Editing List of spirits (Kid Icarus series)

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{{Title|List of spirits (''Kid Icarus'' series)}}
{{DISPLAYTITLE:List of spirits (''Kid Icarus'' series)}}
{{ArticleIcons|ultimate=y}}
{{ArticleIcons|ultimate=y}}
The following is the list of the [[spirit]]s from the {{uv|Kid Icarus}} series in ''[[Super Smash Bros. Ultimate]]''.
The following is the list of the [[spirit]]s from the {{uv|Kid Icarus}} series in ''[[Super Smash Bros. Ultimate]]''.
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|{{SSBUMusicLink|Kid Icarus|Underworld}}
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Tiny Pit represents the Centurion, a small angelic soldier who wears golden armor and appears in groups.
*The Tiny Pit Team represents the Centurions, a army of angelic soldiers who serve Palutena's Army.
*The stage and music track are each based on the Skyworld and Underworld stages of ''Kid Icarus'', which features the first appearance of the Centurions.
*The stage and music track represent the Centurio's debut in ''Kid Icarus''.
*Pit's favored [[Palutena Bow]] in the air references the Centurion's usage of their bows and arrows to attack while flying in midair.
*Pit's favored [[Palutena Bow]] in the air references the Centurions' ability to use archery attacks while flying in midair.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Centurion's role as supportive characters in the ''Kid Icarus'' series.
*This spirit's Support type references the Centurions' loyalty to Palutena and Pit.
*This spirit's Staff Equipped ability further references the Centurion's usage of their bows and arrows to attack while flying in midair.
*This spirit's Staff Equipped ability references the Centurion's ability to shoot from their bows and arrows.
*In World of Light, the Centurion spirit is located in the eastern cloud area in the Light Realm, representing Skyworld, where the Centurions are stationed in the ''Kid Icarus'' series.
*In World of Light, the Centurion spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The yellow Pit is based on his appearance in the ''Kid Icarus'' series, who wears golden armor while using the Three Sacred Treasures.
*Pit's yellow costume references the golden armor worn by Pit while using the Three Sacred Treasures in the ''Kid Icarus'' series.
*The stage is based on Palutena's Temple, the final stage of ''Kid Icarus'' where Pit battles Medusa while using the Three Sacred Treasures.
*The stage represents Palutena's Temple, the location of Medusa's final boss battle in ''Kid Icarus'' where Pit battles her while using the Three Sacred Treasures.
*The music track is based on the theme song of the eighth chapter of ''Kid Icarus: Uprising'', where the Three Sacred Treasures are stolen by the {{iw|icaruspedia|Space Pirate}}s.
*The music track represents the musical theme of the eighth chapter of ''Kid Icarus: Uprising'', where the Three Sacred Treasures are stolen by Space Pirates and must be retrieved.
*The battle conditions reference two of the Three Sacred Treasures: the [[Palutena Bow#Origin|Arrow of Light]] and the [[Franklin Badge|Mirror]] [[Guardian Orbitars|Shield]].
*The battle conditions reference the abilities of the Three Sacred Treasures used as Pit's special moves in the ''Super Smash Bros.'' series, with the Reflect Pit's frequent [[Guardian Orbitars]] referencing the reflective and defensive properties of the [[Mirror Shield]], and his frequent [[Palutena Bow]] representing the Arrow of Light.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
*This spirit's Neutral type references the balanced stats of each of the Three Sacred Treasures.
*This spirit's Shooting Items Power ↑ ability references how the Arrows of Light are the strongest form of Pit's bow and arrow attacks in ''Kid Icarus''.
*This spirit's Shooting Items Power ↑ ability references how the Arrows of Light are the strongest form of Pit's bow attacks in ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
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*The pink Giant Palutena and the first battle condition represent Medusa, the giant Goddess of Darkness who remains immobile during her boss battles.
*The pink Giant Palutena represents Medusa, the large Goddess of Darkness who wears a pink dress in ''Kid Icarus''.
*The stage represents the {{iw|icaruspedia|Underworld Castle}}, a castle located in the dark Underworld which features the boss battle against Medusa in ''Kid Icarus: Uprising''.
*The stage and music track represents the Underworld Castle, the location of Medusa's final boss battle in ''Kid Icarus: Uprising'' which features a castle-like setting and dark storm clouds.
*The High Gravity hazard is a countermeasure against fighters who specialize in airborne attacks, referencing how Pit defeats Medusa while flying in the ''Kid Icarus'' series.
*The High Gravity hazard is used as a countermeasure against characters specializing in airborne attacks, referencing the countermeasures used during Medusa's boss battle in ''Kid Icarus: Uprising''.
*The Slow Super Armor battle condition references how Medusa is often stationary and remains immobile during her boss battles.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The tan Giant Dog of Duck Hunt and the Curry-Filled rule represent Twinbellow, a giant dog creature who uses powerful fire-breathing attacks.
*The tan Giant Dog of Duck Hunt and Curry-Filled rule represents Twinbellows, a giant two-headed canine who uses fire-based attacks, including the ability to breathe fire.
*The stage represents the {{iw|icaruspedia|Underworld}} {{iw|icaruspedia|Fortress}}, a castle-like stage in ''Kid Icarus'', which features the boss battle against Twinbellows.
*The stage and music track represent the coliseum, the location of Twinbellows' boss battle in the first chapter of ''Kid Icarus: Uprising'' which features a dark, cloudy background.
*The music track is based on the boss battle theme song of ''Kid Icarus: Uprising'', which features Twinbellows as the game's first boss.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Twinbellow's role as a member of the {{iw|icaruspedia|Underworld Army}} in the ''Kid Icarus'' series.
*This spirit's Attack type and Mouthful of Curry ability references Twinbellows' usage of fire-based attacks, including his fire-breathing attack.
*This spirit's Mouthful of Curry ability further references Twinbellows' usage of powerful fire-breathing attacks in the ''Kid Icarus'' series.
*In World of Light, the Twinbellows spirit is located in the Molten Fortress map in the Light Realm, which is occupied by fire-themed spirits, referencing Twinbellows' association with fire.
*In World of Light, the Twinbellows spirit is located in the Molten Fortress map, which is occupied by fire-themed spirits, referencing Twinbellows' association with fire.
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|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|{{SSBUMusicLink|Kid Icarus|Boss Fight 1 - Kid Icarus: Uprising}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The red, blue, and purple Ridley's [[Plasma Breath]] each represent the three heads of Hewdraw, a flying three-headed serpentine enemy who can breathe fireballs.
*The red, blue, and purple Ridleys' favored [[Plasma Breath]] each represent the red, blue, and purple heads of Hewdraw, a draconian enemy who attacks by breathing fireballs.
*The stage and music track represent Skyworld in the beginning of the third chapter of ''Kid Icarus: Uprising'', which features the first boss battle against Hewdraw.
*The stage and music track represents Skyworld, the main setting of the third chapter of ''Kid Icarus: Uprising'' which features Hewdraw's first boss battle.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Jump ↑ ability references how Hewdraw gains the ability to fly in ''Uprising''.
*This spirit's Jump ↑ ability references Hewdraw's ability to fly.
*In World of Light, the Hewdraw spirit is located in the eastern cloud area in the Light Realm, referencing Skyworld, which features Hewdraw's first boss battle in ''Uprising''.
*In World of Light, the Hewdraw spirit is located in the eastern cloud area in the Light Realm, similar to the stage's cloudy setting.
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|{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}
|{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}
|
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*Wendy O. Koopa and her Koopa Clown Car represent Pandora, a female bubble-like spirit who features a vague face and is obsessed with glamour.
*Wendy's Koopa Clown Car represents Pandora, a bubble-like spirit with a vague design of a face, while Wendy herself represents Amazon Pandora, a female antagonist who is obsessed with glamour.
*The blue Dark Pit ally and the music track is based on his appearance in ''Kid Icarus: Uprising'', who teams up with Pit to defeat Pandora in her first boss battle.
*The Dark Pit ally references the fifth chapter of ''Kid Icarus: Uprising'' where Pandora creates Dark Pit by tricking Pit into attacking the Mirror of Truth, only for Dark Pit to turn against her by teaming up with Pit and defeating her in her first boss battle.
*The stage represents the {{iw|icaruspedia|Rewind Spring}}, a circular blue room which features the second boss battle against Pandora in ''Uprising''.
*The stage represents the Rewind Spring, the location of Pandora's second boss battle in the twenty-second chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The Bob-omb Festival rule and the third battle condition reference the bombs summoned by Pandora during her boss battles in ''Uprising''.
*The Bob-omb Festival rule references the bombs summoned by Pandora to attack the player during her boss battles in ''Kid Icarus: Uprising'', which can be countered by throwing the bombs back at her.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The brown King K. Rool represents Thanatos, the pale brown commander of the Underworld Army who features a bulging belly.
*The brown King K. Rool represents Thanatos, a big-bellied villain with a pale brown color scheme.
*The stage represents the throne room of the {{iw|icaruspedia|Seafloor Palace}}, a blue circular room which features the boss battle against Thanatos in ''Kid Icarus: Uprising''.
*The stage represents the throne room of the Seafloor Palace, the location of Thanatos' boss battle in the seventh chapter of ''Kid Icarus: Uprising'' which features a circular stage with a blue color scheme.
*The Giant and Tiny rules reference Thanatos's ability to transform into a giant foot and appear tiny by popping out of a Thanatos nesting doll in ''Uprising''.
*The Giant and Tiny rules reference Thanatos's shapeshifting abilities during his boss battle where he can transform into a giant foot, or appear tiny after popping out of a Thanatos nesting doll.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
*This spirit's Shield type references Thanatos' high resilience, which prevents him from being destroyed under normal circumstances.
*In World of Light, the Thanatos spirit on Dharkon's side of the Final Battle map matches with the Magnus spirit on Galeem's side; both characters are associated with Pit in ''Uprising''.
*In World of Light, the Thanatos spirit is located on Dharkon's side of The Final Battle map while the Magnus spirit is featured across from him on Galeem's side, referencing how both characters are affiliated with Pit with opposing roles, with Thanatos serving as Pit's enemy.
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|{{SSBUMusicLink|Kid Icarus|Hades's Infernal Theme}}
|{{SSBUMusicLink|Kid Icarus|Hades's Infernal Theme}}
|
|
*The purple Giant Ganondorf and the music track represent Hades, the central antagonist of ''Kid Icarus: Uprising'' who appears as a giant purple humanoid wearing a large cape.
*The purple Giant Ganondorf represents Hades, the large cape-wearing main antagonist of ''Kid Icarus: Uprising'' with a purple color scheme.
*The stage's background references the final boss battle of ''Uprising'' where Hades and Pit battle while the background transitions from the dark Underworld to the light Overworld.
*The stage's background features sequences of the background traveling from light to darkness, referencing the boss battle against Hades in ''Kid Icarus: Uprising'' which features a moving background while traveling from the dark Underworld to the lighter Overworld.
*Ganondorf starting off with 30% damage and the rules reference Hades' transformation into his final form after being injured by the {{iw|icaruspedia|Great Sacred Treasure}}, which allows him to use powerful physical attacks and face-like lasers on his body.
*The music represents Hades' musical theme in ''Kid Icarus: Uprising'' which first plays during his first appearance at the end of the ninth chapter during false credits after defeating Medusa, and once again during his final boss battle.
*Ganondorf starting off with 30% damage, the X Bomb items, and Attack Power ↑ rule reference the later phases of Hades' boss battle where he becomes injured by Pit's Great Sacred Treasure, but transforms into his final form, which uses powerful physical attacks and face-like lasers on his body to shoot lasers at Pit.
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|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
|{{SSBUMusicLink|Kid Icarus|Kid Icarus Retro Medley}}
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*The classic cyan Wario represents the Specknose, a large nose-like enemy with mustache tendrils whose sprite is blue in ''Kid Icarus'' and appears in groups.
*Wario's nose and mustache represents Specknose, a common enemy in ''Kid Icarus'' which takes the appearance of a big nose and a crooked mustache.
*The stage is based on the eleventh chapter of ''Kid Icarus: Uprising'', which features the Specknose as an enemy.
*The stage represents the Specknose's appearance as an enemy in ''Kid Icarus: Uprising'', while the music track represents Specknose's debut as an enemy in ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Underworld}}
|{{SSBUMusicLink|Kid Icarus|Underworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Ganondorf starting off with a [[Death's Scythe]] represents the Reaper, a red-haired enemy who wears a purple robe and wields a scythe.
*The purple Ganondorf represents the purple robe-wearing Reaper, while the green Tiny Ganondorfs represent the smaller, green robe-wearing Reapettes.
*The green Tiny Ganondorf minions starting off with a Death's Scythe represent the Reapette, the smaller version of the Reaper who is depicted wearing green clothes and wield smaller scythes.
*The stage and music track represents the Reaper's Fortress, the ravine-like fortress setting of the sixth chapter of ''Kid Icarus: Uprising'' which serves as a gateway to the Underworld.
*The stage and music track represent the Underworld Fortress, a ruined castle-like stage with a ravine, which first features the Reaper and Reapettes as enemies.
*The battle conditions reference the Reaper's abilities in the ''Kid Icarus'' series, which include spawning Reapettes and quickly chasing after Pit after being caught in the Reaper's "line of sight".
*The music track and the battle conditions reference the Reaper's ability to dash towards Pit and summon the Reapettes after he falls into the Reaper's sight.
*The Ganondorfs starting off with a [[Death's Scythe]] reference the Reaper and Reapettes' scythes, fitting their standard "Grim Reaper" stereotypical design.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Reaper and Reapette's roles as members of the Underworld Army in the ''Kid Icarus'' series.
*This spirit's Side Special ↑ ability further references the Reaper's dashing and bladed weapon attacks, both of which serve as a player's side special in the ''Super Smash Bros.'' series.
*This spirit's Side Special ↑ ability reference the Reaper's dashing and bladed weapon attacks, which serve as a player's side special in the ''Super Smash Bros.'' series.
*In World of Light, the Reaper & Reapette spirit is located in the Dracula's Castle map in the Dark Realm, referencing Death, a recurring enemy based on the Grim Reaper in the ''Castlevania'' series similar to the Reaper & Reapette. Coincidentally, the Death spirit is one of the required cores needed to summon Reaper & Reapette.
*In World of Light, the Reaper & Reapette spirit is located in the Dracula's Castle map, referencing Death, a recurring enemy based on the Grim Reaper in the ''Castlevania'' series.
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|{{SSBUMusicLink|Kid Icarus|Overworld}}
|{{SSBUMusicLink|Kid Icarus|Overworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Dark Pit's purple costume is based on the Eggplant Wizard, a purple humanoid vegetable enemy who is depicted wearing robes and sandals.
*Dark Pit's purple costume is based on the Eggplant Wizard, a purple enemy in the ''Kid Icarus'' series.
*The stage is based on the eleventh chapter of ''Kid Icarus: Uprising'', which features the Eggplant Wizard as an enemy.
*The stage references the Eggplant Wizard's appearance as an enemy in ''Kid Icarus: Uprising'', while the music track represents the Eggplant Wizard's debut as an enemy in ''Kid Icarus''.
*The music track is based on the theme song of ''Kid Icarus'', which first features the Eggplant Wizard as an enemy.
*The Food item and the Attack Power ↓ and Defense ↓ rules reference the Eggplant Wizard's ability to transform Pit into an eggplant, which prevents him from attacking and renders him helpless.
*The Food item and the rules reference the Eggplant Wizard's ability to transform Pit into an eggplant, which prevents him from attacking and renders him helpless.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references the Eggplant Wizard's role as a member of the Underworld Army in the ''Kid Icarus'' series.
*This spirit's KOs Heal Damage ability further references the Eggplant Wizard's ability to transform Pit into an eggplant, which can be removed by visiting the fortress hospital in ''Kid Icarus''.
*This spirit's KOs Heal Damage ability further references the Eggplant Wizard's ability to transform Pit into an eggplant, which can be removed by visiting the fortress hospital in ''Kid Icarus''.
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|{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}
|{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The purple Palutena and the Ditto Poké Ball Pokémon's {{iw|bulbapedia|Transform|move}} ability represent Pseudo-Palutena, the false doppelganger of Palutena who features purple skin.
*The purple Palutena and the Ditto Poké Ball Pokémon's transformation represents Pseudo-Palutena, the false doppelganger of Palutena with a purple color scheme.
*The stage represents the castle throne room in the twenty-fourth chapter of ''Kid Icarus: Uprising'', which features the boss battle against Pseudo-Palutena.
*The stage and music track represents the castle room in the twenty-fourth chapter of ''Kid Icarus: Uprising'' whose moveset is similar to Palutena's during her boss battle in the twentieth chapter.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes Palutena's form during her boss battle until her true appearance is revealed during the second phase.
*This spirit's Transformation Duration ↑ ability references how Pseudo-Palutena takes Palutena's form during her boss battle until her true appearance is revealed during the second phase.
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|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The Mii Swordfighter's costume represents Viridi, the young Goddess of Nature who carries a large staff and appears as a background character.
*The Mii Swordfighter's costume represents Viridi, the Goddess of Nature, who is featured as a background character.
*The white Giant Kirby minion's [[Stone]] represents {{s|icaruspedia|Cragalanche}}, the giant boulder minion of Viridi who can perform powerful body slam attacks.
*The white Giant Kirby's favored [[Stone]] represents {{s|icaruspedia|Cragalanche}}, Viridi's giant rock minion who uses ground slam attacks during its boss battle.
*The stage and the timed battle condition represent the opening of the eleventh chapter of ''Kid Icarus: Uprising'', where Viridi drops a {{s|icaruspedia|Reset Bomb}} on the clashing human armies, which happens within the first 55 seconds.
*The stage, music track, and timed battle condition represent Viridi's first appearance in the eleventh chapter of ''Kid Icarus: Uprising'' where, after the first fifty-five seconds of starting the chapter, she drops a {{s|icaruspedia|Reset Bomb}} on the clashing human armies.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Support type references Viridi's role by helping Pit and Dark Pit defeat the Underworld Army in ''Uprising''.
*This spirit's Support type references Viridi's role in ''Kid Icarus: Uprising'' by aiding Pit and Dark Pit in their quest to defeat the Underworld Army.
*This spirit's Metal Killer ability references Viridi's attack on humanity for destroying nature by dropping the Reset Bomb on the clashing armies.
*This spirit's Attack type and Metal Killer ability reference Viridi's attack on humanity for destroying nature.
*In World of Light, the Viridi spirit is located in the shrouded forest area in the Light Realm, referencing Viridi's association with nature.
*In World of Light, the Viridi spirit is located in the shrouded forest area in the Light Realm, referencing Viridi's association with nature.
*Viridi, Kirby, and the Mii Swordfighter's Voice Type 6 all share the same Japanese voice actress, Makiko Ōmoto.
*Viridi, Kirby, and the Mii Swordfighter's Voice Type 6 all share the same Japanese voice actress, Makiko Ōmoto.
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|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
|{{SSBUMusicLink|Kid Icarus|Wrath of the Reset Bomb}}
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*The red Pac-Man Team's six fighters represent the six yellow spherical sections on Lurchthorn's body, who appears as the stage hazard.
*The Pac-Man Team starting off with a Super Scope represent the six spherical sections on Lurchthirn's body, which can launch energy sphere projectiles at Pit.
*The stage is based on the Reset Bomb Forest in the main setting of the eleventh chapter of ''Kid Icarus: Uprising'', which features the Lurchthorn as an enemy.
*The stage's layout and music track  represent the Lurchthorns' appearance as an enemy in the eleventh chapter of ''Kid Icarus: Uprising'', which features Lurchthorns as a stage hazard.
*Pac-Man starting off with a Super Scope reference the energy sphere projectiles launched from Lurchthorn's spherical sections.
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|{{SSBUMusicLink|Kid Icarus|Magnus's Theme}}
|{{SSBUMusicLink|Kid Icarus|Magnus's Theme}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*The black Ike and the music track represent Magnus, a muscular human mercenary who wears a black outfit and wields a large bladed weapon in battle.
*The black Ike represents Magnus, a muscular mercenary wearing a black outfit who uses a large blade.
*The stage represents the decimated town in the eighteenth chapter of ''Kid Icarus: Uprising'', which features Magnus as a playable character.
*The stage and music track represents the town in the eighteenth chapter of ''Kid Icarus: Uprising'' which features Magnus as a playable character.
*The battle conditions references how Magnus features slow mobility and his powerful swordplay, which cab destroy multiple enemies with minimal effort.
*The battle conditions reference Magnus' slow mobility, which is made up for by his raw power in his swordplay, which can defeat multiple enemies with minimal effort.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Attack type and Sword Attack ↑ ability further references Magnus' powerful swordplay, which can easily defeat multiple enemies with minimal effort.
*This spirit's Attack type and Sword Attack ↑ ability further references Magnus' strength in his swordplay, which can easily defeat multiple enemies with minimal effort.
*In World of Light, the Magnus spirit on Galeem's side of the Final Battle map matches with the Thanatos spirit on Dharkon's side; both characters are associated with Pit in ''Uprising''.
*In World of Light, the Magnus spirit is located on Galeem's side of The Final Battle map while the Thanatos spirit is featured across from him on Dharkon's side, referencing how both characters are affiliated with Pit with opposing roles, with Magnus serving as Pit's ally.
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|{{SSBUMusicLink|Kid Icarus|Lightning Chariot Base}}
|{{SSBUMusicLink|Kid Icarus|Lightning Chariot Base}}
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*The grey King Dedede represents Dyntos, the grey God of the Forge who is depicted carrying a large hammer.
*The grey King Dedede represents Dyntos, a monochromatic character who wields a large hammer.
*The stage represents {{iw|icaruspedia|Dyntos's Workshop}} in the twenty-fourth chapter of ''Kid Icarus: Uprising'', which features a structure similar to Palutena's Temple.
*The stage and music track represent Dyntos' debut in ''Kid Icarus: Uprising''.
*The battle condition references Dyntos' ability to create different weapons, which includes blades, clubs, and explosive cannons.
*The battle condition references Dyntos' status the God of Forge, who can create and wield weapons, which includes blades, clubs, and explosive cannons.
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|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|{{SSBUMusicLink|Kid Icarus|In the Space-Pirate Ship}}
|'''Spirit Battle inspiration:'''
|'''Spirit Battle inspiration:'''
*Zero Suit Samus' blue Casual Outfit represents Mimicutie, a blue treasure chest-shaped enemy who features feminine bare legs.
*Zero Suit Samus's blue shorts costume reveal Samus's legs, referencing the Mimicutie's feminine bare legs.
*The stage is based on Skyworld in the eighteenth chapter of ''Kid Icarus: Uprising'', which features the Mimicutie as an enemy.
*The music track represents the musical theme of the eight chapter of ''Kid Icarus: Uprising'', which features Mimicuties appear as an enemy.
*The Crate item references how the Mimicutie's design is based on a containment item, which can drop items when it is destroyed.
*The Item Tidal Wave rule references the items the Mimicutie spawns after they're defeated.
*Zero Suit Samus starting off with increased move speed and the battle conditions reference the Mimicutie's quick movements and usage of swift kicking attacks.
*Zero Suit Samus' favored side smash attacks and battle conditions reference the Mimicutie's usage of swift kicking attacks.
----'''Other trivia:'''
----'''Other trivia:'''
*This spirit's Foot Attack ↑ ability further references Mimicutie's usage of swift kick attacks.
*This spirit's Foot Attack ↑ ability further references Mimicutie's usage of swift kick attacks.
*In World of Light, the Mimicutie spirit battle is located in the Treasure Chest, referencing how the Mimicutie can take the appearance of a treasure chest until they are approached by the player.
*In World of Light, the Mimicutie spirit battle is located in the Treasure Chest in the Temple of Light map in the Light Realm, referencing how the Mimicutie is based on a mimic, an enemy monster that takes on the form of a treasure chest in fantasy role-playing games.
*In World of Light, the Mimicutie spirit is located in the Temple of Light map, which is based on Skyworld in the eighteenth chapter in ''Uprising'', which features the Mimicutie as an enemy.
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