash!]] 2 highlighted.]]


'''Replay''' is a feature in ''[[Super Smash Bros. Brawl]]'' that allows players to review previous gameplay moments. Once a match ends, players can press the Z button on the results screen to save the replay on to the SD Card or the Wii itself. This can only be done if the match took less than 3 minutes ([[sudden Death]] included), although a code can be used to remove this limit.
'''Replay''' is a feature in ''[[Super Smash Bros. Brawl]]'' that allows players to review previous gameplay moments. Once a match ends, players can press the Z button on the results screen to save the replay on to the SD Card or the Wii itself. This can only be done if the match took less than 3 minutes ([[Sudden Death]] included), although a cheat code can be used to remove this limit.


When saved, replays will be named <code>rp_YYMMDD_HHMM.bin</code>, where YY, MM, DD, HH and MM indicate the year, month, day, hours and minutes, respectively, in which the replay was saved. If saved onto an SD card, they'll be stored inside <code>app\RSBP\rp</code>.
When saved, replays will be named <code>rp_YYMMDD_HHMM.bin</code>, where YY, MM, DD, HH and MM indicate the year, month, day, hours and minutes, respectively, in which the replay was saved. If saved onto an SD card, they'll be stored inside <code>app\RSBP\rp</code>.
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Contrary to what some believe, a replay is not saved as a video recording of the match. Instead, the input data from the match, the match's [[random]] number seed and the general [[rules]] are saved, so when a replay is watched, the game in fact re-generates the match from the data. This makes replays much smaller in file size than a video file, and it also allows pausing and camera movement during the replay.
Contrary to what some believe, a replay is not saved as a video recording of the match. Instead, the input data from the match, the match's [[random]] number seed and the general [[rules]] are saved, so when a replay is watched, the game in fact re-generates the match from the data. This makes replays much smaller in file size than a video file, and it also allows pausing and camera movement during the replay.


Replays don't save the players' names, but this can be changed with a code<ref>[http://www.smashboards.com/showthread.php?t=223729 Smash World Forums topic with the code that saves player's names]</ref>. For online battles, the game saves each player's server number and client number. When a player battles online, the player is seen as player 1 on his screen (client), but that may not be true for the server. In saved replays, each player's color and the numbers above the characters' heads indicate the client numbers (the ones that were seen on the screen of the one who saved the replay), whereas the order in which the character portraits appear on the bottom indicate the server numbers.
Replays don't save the players' names, but this can be changed with a cheat code<ref>[http://www.smashboards.com/showthread.php?t=223729 Smash World Forums topic with the code that saves player's names]</ref>. For online battles, the game saves each player's server number and client number. When a player battles online, the player is seen as player 1 on his screen (client), but that may not be true for the server. In saved replays, each player's color and the numbers above the characters' heads indicate the client numbers (the ones that were seen on the screen of the one who saved the replay), whereas the order in which the character portraits appear on the bottom indicate the server numbers.


It is worth noting that while playing online in the "[[With Anyone]]" mode, the [[characters]]' scores will not appear on the screen above the characters' icons. However, when battles are saved as replays, the replays will show the score numbers above the characters' icons as if the players were playing a Group Brawl with "Score Display" turned on in the brawl settings.
It is worth noting that while playing online in the "[[With Anyone]]" mode, the [[characters]]' scores will not appear on the screen above the characters' icons. However, when battles are saved as replays, the replays will show the score numbers above the characters' icons as if the players were playing a Group Brawl with "Score Display" turned on in the brawl settings.