Gold fighter: Difference between revisions

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These are not tied to the gold effect, as seen by spirit battles
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(These are not tied to the gold effect, as seen by spirit battles)
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'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version. }}</ref> It originates from the {{uv|Mario}} universe.
'''Gold''' is a transformation that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''. Fighters affected by this transformation are referred to as '''gold fighters'''.<ref>{{cite web |url=https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |title=Director's Room |accessdate=2019-07-14 |author=Masahiro Sakurai |date=2014-06-10 |publisher=Miiverse |archiveurl=https://web.archive.org/web/20171017180903/https://miiverse.nintendo.net/posts/AYMHAAACAAAYUKlXuE_ojA |archivedate=2017-10-17 |quote=If you collect 100 coins, you transform into a gold fighter! For a short period of time, your attack power will increase and you won't flinch when you receive attacks. This unique stage's name is Golden Plains and it's exclusive to the 3DS version. }}</ref> It originates from the {{uv|Mario}} universe.


Gold fighters deal more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''Smash 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on Golden Plains, or by summoning [[Xerneas]], the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter. In ''Smash 3DS'', the damage output multiplier is 1.45x (1.3x for specials). In ''Ultimate'' the damage output multiplier granted by Xerneas is 1.66× (1.75× for specials) and Golden Plains grants 1.5× (~1.575× for specials). The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]].
Gold fighters deal 1.5x more [[knockback]] to opponents from [[direct]] attacks and [[throw]]s, but [[projectile]]s are unaffected. In ''Smash 3DS'' only, the fighter will not [[flinch]] or receive [[knockback]]. When granted by collecting 100 coins on Golden Plains, or by summoning [[Xerneas]], the effect is accompanied by a damage output multiplier, indicated by a red particle effect around the affected fighter.. The aesthetic effects of the transformation, such as the metallic appearance and muted voice clips, are similar to that of a [[Metal Box]].


The stage [[Golden Plains]] applies this status to fighters who collect 100 Coins. In ''Ultimate'' only, [[Xerneas]] turns the summoner gold. Additionally, in some [[Spirit Battle]]s, the opponent is gold.
The stage [[Golden Plains]] applies this status to fighters who collect 100 Coins. In ''Ultimate'' only, [[Xerneas]] turns the summoner gold. Additionally, in some [[Spirit Battle]]s, the opponent is gold.