Editing List of spirits (Game & Watch series)
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ | {{DISPLAYTITLE:List of spirits (''Game & Watch'' series)}} | ||
{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''. | The following is the list of the [[spirit]]s from the {{uv|Game & Watch}} series in ''[[Super Smash Bros. Ultimate]]''. | ||
Line 64: | Line 64: | ||
|2,762 | |2,762 | ||
|Fire Attack ↑ | |Fire Attack ↑ | ||
|''Fire Attack'' | |''Fire Attack'' | ||
|•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | |•Battle via Spirit Board<br>•Purchase from the Vault Shop for 500G | ||
|} | |} | ||
Line 180: | Line 180: | ||
==Spirit Battles== | ==Spirit Battles== | ||
{ | {|class="wikitable sortable" style="width:100%;" | ||
! colspan=3|Spirit | |||
! colspan=7|Battle parameters | |||
! colspan=1 rowspan=2|Inspiration | |||
|- | |||
! style="width:5%;"|No. | |||
! style="width:5%;"|Image | |||
! Name | |||
! Enemy Fighter(s) | |||
! style="width:5%;"|Type | |||
! style="width:5%;"|Power | |||
! Stage | |||
! Rules | |||
! Conditions | |||
! Music | |||
|- | |- | ||
|690 | |690 | ||
Line 191: | Line 205: | ||
|•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power | |•The enemy favors grabs and throws<br>•The enemy's throwing-type items have increased power | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's | '''Spirit Battle trivia:''' | ||
*The minion fighters and | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's throws being based on ''Ball''. | ||
----'''Other trivia:''' | *The minion fighters' spherical shape and Ball items reference the balls in ''Ball'', with the number of minion fighters referencing the total number of balls used in the game. | ||
*This spirit's | ---- | ||
'''Other trivia:''' | |||
*In World of Light, the Ball spirit | *This spirit's Grab battle type and Thrown Items ↑ effect references the game of ''Ball'' where the player must juggle the balls without letting any of them fall on the ground. | ||
*In World of Light, the Ball spirit located on Dharkon's side in the Final Battle map, referencing Mr. Game & Watch, the character who uses Ball, being made of Shadow Bugs, the dark primordial substance of Subspace, with the balls resembling the Shadow Bugs. | |||
|- | |- | ||
|691 | |691 | ||
Line 208: | Line 223: | ||
|•Timed battle (2:00)<br>•The enemy favors up tilt attacks | |•Timed battle (2:00)<br>•The enemy favors up tilt attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
| | | | ||
*Mr. Game & Watch's up tilt attack | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up tilt attack being based on ''Flagman'', with the number of puppet fighters represents the four numbers in the character's flags or feet. | ||
*The Special Flag item | *The Special Flag item references the flags in ''Flagman''. | ||
*The timed battle condition references the | *The timed battle condition references the gameplay of ''Flagman'' where the player must memorize and repeat the random numbers in order within the time limit. | ||
|- | |- | ||
|692 | |692 | ||
Line 226: | Line 237: | ||
|•The enemy's up special has increased power<br>•Timed battle (1:00) | |•The enemy's up special has increased power<br>•Timed battle (1:00) | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's up special | '''Spirit Battle trivia:''' | ||
*The stage | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's up special being based on ''Fire''. | ||
----'''Other trivia:''' | *The stage represents the main setting of ''Fire'', along with the characters from ''Fire'' appearing as stage elements. | ||
---- | |||
*This spirit's Lava-Floor Immunity | '''Other trivia:''' | ||
*This spirit's Lava-Floor Immunity effect references the game of ''Fire'' where the firemen must save the people from a burning building by bouncing them to the ambulance without letting any of the people fall on the ground. | |||
|- | |- | ||
|693 | |693 | ||
Line 242: | Line 254: | ||
|•The enemy favors side specials<br>•Defeat an army of fighters | |•The enemy favors side specials<br>•Defeat an army of fighters | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's side special | '''Spirit Battle trivia:''' | ||
----'''Other trivia:''' | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side special being based on ''Judge''. | ||
*This spirit's | *The overall total number of fighters in this spirit battle is 9, referencing the number 9 featured in this spirit's artwork. | ||
---- | |||
'''Other trivia:''' | |||
*This spirit's Attack battle type and Critical Hit ↑ effect references the game of ''Judge'' where each player is given a random number and the player with the highest number must strike the opponent. This also references how, in the ''Super Smash Bros.'' series, the number 9 used in [[Judge]] can land a critical hit on an opponent. | |||
|- | |- | ||
|694 | |694 | ||
Line 257: | Line 271: | ||
|•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers | |•The enemy favors down tilt attacks<br>•Items will be pulled toward the enemy<br>•Certain items will appear in large numbers | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
| | | | ||
*Mr. Game & Watch's down tilt attack | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down tilt attack being based on ''Manhole''. | ||
*The | *The stage's layout references the character from ''Manhole'' appearing as a stage element, filling the gaps in between the platforms. | ||
*This spirit's Shield battle type, Bury Immunity effect, and the Pitfall items reference the game of ''Manhole'' to prevent pedestrians from falling into holes by filling the gaps between the platforms. | |||
*This spirit's Shield type | |||
|- | |- | ||
|696 | |696 | ||
Line 273: | Line 285: | ||
|•Take your strongest team into this no-frills battle | |•Take your strongest team into this no-frills battle | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | |{{SSBUMusicLink|Game & Watch|Flat Zone 2}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's side tilt attack | '''Spirit Battle trivia:''' | ||
*The | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side tilt attack being based on ''Lion''. | ||
*The stage | *The Incineroar minion fighter references the Lion in the titular game. | ||
----'''Other trivia:''' | *The stage's layout represents the main setting of ''Lion''. | ||
*This spirit's Shield type references the | ---- | ||
'''Other trivia:''' | |||
*This spirit's Shield type references the game of ''Lion'' where the player must prevent the caged Lion from escaping. | |||
|- | |- | ||
|700 | |700 | ||
Line 289: | Line 303: | ||
|•The enemy favors back air attacks | |•The enemy favors back air attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's back air | '''Spirit Battle trivia:''' | ||
* | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's back air attacks being based on ''Turtle Bridge''. | ||
----'''Other trivia:''' | *This spirit's Green Shell Equipped effect and the minion fighters represent the turtles from ''Turtle Bridge''. | ||
*This spirit | ---- | ||
'''Other trivia:''' | |||
*This spirit is purchasable at Beedle's Tent, a shop that sells spirits related to living creatures, referencing the turtles in ''Turtle Bridge'' being living creatures. | |||
|- | |- | ||
|701 | |701 | ||
Line 305: | Line 320: | ||
|•The enemy favors side smash attacks | |•The enemy favors side smash attacks | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's side smash attack | '''Spirit Battle trivia:''' | ||
----'''Other trivia:''' | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's side smash attack being based on ''Fire Attack''. | ||
*This spirit's Shield type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress | ---- | ||
'''Other trivia:''' | |||
*This spirit's Shield battle type references the game of ''Fire Attack'' where the player must prevent the invading forces from burning down the fortress. | |||
|- | |- | ||
|702 | |702 | ||
Line 320: | Line 336: | ||
|•The stage's platforms are very slippery | |•The stage's platforms are very slippery | ||
|{{SSBUMusicLink|Game & Watch|Flat Zone}} | |{{SSBUMusicLink|Game & Watch|Flat Zone}} | ||
|'''Spirit Battle | | | ||
*Mr. Game & Watch's down special | '''Spirit Battle trivia:''' | ||
*The stage | *The Mr. Game & Watch puppet fighter references Mr. Game & Watch's down special being based on ''Oil Panic''. | ||
* | *The stage's layout represents the main setting of ''Oil Panic''. | ||
----'''Other trivia:''' | *This spirit's Sticky-Floor Immunity effect and the Slippery Stage condition references the viscous and slippery nature of oil. | ||
---- | |||
*This spirit's Shield type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station | '''Other trivia:''' | ||
*This spirit's Shield battle type references the game of ''Oil Panic'' where the player must prevent the oil from dripping onto the burners in the gas station. | |||
|} | |} | ||
Line 367: | Line 383: | ||
[[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]] | [[File:Fire Attack spirit.png|thumb|108px|Fire Attack Spirit prior to the 1.1.0 update]] | ||
*As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]]. | *As with {{SSBU|Mr. Game & Watch}}'s forward smash, the feather from the ''Fire Attack'' spirit was removed with the [[List of updates (SSBU)#1.1.0|1.1.0 update]]. | ||
*The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, | *The {{uv|Game & Watch}}, {{uv|R.O.B.}}, and {{uv|Wii Fit}} universes are the only universes whose spirit battles all have the same character as the main enemy, Game & Watch's being Mr. Game & Watch. | ||
**However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions. | **However, the {{uv|Game & Watch}} universe is the only one of the three whose spirit battles feature different fighters as minions. | ||
*All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]]. | *All of the {{uv|Game & Watch}} non-Fighter spirits are fought on [[Flat Zone X]]. | ||
*Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can | *Since the Flagman's spirit battle spawns [[Special Flag]]s, it is the only spirit battle where the player can lose a life and still win. Consequently, it is the only spirit battle that can be won by using [[Kamikazee]]. | ||
* | *Interestingly, all three of the primary {{uv|Game & Watch}} spirits are the Shield-type. | ||
{{Spirit list}} | {{Spirit list}} | ||
{{Game & Watch universe}} | {{Game & Watch universe}} | ||
[[Category:Spirits (Game & Watch universe)]] | [[Category:Spirits (Game & Watch universe)]] |