Lucas (SSB4): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Lucas' [[air speed]] is faster (1.05 → 1.1).}}
*{{buff|Lucas' [[air speed]] is faster (1.05 → 1.1).}}
*{{buff|Lucas' [[fast fall]]ing speed is faster (1.918 → 2.192), improving his air game and making him less susceptible to [[Juggle|juggling]].}}
*{{buff|Lucas' [[fast fall]]ing speed is faster (1.918 → 2.192) although relative to the cast, it has gone from the 19th lowest out of 38 characters to the 16th lowest out of 58.}}
*{{change|Although his fall speed was unchanged, relative to the rest of the cast Lucas falls slower, going from having an average fall speed to a noticeably below average one.}}
*{{buff|Lucas' grounded [[grab release]] has less ending lag (FAF 41 → 30), now matching the rest of the cast. When combined with the removal of [[chain grab]]bing, this significantly improves his endurance, as he is no longer vulnerable to guaranteed followups or chain grabs after a grab release.}}
*{{buff|The removal of the extra 10 frames of Lucas' grounded [[grab release]] combined with the removal of [[chain grab]]bing significantly improves his endurance. The general changes to aerial grab releases also benefits him making him less susceptible to air release followups.}}
**{{buff|Much like the rest of the cast, Lucas' aerial grab releases also has less ending lag (FAF 51 → 40), making him much less susceptible to air release followups.}}
*{{buff|[[Roll]]s have less ending lag (FAF 32 → 31).}}
*{{buff|[[Roll]]s have less ending lag (FAF 32 → 31).}}
*{{nerf|Rolls have a shorter duration (frames 4-19 → 4-17).}}
*{{nerf|Rolls have a shorter duration (frames 4-19 → 4-17).}}
*{{buff|[[Air dodge]] has less startup (frame 4 → 3) and ending lag (FAF 49 → 34).}}
*{{buff|[[Air dodge]] has less startup (frame 4 → 3) and ending lag (FAF 49 → 34).}}
*{{nerf|[[Spot dodge]] has more startup lag with a shorter duration (frames 2-20 → 3-18) and has more ending lag (FAF 26 → 28).}}
*{{nerf|[[Spot dodge]] has more startup lag with a shorter duration (frames 2-20 → 3-18) and it has more ending lag (FAF 26 → 28).}}
*{{nerf|[[Zap Jump]] and [[Magnet Pull]] have been removed, significantly hindering Lucas' [[Advanced technique|advanced technical options]].}}
*{{nerf|[[Zap Jump]] and [[Magnet Pull]] have been removed, significantly hindering Lucas' [[Advanced technique|advanced technical options]].}}


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