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| {{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Vegetable}} | | {{disambig2|the hitbox visualization in ''[[Super Smash Bros. Ultimate]]''|the move itself|Vegetable}} |
| [[File:PeachDSpecialSSBU.png|thumb|300px|Hitbox visualization showing Peach's down special, Vegetable.]] | | [[File:PeachDSpecialSSBU.png|thumb|300px|Hitbox visualization showing Peach's down special, Vegetable.]] |
| | {{competitive expertise}} |
| ==Overview== | | ==Overview== |
| [[File:Peach SSBU turnip combo.gif|thumb|Peach performing a 0-to-death combo on {{SSBU|Ridley}} with a turnip.|200px]]
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| With Peach's down special, she plucks a Super Mario Bros. 2 Vegetable from the ground. She can then throw it as a projectile item. Its face determines how much damage it will do; the rarer the expression, the stronger the turnip. Along with turnips, Peach can rarely pull out [[Mr. Saturn]]s and [[Bob-omb]]s.
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| It is a decent [[edgeguard]]ing tool as it can disrupt an opponent's recovery. If the turnip bounces back on the opponent and the turnip is close to Peach's hand, she can [[air grab]] the turnip and throw it back at the opponent.
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| In competitive play, it is common for Peach players to use the down special at the start of the game. After KOing an opponent, they take advantage of the time interval for the opponent to get back on stage by using the down special until they get the desired item; if they do not have enough time, they will use the item they have.
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| === Grin, Stare, Closed Eyes, Surprised, Happy ===
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| <onlyinclude>{{#ifeq:Grin|{{{1|Grin}}}|Despite the different expressions the turnip has, they deal the same amount of damage and have the same knockback. The probabilities of pulling these turnips altogether is 89%.
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| {{{2|Peach}}} can perform turnip combos such as turnip throw to a dash attack at low percentages. She can also perform [[zero-to-death combo]]s with a turnip.<ref>{{cite web|url=https://www.youtube.com/watch?v=9oEGSA1cbmM|title={{{2|Peach}}} & Daisy 0-Death Combos (Landing Turnip) - Smash Ultimate|author=EOE|accessdate=2022-11-30|date=2019-01-31|work=YouTube}}</ref>
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| }}</onlyinclude>
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| === Wink ===
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| <onlyinclude>{{#ifeq:Wink|{{{1|Wink}}}|Turnip with the third strongest knockback with the maximum of 10% damage.}}</onlyinclude>
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| === Dot-Eyes ===
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| <onlyinclude>{{#ifeq:Dot-Eyes|{{{1|Dot-Eyes}}}|Turnip with the second strongest knockback with the maximum of 16% damage.}}</onlyinclude>
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| === Stitch-Face ===
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| <onlyinclude>{{#ifeq:Stitch-Face|{{{1|Stitch-Face}}}|The turnip with the strongest knockback with the maximum of 24% damage. It can KO the opponent at reasonable percentages.}}</onlyinclude>
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| === Mr. Saturn ===
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| <onlyinclude>{{#ifeq:Mr. Saturn|{{{1|Mr. Saturn}}}|The second rarest item to pull from the down special, {{{2|Peach}}} can use [[Mr. Saturn]] as a [[shield break|shield breaking tool]]. The opponent can use it too if it is not in {{{2|Peach}}}'s hands.}}</onlyinclude>
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| === Bob-omb ===
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| <onlyinclude>{{#ifeq:Bob-omb|{{{1|Bob-omb}}}|The rarest item to pull from the down special, {{{2|Peach}}} can kill the opponent at low percentages. The Bob-omb will not hurt her if she throws it unless she does not throw the Bob-omb. The Bob-omb can also hurt her if the opponent attacks {{{2|Peach}}} holding it. However, if the opponent has a [[reflection]] move, the Bob-omb will hurt {{{2|Peach}}}. To counter this, {{{2|Peach}}} has to mix her timing to bait her opponent into reflecting.
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| {{{2|Peach}}} can perform a combo with a Bob-omb by performing two down aerial while floating, then position herself to throw the Bob-omb onto the opponent. This can kill the opponent early at 0%.}}</onlyinclude>
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| ==Update History== | | ==Update History== |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=0 | | |id=0 |
| |damage=25.0% | | |damage=25.0 |
| |sd=2.0 | | |sd=2.0 |
| |angle=361 | | |angle=361 |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=1 | | |id=1 |
| |damage=25.0% | | |damage=25.0 |
| |sd=2.0 | | |sd=2.0 |
| |angle=361 | | |angle=361 |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=0 | | |id=0 |
| |damage=25.0% | | |damage=25.0 |
| |sd=2.0 | | |sd=2.0 |
| |angle=361 | | |angle=361 |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=1 | | |id=1 |
| |damage=25.0% | | |damage=25.0 |
| |sd=2.0 | | |sd=2.0 |
| |angle=361 | | |angle=361 |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=0 | | |id=0 |
| |damage=5.0% | | |damage=5.0 |
| |sd=45.0 | | |sd=45.0 |
| |angle=361 | | |angle=361 |
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| {{UltimateHitboxTableRow | | {{UltimateHitboxTableRow |
| |id=1 | | |id=1 |
| |damage=5.0% | | |damage=5.0 |
| |sd=45.0 | | |sd=45.0 |
| |angle=270 | | |angle=270 |
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| ==Timing== | | ==Timing== |
| ===Pull===
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| The move can only be used on the ground and if Peach is not already holding an item. | | The move can only be used on the ground and if Peach is not already holding an item. |
| {|class="wikitable" | | {|class="wikitable" |
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| {{FrameStrip|t=Lag|c=39|s=LagPropE}}{{FrameStrip|t=Interruptible|c=22}} | | {{FrameStrip|t=Lag|c=39|s=LagPropE}}{{FrameStrip|t=Interruptible|c=22}} |
| {{FrameStripEnd}} | | {{FrameStripEnd}} |
| | | {{FrameIconLegend|lag=y|prop=y|interruptible=y}} |
| ===Bob-omb explosion===
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| The timings shown are for a Bob-omb exploding on impact with an opponent. During the first 4 frames, the Bob-omb stops the opponent in their last animation frame before it explodes.
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| {|class="wikitable"
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| !Hitbox
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| |5-6
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=2}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|prop=y|interruptible=y}} | |
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| ==Parameters== | | ==Parameters== |
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| ==Trivia== | | ==Trivia== |
| *The move still contains code for pulling a [[Beam Sword]], like it could in ''Melee'' and ''Brawl''; however, its odds are set to 0 in the parameters, so it can never be pulled in-game. This was also the case in ''Smash 4''. | | *The move still contains code for pulling a [[Beam Sword]], like it could in ''Melee'' and ''Brawl''; however, its odds are set to 0 in the parameters, so it can never be pulled in-game. This was also the case in ''Smash 4''. |
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| == References ==
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| {{reflist}}
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| {{MvSubNavPeach|g=SSBU}} | | {{MvSubNavPeach|g=SSBU}} |
| [[Category:Peach (SSBU)]] | | [[Category:Peach (SSBU)]] |
| [[Category:Down special moves (SSBU)]] | | [[Category:Down special moves (SSBU)]] |