Editing List of SSBB Music (Super Smash Bros. series)

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{{Title|List of ''SSBB'' Music (''Super Smash Bros.'' series)}}
{{DISPLAYTITLE:List of ''SSBB'' Music (''Super Smash Bros.'' series)}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
{{ArticleIcons|ssb=y|ssbm=y|ssbb=y}}
This article is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed into the {{uv|Super Smash Bros.}} category by the [[Sound Test]]. This category is for compositions or arrangements originating from the previous two ''Smash'' titles, though the original ''[[Super Smash Bros.]]'' is represented by just a single remixed track. Most of these tracks have been directly ported from ''[[Super Smash Bros. Melee]]'', while two are remixes of tracks originating in ''Melee'', and a handful of ''Melee'' track remixes have been edited or rearranged for ''Brawl''.
This article is a list of music tracks in ''[[Super Smash Bros. Brawl]]'' placed into the ''{{uv|Super Smash Bros.}}'' category by the [[Sound Test]]. All but three of these tracks have been directly ported from ''[[Super Smash Bros. Melee]]'', while two are remixes of tracks originating in ''Melee''.


==Credits (Super Smash Bros.)==
==Credits (Super Smash Bros.)==
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|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''[[Super Smash Bros.]]''
|debut=''[[Super Smash Bros.]]''
|arrangement=''Super Smash Bros. Brawl''
|stage={{SSBB|Final Destination}}
|stage={{SSBB|Final Destination}}
|availability=Unlockable
|availability=Unlockable
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===Other Uses===
===Other Uses===
This track will play whenever a player attempts a [[10 Man Melee and Brawl|10-Man Brawl]]. This is interesting, as it causes ''Credits (Super Smash Bros.)'' to play on {{SSBB|Battlefield}}, when it would regularly play on {{SSBB|Final Destination}}.
This track will play whenever a player attempts a [[10 Man Melee and Brawl|10-Man Brawl]]. This is interesting, as it causes ''Credits (Super Smash Bros.)'' to play on {{SSBB|Battlefield}}, when it would regularly play on {{SSBB|Final Destination}}.
===How to unlock===
===How to Unlock===
Once {{SSBB|Classic Mode}} is cleared on Hard [[difficulty]], the [[CD]] containing this track will be received.
Once {{SSBB|Classic mode}} is cleared on Hard [[difficulty]], the [[CD]] containing this track will be received.


==Menu (Super Smash Bros. Melee)==
==Menu (Super Smash Bros. Melee)==
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|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''[[Super Smash Bros. Melee]]''
|debut=''[[Super Smash Bros. Melee]]''
|arrangement=''Super Smash Bros. Brawl''
|stage={{SSBB|Battlefield}}
|stage={{SSBB|Battlefield}}
|availability=Default
|availability=Default
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Japanese title: {{ja|メニュー(スマブラDX)|Menyū (Sumabura DX)}}, ''Menu (Smash Bros. DX)''
Japanese title: {{ja|メニュー(スマブラDX)|Menyū (Sumabura DX)}}, ''Menu (Smash Bros. DX)''
===Other Uses===
===Other Uses===
This track will play during the first section of the [[Midair Stadium]] in the [[Subspace Emissary]], where {{SSBB|Mario}} and {{SSBB|Kirby}} battle each other.
This track will play during the first section of the [[Midair Stadium]] in the [[Subspace Emissary]], where {{SSBB|Mario}} battles {{SSBB|Kirby}}.


==Opening (Super Smash Bros. Melee)==
==Opening (Super Smash Bros. Melee)==
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===Other Uses===
===Other Uses===
During {{SSBB|Classic mode}}, Round 11 will be a 4-way [[Vs. Mode|Brawl]] where the player must defeat 3 other opponents. This track will always play while this match is underway.
During {{SSBB|Classic mode}}, Round 11 will be a 4-way [[Vs. Mode|Brawl]] where the player must defeat 3 other opponents. This track will always play while this match is underway.
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario Bros.}}''
|debut=''{{s|mariowiki|Super Mario Bros.}}''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Rainbow Cruise]]
|stage=[[Rainbow Cruise]]
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
This track serves as an overlapping arrangement of two popular music tracks from ''{{s|mariowiki|Super Mario Bros.}}'' The first of which is the [[List of SSBB Music (Super Mario Bros. series)#Ground Theme (Super Mario Bros.)|Ground Theme]], which would play on any level that did not take place underground, underwater or within a {{s|mariowiki|Bowser Castle}}. The second sub-track is the [[List of SSBB Music (Super Mario Bros. series)#Underground Theme (Super Mario Bros.)|Underground Theme]], which would originally play on any level that took place underground, often the second level within a [[mariowiki:World|World]]. This track has been slightly enhanced from ''Super Smash Bros. Melee''.
This track serves as an overlapping arrangement of two popular music tracks from ''{{s|mariowiki|Super Mario Bros.}}'' The first of which is the [[List of SSBB Music (Super Mario Bros. series)#Ground Theme (Super Mario Bros.)|Ground Theme]], which would play on any level that did not take place underground, underwater or within a {{s|mariowiki|Bowser Castle}}. The second sub-track is the [[List of SSBB Music (Super Mario Bros. series)#Underground Theme (Super Mario Bros.)|Underground Theme]], which would originally play on any level that took place underground, often the second level within a [[mariowiki:World|World]]. This track has been directly ported from ''Super Smash Bros. Melee''.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai  
Original Arranger: Shogo Sakai  
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Japanese title: {{ja|ピーチ城(DX)|Pīchi-jō (DX)}}, ''Peach Castle (DX)''
Japanese title: {{ja|ピーチ城(DX)|Pīchi-jō (DX)}}, ''Peach Castle (DX)''
===How to unlock===
===How to Unlock===
Once [[Green Greens]], [[Jungle Japes]], [[Big Blue]] and [[Pokémon Stadium]] have been unlocked, the [[CD]] containing this track will coincide.
Once [[Green Greens]], [[Jungle Japes]], [[Big Blue]] and [[Pokémon Stadium]] have been unlocked, the [[CD]] containing this track will coincide. The reason these four stages must be unlocked to obtain the CD is because of their ''Melee'' origins.


==Rainbow Cruise (Melee)==
==Rainbow Cruise (Melee)==
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|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.''
|debut=''{{s|mariowiki|Super Mario 64}}'', ''Super Mario Bros.''
|arrangement=''Super Smash Bros. Melee''
|stage=Rainbow Cruise
|stage=[[Rainbow Cruise]]
|availability=Default
|availability=Default
|link=[http://www.youtube.com/watch?v=RniFX_iphuo]
|link=[http://www.youtube.com/watch?v=RniFX_iphuo]
}}
}}
===Origin===
===Origin===
This track is an arrangement of two popular music pieces from the ''Mario'' series. The first of these is a remix of ''Super Mario 64'''s ''Slider'' theme, which would play when Mario was attempting a slide-based bonus area, adventuring through {{s|mariowiki|Tick Tock Clock}}, and eventually {{s|mariowiki|Rainbow Ride}}, the level that the [[Rainbow Cruise]] stage is based upon. The second sub-track within this overall piece is a remix of the ''{{SSBBMusicLink|Super Mario Bros.|Underwater Theme}}'' from ''Super Mario Bros.'', a track that would play on any level of ''Super Mario Bros.'' where Mario was required to swim throughout a large portion of the level. This track has been slightly remixed from ''[[Super Smash Bros. Melee]]''.  
This track is an arrangement of two popular music pieces from the ''Mario'' series. The first of these is a remix of ''Super Mario 64'''s ''Slider'' theme, which would play when Mario was attempting a slide-based bonus area, adventuring through {{s|mariowiki|Tick Tock Clock}}, and eventually {{s|mariowiki|Rainbow Ride}}, the level that the [[Rainbow Cruise]] stage is based upon. The second sub-track within this overall piece is a remix of the ''{{SSBBMusicLink|Super Mario Bros.|Underwater Theme}}'' from ''Super Mario Bros.'', a track that would play on any level of ''Super Mario Bros.'' where Mario was required to swim throughout a large portion of the level. This track has been slightly enhanced from ''[[Super Smash Bros. Melee]]''.  
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai  
Original Arranger: Shogo Sakai  
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong 64}}''
|debut=''{{s|mariowiki|Donkey Kong 64}}''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Jungle Japes]]
|stage=[[Jungle Japes]]
|availability=Unlockable
|availability=Unlockable
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Japanese title: {{ja|コンゴジャングル(DX)|Kongo Janguru (DX)}}, ''Kongo Jungle (DX)''
Japanese title: {{ja|コンゴジャングル(DX)|Kongo Janguru (DX)}}, ''Kongo Jungle (DX)''
===How to unlock===  
===How to Unlock===  
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.
===Trivia===
===Trivia===
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|universe={{uv|Donkey Kong}}
|universe={{uv|Donkey Kong}}
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|debut=''{{s|mariowiki|Donkey Kong Country}}''
|arrangement:''Super Smash Bros. Melee''
|stage=Jungle Japes
|stage=[[Jungle Japes]]
|availability=Default
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=JIBlo8GdHa0]
|link=[http://www.youtube.com/watch?v=JIBlo8GdHa0]
}}
}}
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Japanese title: {{ja|ジャングルガーデン(DX)|Janguru Gāden (DX)}}, ''Jungle Garden (DX)''
Japanese title: {{ja|ジャングルガーデン(DX)|Janguru Gāden (DX)}}, ''Jungle Garden (DX)''
===How to unlock===
Unlock [[Jungle Japes]].
{{clr}}
{{clr}}


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|universe={{uv|The Legend of Zelda}}
|universe={{uv|The Legend of Zelda}}
|debut=''{{s|zeldawiki|Zelda II: Adventure of Link}}''
|debut=''{{s|zeldawiki|Zelda II: Adventure of Link}}''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Temple]]
|stage=[[Temple]]
|availability=Default
|availability=Default
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|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|debut=''[[metroidwiki:Metroid (game)|Metroid]]''
|debut=''[[metroidwiki:Metroid (game)|Metroid]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Brinstar]]
|stage=[[Brinstar]]
|availability=Default
|availability=Default
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|universe={{uv|Metroid}}
|universe={{uv|Metroid}}
|debut=''Metroid''
|debut=''Metroid''
|arrangement=''Super Smash Bros. Melee''
|stage=Brinstar
|stage=[[Brinstar]]
|availability=Unlockable
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=eGsNKWAEArw]
|link=[http://www.youtube.com/watch?v=eGsNKWAEArw]
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===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Shogo Sakai
Original Arranger: Shogo Sakai
 
Original Composer: Hirokazu Tanaka
Original Composer: Hirokazu Tanaka


Japanese title: {{ja|ブリンスタ深部(DX)|Burinsuta-shinbu (DX)}}, ''Brinstar Depths (DX)''
Japanese title: {{ja|ブリンスタ深部(DX)|Burinsuta-shinbu (DX)}}, ''Brinstar Depths (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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|universe={{uv|Mario}}/{{uv|Yoshi}}
|universe={{uv|Mario}}/{{uv|Yoshi}}
|debut=''{{s|mariowiki|Super Mario World}}''
|debut=''{{s|mariowiki|Super Mario World}}''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Yoshi's Island}}
|stage={{SSBM|Yoshi's Island}}
|availability=Default
|availability=Default
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}}
}}
===Origin===
===Origin===
This track is a banjo-based remix of a music piece originating in ''{{s|mariowiki|Super Mario World}}'' that being the music that would play on most athletic levels, some of which are situated on {{SSBM|Yoshi's Island}}, hence the [[stage]] that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever [[Mario]] rode [[Yoshi]] in ''Super Mario World'' and following games. This track has been directly ported from ''Super Smash Bros. Melee''.
This track is a banjo-based remix of a music piece originating in ''{{s|mariowiki|Super Mario World}}'' that being the music that would play on most athletic levels, some of which are situated on {{SSBM|Yoshi's Island}}, hence the [[stage]] that the track plays on. Later on in this remix, a woodblock beat will be added. This is derived from how a woodblock beat would be added to the background music whenever [[Mario]] rode [[Yoshi]] in ''Super Mario World'' and following games.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Original Arranger: Hirokazu Ando
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Japanese title: {{ja|ヨースター島(DX)|Yōsutā-to (DX)}}, ''Yoster Island (DX)''
Japanese title: {{ja|ヨースター島(DX)|Yōsutā-to (DX)}}, ''Yoster Island (DX)''
{{clr}}
{{clr}}
==Fountain of Dreams (Melee)==
==Fountain of Dreams (Melee)==
{{Infobox Music
{{Infobox Music
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|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''{{s|wikirby|Kirby Super Star}}''
|debut=''{{s|wikirby|Kirby Super Star}}''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Green Greens]]
|stage=[[Green Greens]]
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
This track is an orchestrated remix of the ''{{SSBBMusicLink|Kirby|Gourmet Race}}'' track from the [[Kirby (universe)|''Kirby'' games]], starting with ''{{s|wikirby|Kirby Super Star}}''. The ''Gourmet Race'' music track would play in ''Kirby Super Star'' when [[Kirby]] challenged [[King Dedede]] to a {{s|wikirby|Gourmet Race}}, where the two would race to the finish line while trying to eat as many pieces of [[food]] as possible. This track has been directly ported from ''Super Smash Bros. Melee''.
This track is an orchestrated remix of the ''{{SSBBMusicLink|Kirby|Gourmet Race}}'' track from the [[Kirby (universe)|''Kirby'' games]], starting with ''{{s|wikirby|Kirby Super Star}}''. The ''Gourmet Race'' music track would play in ''Kirby Super Star'' when [[Kirby]] challenged [[King Dedede]] to a {{s|wikirby|Gourmet Race}}, where the two would race to the finish line while trying to eat as many pieces of [[food]] as possible.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|夢の泉(DX)|Yume no Izumi (DX)}}, ''Fountain of Dreams (DX)''
Japanese title: {{ja|夢の泉(DX)|Yume no Izumi (DX)}}, ''Fountain of Dreams (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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|universe={{uv|Kirby}}
|universe={{uv|Kirby}}
|debut=''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'', ''Kirby Super Star''
|debut=''[[wikirby:Kirby's Dream Land|Kirby's Dream Land]]'', ''Kirby Super Star''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Green Greens]]
|stage=[[Green Greens]]
|availability=Unlockable
|availability=Default
|link=[http://www.youtube.com/watch?v=ZNmzmnSzZEg]
|link=[http://www.youtube.com/watch?v=ZNmzmnSzZEg]
}}
}}
===Origin===
===Origin===
The majority of this track serves as a lightly orchestral remix of the music that would play when [[Kirby]] ventured through any [[Green Greens]]-themed level in ''{{s|wikirby|Kirby's Dream Land}}''. However, the ending segment to this track is an excerpt of the music that would play when the ''Kirby Super Star'' sub-game ''{{s|wikirby|Milky Way Wishes}}'' was drawing to a close. This track in turn has been remixed from ''Super Smash Bros. Melee''.
The majority of this track serves as a lightly orchestral remix of the music that would play when [[Kirby]] ventured through any [[Green Greens]]-themed level in ''{{s|wikirby|Kirby's Dream Land}}''. However, the ending segment to this track is an excerpt of the music that would play when the ''Kirby Super Star'' sub-game ''{{s|wikirby|Milky Way Wishes}}'' was drawing to a close. This overall track has been slightly enhanced from ''Super Smash Bros. Melee''.
===Composition & Arrangements===
===Composition & Arrangements===
Original Arranger: Hirokazu Ando
Original Arranger: Hirokazu Ando
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Japanese title: {{ja|グリーングリーンズ(DX)|Gurīn Gurīnzu (DX)}}, ''Green Greens (DX)''
Japanese title: {{ja|グリーングリーンズ(DX)|Gurīn Gurīnzu (DX)}}, ''Green Greens (DX)''
===How to unlock===
Unlock [[Green Greens]].
{{clr}}
{{clr}}


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|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
|debut=''{{iw|lylatwiki|Star Fox|game}}''
|debut=''{{iw|lylatwiki|Star Fox|game}}''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Corneria]]
|stage=[[Corneria]]
|availability=Default
|availability=Default
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Japanese title: {{ja|惑星コーネリア(DX)|Wakusei Kōneria (DX)}}, ''Planet Corneria (DX)''
Japanese title: {{ja|惑星コーネリア(DX)|Wakusei Kōneria (DX)}}, ''Planet Corneria (DX)''
===Trivia===
The fact that a remix of the ''Venom'' music track would play on the [[Corneria]] stage is ironic, as ''Super Smash Bros. Melee'' featured a [[Venom]] stage.


==Venom (Melee)==
==Venom (Melee)==
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|universe={{uv|Star Fox}}
|universe={{uv|Star Fox}}
|debut=''{{s|lylatwiki|Star Fox 64}}''
|debut=''{{s|lylatwiki|Star Fox 64}}''
|arrangement=''Super Smash Bros. Melee''
|stage=Corneria
|stage=[[Corneria]]
|availability=Unlockable
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=haVRYmV2IUs]
|link=[http://www.youtube.com/watch?v=haVRYmV2IUs]
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Japanese title: {{ja|惑星ベノム(DX)|Wakusei Benomu (DX)}}, ''Planet Venom (DX)''
Japanese title: {{ja|惑星ベノム(DX)|Wakusei Benomu (DX)}}, ''Planet Venom (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Pokémon Stadium (Melee)
|name=Pokémon Stadium (Melee)
|title=Pokémon Stadium (Melee)
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''[[bulbapedia:Pokémon Red and Green Versions|Pokémon Red, Green & Blue Versions]]''
|debut=''[[bulbapedia:Pokémon Red and Blue Versions|Pokémon Red, Green & Blue Versions]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Pokémon Stadium]]
|stage=[[Pokémon Stadium]]
|availability=Unlockable
|availability=Default
|link=[http://www.youtube.com/watch?v=mS8-zZ9EZCA]
|link=[http://www.youtube.com/watch?v=mS8-zZ9EZCA]
}}
}}
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Japanese title: {{ja|ポケモンスタジアム(DX)|Pokemon Sutajiamu (DX)}}, ''Pokémon Stadium (DX)''
Japanese title: {{ja|ポケモンスタジアム(DX)|Pokemon Sutajiamu (DX)}}, ''Pokémon Stadium (DX)''
===How to unlock===
Unlock [[Pokémon Stadium]].
{{clr}}
{{clr}}
==Poké Floats (Melee)==
==Poké Floats (Melee)==
{{Infobox Music
{{Infobox Music
|name=Poké Floats (Melee)
|name=Poké Floats (Melee)
|title=Poké Floats (Melee)
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''Pokémon Red, Green & Blue Versions''
|debut=''Pokémon Red, Green & Blue Versions''
|arrangement=''Super Smash Bros. Melee''
|stage=Pokémon Stadium
|stage=[[Pokémon Stadium]]
|availability=Default
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=HS5OGrmE8j0]
|link=[http://www.youtube.com/watch?v=HS5OGrmE8j0]
}}
}}
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Japanese title: {{ja|ポケモン亜空間(DX)|Pokemon Akūkan (DX)}}, ''Pokémon Subspace (DX)''
Japanese title: {{ja|ポケモン亜空間(DX)|Pokemon Akūkan (DX)}}, ''Pokémon Subspace (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Mute City (Melee)
|name=Mute City (Melee)
|title=Mute City (Melee)
|universe={{uv|F-Zero}}
|universe={{uv|F-Zero}}
|debut=''F-Zero''
|debut=''F-Zero''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Big Blue]]
|stage=[[Big Blue]]
|availability=Unlockable
|availability=Unlockable
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Japanese title: {{ja|ミュートシティ(DX)|Myūto Shiti (DX)}}, ''Mute City (DX)''
Japanese title: {{ja|ミュートシティ(DX)|Myūto Shiti (DX)}}, ''Mute City (DX)''
 
===How to Unlock===
===How to unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Big Blue (Melee)
|name=Big Blue (Melee)
|title=Big Blue (Melee)
|universe={{uv|F-Zero}}
|universe={{uv|F-Zero}}
|debut=''F-Zero''
|debut=''F-Zero''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Big Blue]]
|stage=[[Big Blue]]
|availability=Unlockable
|availability=Default
|link=[http://www.youtube.com/watch?v=B3jzYwX-pa0]
|link=[http://www.youtube.com/watch?v=B3jzYwX-pa0]
}}
}}
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{{clr}}
{{clr}}


===How to unlock===
Unlock [[Big Blue]].
==Mother (Melee)==
==Mother (Melee)==
{{Infobox Music
{{Infobox Music
|name=Mother (Melee)
|name=Mother (Melee)
|title=Mother (Melee)
|universe={{uv|EarthBound}}
|universe={{uv|EarthBound}}
|debut=''[[wikibound:Mother (video game)|EarthBound Beginnings]]''
|debut=''[[wikibound:Mother (video game)|EarthBound Beginnings]]''
|stage=[[Onett]]
|stage=[[Onett]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=pQClzM0BKag]
|link=[http://www.youtube.com/watch?v=NgAdgZguFSw]
}}
}}
===Origin===
===Origin===
This track is somewhat of a medley of music tracks from the original ''[[wikibound:Mother (video game)|EarthBound Beginnings]]'' game for the {{s|nwiki|NES}}. The first of these is named {{s|wikibound|Bein' Friends}}, which is chronologically the second track that would play when {{s|wikibound|Ninten}} explored the over world after he gains his first ally, Lloyd, as well as when he escorts Pippi Lindgren home from the Podunk Cemetery. The second track is a remix of the ''{{s|wikibound|Eight Melodies}}'' theme, the music piece that the storyline of ''EarthBound Beginnings'' revolved around, as the whole objective of the game was that Ninten needed to collect all eight pieces of this track. The third and final track is the standard ''Battle Theme'', which would play when Ninten and his friends fought any standard enemy that is not a boss. The track has been remixed from ''Super Smash Bros. Melee''.
This track is somewhat of a medley of music tracks from the original ''[[wikibound:Mother (video game)|EarthBound Beginnings]]'' game for the {{s|nwiki|NES}}. The first of these is named {{s|wikibound|Bein' Friends}}, which is chronologically the second track that would play when {{s|wikibound|Ninten}} explored the over world after he gains his first ally, Lloyd, as well as when he escorts Pippi Lindgren home from the Podunk Cemetery. The second track is a remix of the ''{{s|wikibound|Eight Melodies}}'' theme, the music piece that the storyline of ''EarthBound Beginnings'' revolved around, as the whole objective of the game was that Ninten needed to collect all eight pieces of this track. The third and final track is the standard ''Battle Theme'', which would play when Ninten and his friends fought any standard enemy that is not a boss. This track has been slightly enhanced from ''Super Smash Bros. Melee''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Icicle Mountain (Melee)
|name=Icicle Mountain (Melee)
|title=Icicle Mountain (Melee)
|universe={{uv|Ice Climber}}
|universe={{uv|Ice Climber}}
|debut=''Ice Climber''
|debut=''Ice Climber''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Summit]]
|stage=[[Summit]]
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=IFZtyY_E_E4]
|link=[http://www.youtube.com/watch?v=EUChBiDcccY]
}}
}}
===Origin===
===Origin===
This track is a synthesized arrangement of two music tracks from ''{{b|Ice Climber|game}}''. The first of these is the ''Bonus Stage Theme'', a track that would play when Popo or the [[Ice Climbers]] reached the [[summit]] of a mountain and triggered a bonus stage, which would involve the player climbing as high as they can, trying to collect vegetables along the way. The second sub-track is a remix of the standard ''Mountain Theme'', a track that would play on any level of gameplay prior to the Bonus Stage. This track has been completely remixed from ''Super Smash Bros. Melee''.
This track is a synthesized arrangement of two music tracks from ''{{b|Ice Climber|game}}''. The first of these is the ''Bonus Stage Theme'', a track that would play when Popo or the [[Ice Climbers]] reached the [[summit]] of a mountain and triggered a bonus stage, which would involve the player climbing as high as they can, trying to collect vegetables along the way. The second sub-track is a remix of the standard ''Mountain Theme'', a track that would play on any level of gameplay prior to the Bonus Stage. This track is similar from the track played in ''Super Smash Bros. Melee'' except that a different instrument is played. Like {{SSBBMusicLink|Nintendo|Ice Climber}}, it is partially synchronized with the Summit stage.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|アイシクルマウンテン(DX)|Aishikuru Maunten (DX)}}, ''Icicle Mountain (DX)''
Japanese title: {{ja|アイシクルマウンテン(DX)|Aishikuru Maunten (DX)}}, ''Icicle Mountain (DX)''
===How to unlock===
===How to Unlock===
After {{SSBB|Classic Mode}} is cleared on Normal [[difficulty]], the [[CD]] containing this track will be unlocked.
After {{SSBB|Classic Mode}} is cleared on Normal [[difficulty]], the [[CD]] containing this track will be unlocked.


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{{Infobox Music
{{Infobox Music
|name=Flat Zone (Melee)
|name=Flat Zone (Melee)
|title=Flat Zone (Melee)
|universe={{uv|Game & Watch}}
|universe={{uv|Game & Watch}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Flat Zone 2]]
|stage=[[Flat Zone 2]]
|availability=Unlockable
|availability=Default
|link=[http://www.youtube.com/watch?v=DMWyIqpguNc]
|link=[http://www.youtube.com/watch?v=DMWyIqpguNc]
}}
}}
===Origin===
===Origin===
This track is an original composition designed for ''[[Super Smash Bros. Melee]]'', the game which this track was directly ported from. Overlapping the track is "Game & Watch Bleeps", noises that a Game & Watch system would typically make.
This track is an original composition designed for ''[[Super Smash Bros. Melee]]'', the game which this track was directly ported from. Overlapping the track are "Game & Watch Bleeps", noises that a Game & Watch system would typically make.
===Composition & Arrangements===
===Composition & Arrangements===
Original Composer: Hirokazu Ando
Original Composer: Hirokazu Ando
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===Other Uses===
===Other Uses===
This track plays in [[The Great Maze]] level of the [[Subspace Emissary]], when fighting [[False character#In The Great Maze|False]] {{SSBB|Mr. Game & Watch}}, and, unusually, {{SSBB|R.O.B.}}, despite the latter not being related to the ''Game & Watch'' universe.
This track plays in [[The Great Maze]] level of the [[Subspace Emissary]], when fighting [[False character#In The Great Maze|False]] {{SSBB|Mr. Game & Watch}} and False {{SSBB|R.O.B.}}, despite R.O.B. not being related to the ''Game & Watch'' series.
{{clr}}
{{clr}}
===How to Unlock===
Unlock [[Flat Zone 2]].


==Super Mario Bros. 3 (Melee)==
==Super Mario Bros. 3 (Melee)==
{{Infobox Music
{{Infobox Music
|name=Super Mario Bros. 3 (Melee)
|name=Super Mario Bros. 3 (Melee)
|title=Super Mario Bros. 3 (Melee)
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''{{s|mariowiki|Super Mario Bros. 3}}''
|debut=''{{s|mariowiki|Super Mario Bros. 3}}''
|arrangement=''Super Smash Bros. Melee''
|stage={{SSBM|Yoshi's Island}}
|stage={{SSBM|Yoshi's Island}}
|availability=Unlockable
|availability=Unlockable
|link=[https://www.youtube.com/watch?v=mSQ75u8PIKE]
|link=[http://www.youtube.com/watch?v=cuj4gcUQ1MA]
}}
}}
===Origin===
===Origin===
This track is a rock-based arrangement of two music tracks from ''{{s|mariowiki|Super Mario Bros. 3}}'', the first of which being the music that plays on most athletic levels, such as the very first level. The second sub-track is a remix of the music that would play when [[Mario]] or [[Luigi]] travelled across the {{s|mariowiki|World Map}} of {{s|mariowiki|World 1}}. This track has been remixed from ''Super Smash Bros. Melee'' with alterations to the instruments, most notably the electric guitar. The beginning of the loop is also shorter.
This track is a rock-based arrangement of two music tracks from ''{{s|mariowiki|Super Mario Bros. 3}}'', the first of which being the music that plays on most athletic levels, such as the very first level. The second sub-track is a remix of the music that would play when [[Mario]] or [[Luigi]] travelled across the {{s|mariowiki|World Map}} of {{s|mariowiki|World 1}}. This track has been ported from ''Super Smash Bros. Melee'' but with alterations to the instruments, most notably the electric guitar.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|スーパーマリオ3(DX)|Sūpā Mario 3 (DX)}}, ''Super Mario 3 (DX)''
Japanese title: {{ja|スーパーマリオ3(DX)|Sūpā Mario 3 (DX)}}, ''Super Mario 3 (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Battle Theme (Melee)
|name=Battle Theme (Melee)
|title=Battle Theme (Melee)
|universe={{uv|Pokémon}}
|universe={{uv|Pokémon}}
|debut=''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold & Silver Versions]]''
|debut=''[[bulbapedia:Pokémon Gold and Silver Versions|Pokémon Gold & Silver Versions]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Pokémon Stadium]]
|stage=[[Pokémon Stadium]]
|availability=Unlockable
|availability=Unlockable
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}}
}}
===Origin===
===Origin===
This track is a synthesized medley of three music pieces from ''{{s|bulbapedia|Pokémon Gold and Silver Versions}}''. The first of these is the standard [[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle!]] theme, based upon its ''Gold & Silver'' incarnation. the sub-track from which this overall music piece takes its name. In ''Pokémon Gold and Silver Versions'', this would play whenever the [[Pokémon Trainer]] encountered a wild Pokémon. The second sub-track is the ''Gym Leader Theme'', which would play when battling a gym leader of the Johto region or a member of the Elite Four. The final sub-track is a remixed excerpt of the music that would play when the player fought {{s|bulbapedia|Lance}} or {{iw|bulbapedia|Red|character}}. This track has been directly ported from ''Super Smash Bros. Melee''.
This track is a synthesized medley of three music pieces from ''{{s|bulbapedia|Pokémon Gold and Silver Versions}}''. The first of these is the standard [[List of SSBB Music (Pokémon series)#Wild Pokémon Battle! (Diamond / Pearl)|Wild Pokémon Battle!]] theme, based upon its ''Gold & Silver'' incarnation. the sub-track from which this overall music piece takes its name. In ''Pokémon Gold and Silver Versions'', this would play whenever the [[Pokémon Trainer]] encountered a wild Pokémon that is not classed as [[bulbapedia:Legendary Pokémon|legendary]]. The second sub-track is the ''Gym Leader Theme'', a sub-track also heard in {{SSBBMusicLink|Super Smash Bros.|Poké Floats (Melee)}}. The final sub-track is a remixed excerpt of the music that would play when the player fought {{s|bulbapedia|Lance}} or {{iw|bulbapedia|Red|character}}. This track has been directly ported from ''Super Smash Bros. Melee''.


===Composition & Arrangements===
===Composition & Arrangements===
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Japanese title: {{ja|ポケモンスタジアム金銀(DX)|Pokemon Sutajiamu Kingin (DX)}}, ''Pokémon Stadium Gold and Silver (DX)''
Japanese title: {{ja|ポケモンスタジアム金銀(DX)|Pokemon Sutajiamu Kingin (DX)}}, ''Pokémon Stadium Gold and Silver (DX)''
 
===How to Unlock===
===How to unlock===
Collect a random [[CD]] containing this track.
Unlock [[Pokémon Stadium]].


==Fire Emblem (Melee)==
==Fire Emblem (Melee)==
{{Infobox Music
{{Infobox Music
|name=Fire Emblem (Melee)
|name=Fire Emblem (Melee)
|title=Fire Emblem (Melee)
|universe={{uv|Fire Emblem}}
|universe={{uv|Fire Emblem}}
|debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''
|debut=''[[Fire Emblem: Shadow Dragon and the Blade of Light]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Castle Siege]]
|stage=[[Castle Siege]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=Eriw-2Nc92Y]
|link=[http://www.youtube.com/watch?v=75VzljdUE-s]
}}
}}
===Origin===
===Origin===
This track is an arrangement of two music tracks from across the {{uv|Fire Emblem}} series. The first of these is ''Together, We Ride!'', the character recruitment theme from the [[Fire Emblem: Shadow Dragon and the Blade of Light|first]], [[Fire Emblem: Mystery of the Emblem|third]], and [[fireemblemwiki:Fire Emblem (game)|seventh]] games. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. This track has been completely redesigned and changed from ''Super Smash Bros. Melee'', with the live instruments now being synthesized.
This track is an arrangement of two music tracks from across the {{uv|Fire Emblem}} series. The first of these is ''Together, We Ride!'', the character recruitment theme from the [[Fire Emblem: Shadow Dragon and the Blade of Light|first]], [[Fire Emblem: Mystery of the Emblem|third]], and [[fireemblemwiki:Fire Emblem (game)|seventh]] games. The second sub-track is a remix of the ''[[List of SSBB Music (Fire Emblem series)#Fire Emblem Theme|Fire Emblem Main Theme]]''. This track has been rearranged from ''Super Smash Bros. Melee'', with the live instruments now being synthesized.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Mach Rider (Melee)
|name=Mach Rider (Melee)
|title=Mach Rider (Melee)
|universe={{uvm|Mach Rider}}
|universe={{uvm|Mach Rider}}
|debut=''{{iw|wikipedia|Mach Rider}}''
|debut=''[[wikipedia:Mach Rider|Mach Rider]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Port Town Aero Dive]]
|stage=[[Port Town Aero Dive]]
|availability=Unlockable
|availability=Unlockable
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Japanese title:  
Japanese title:  
===How to unlock===
===How to Unlock===
Defeat 50 foes in the [[Endless Melee and Brawl|Endless Brawl]] mode to unlock the [[CD]] containing this track.
Defeat 50 foes in the [[Endless Melee and Brawl|Endless Brawl]] mode to unlock the [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Mother 2 (Melee)
|name=Mother 2 (Melee)
|title=Mother 2 (Melee)
|universe={{uv|EarthBound}}
|universe={{uv|EarthBound}}
|debut=''EarthBound Beginnings''
|debut=''EarthBound Beginnings''
|arrangement=''Super Smash Bros. Melee''
|stage=[[Onett]]
|stage=[[Onett]]
|availability=Unlockable
|availability=Unlockable
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Japanese title: {{ja|MOTHER裏(DX)|MOTHER Ura (DX)}}, ''MOTHER Alternate (DX)''
Japanese title: {{ja|MOTHER裏(DX)|MOTHER Ura (DX)}}, ''MOTHER Alternate (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Dr. Mario (Melee)
|name=Dr. Mario (Melee)
|title=Dr. Mario (Melee)
|universe={{uv|Mario}}
|universe={{uv|Mario}}
|debut=''[[mariowiki:Dr. Mario (game)|Dr. Mario]]''
|debut=''[[Dr. Mario (game)|Dr. Mario]]''
|arrangement=''Super Smash Bros. Melee''
|stage=[[PictoChat]]
|stage=[[PictoChat]]
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=7WwGw4Ci2Lk]
|link=[http://www.youtube.com/watch?v=XyPivh5SGT4]
}}
}}
===Origin===
===Origin===
In ''{{b|Dr. Mario|game}}'' for the NES and following games, the player had a choice of two music tracks that could play during gameplay. One of these was ''[[List of SSBB Music (Nintendo series)#Chill (Dr. Mario)|Chill]]'', while the other was ''Fever''. This track is a remix of the ''Fever'' theme, despite [[Dr. Mario]]'s absence. This track has been slightly edited from ''Super Smash Bros. Melee''.
In ''{{b|Dr. Mario|game}}'' for the NES and following games, the player had a choice of two music tracks that could play during gameplay. One of these was ''[[List of SSBB Music (Nintendo series)#Chill (Dr. Mario)|Chill]]'', while the other was ''Fever''. This track is a remix of the ''Fever'' theme, despite Dr. Mario's absence. This track has been slightly edited from ''Super Smash Bros. Melee''.


===Composition & Arrangements===
===Composition & Arrangements===
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{{Infobox Music
{{Infobox Music
|name=Battlefield (Melee)
|name=Battlefield (Melee)
|title=Battlefield (Melee)
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBB|Battlefield}}
|stage={{SSBB|Battlefield}}
|availability=Default
|availability=Default
|link=[https://www.youtube.com/watch?v=u72SLGULM8A]
|link=[https://www.youtube.com/watch?v=-wKmQ1aexUM]
}}
}}
===Origin===
===Origin===
This track was an original creation for ''Super Smash Bros. Melee'', being a techno remix of the game's ''Menu 1'' theme. In game, this track would play on the {{SSBM|Battlefield}} stage. The track, in turn, has been completely remixed from ''Super Smash Bros. Melee''.
This track was an original creation for ''Super Smash Bros. Melee'', being a techno remix of the game's ''Menu 1'' theme. In game, this track would play on the {{SSBM|Battlefield}} stage. The track, in turn, has been remixed from ''Super Smash Bros. Melee''.
===Composition & Arrangements===
===Composition & Arrangements===
Copyright HAL Laboratory, Inc.
Copyright HAL Laboratory, Inc.
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{{Infobox Music
{{Infobox Music
|name=Menu (Melee)
|name=Menu (Melee)
|title=Menu (Melee)
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage=[[Menu]]
|stage=None (Can be played on ''Brawl's'' menu)
|availability=Unlockable
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=qG_w5blNoy8]
|link=[http://www.youtube.com/watch?v=qG_w5blNoy8]
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Japanese title: {{ja|メニュー(DX)|Menyū (DX)}}, ''Menu (DX)''
Japanese title: {{ja|メニュー(DX)|Menyū (DX)}}, ''Menu (DX)''
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.
{{clr}}
{{clr}}
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{{Infobox Music
{{Infobox Music
|name=Multi-Man Melee 1 (Melee)
|name=Multi-Man Melee 1 (Melee)
|title=Multi-Man Melee 1 (Melee)
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
|stage={{SSBB|Battlefield}}
|stage=Battlefield
|availability=Unlockable
|availability=Unlockable
|link=[http://www.youtube.com/watch?v=1W9OBTfioHI]
|link=[http://www.youtube.com/watch?v=1W9OBTfioHI]
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Japanese title: {{ja|百人組み手1(DX)|Hyaku-ri kumi-te 1 (DX)}}, ''Hundred-Man Group Combat 1 (DX)''
Japanese title: {{ja|百人組み手1(DX)|Hyaku-ri kumi-te 1 (DX)}}, ''Hundred-Man Group Combat 1 (DX)''
===How to unlock===
===How to Unlock===
If the [[100-Man Smash|100-Man Brawl]] is cleared within four minutes, the [[CD]] containing this track will be unlocked.
If the [[100-Man Smash|100-Man Brawl]] is cleared within four minutes, the [[CD]] containing this track will be unlocked.


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{{Infobox Music
{{Infobox Music
|name=Final Destination (Melee)
|name=Final Destination (Melee)
|title=Final Destination (Melee)
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
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===Other Uses===
===Other Uses===
In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles {{SSBB|Master Hand}}.
In [[Boss Battles]] mode, this track is guaranteed to play whenever the player battles {{SSBB|Master Hand}}.
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.


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{{Infobox Music
{{Infobox Music
|name=Giga Bowser (Melee)
|name=Giga Bowser (Melee)
|title=Giga Bowser (Melee)
|universe={{uv|Super Smash Bros.}}
|universe={{uv|Super Smash Bros.}}
|debut=''Super Smash Bros. Melee''
|debut=''Super Smash Bros. Melee''
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}}
}}
===Origin===
===Origin===
This track is an airy remix of ''Final Destination (Melee)''. In ''Super Smash Bros. Melee'', the track would play whenever the player fought [[Giga Bowser]] at the end of [[Adventure Mode]]. This track has been directly ported from ''Super Smash Bros. Melee''.
This track is an airy remix of ''Final Destination (Melee)''. In ''Super Smash Bros. Melee'', the track would play whenever the player fought [[Giga Bowser]] at the end of [[Adventure Mode]].


===Composition & Arrangements===
===Composition & Arrangements===
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*After completing [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode with {{SSBB|Bowser}}, this track will play during the [[Character Roll Call]] following the mode.
*After completing [[Classic Mode (SSBB)|Classic]] or [[All-Star]] mode with {{SSBB|Bowser}}, this track will play during the [[Character Roll Call]] following the mode.
*In the [[Subspace Emissary]], this track will play in the level [[Subspace (Part I)]] when the player battles Bowser.
*In the [[Subspace Emissary]], this track will play in the level [[Subspace (Part I)]] when the player battles Bowser.
===How to unlock===
===How to Unlock===
Collect a random [[CD]] containing this track.
Collect a random [[CD]] containing this track.
==Trivia==
*With the exception of ''[[Battlefield (Melee)]]'', all the ''Melee'' remixes that were edited or rearranged for ''Brawl'' reverted to their original ''Melee'' arrangements in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'', making ''Brawl'' the only appearance of these edits.
*''Kongo Jungle (Melee)'' is titled incorrectly in the sound test, being labelled "'''Kong''' Jungle (Melee)".
*All of the ''Melee'' tracks (ported or remixed from ''Melee'') in ''Brawl'' are titled the exact same title they had in ''Melee'', with ''Brawl'' adding "(Melee)" to the end of it, the only exception being ''{{SSBMMusicLink|Menu 1}}'', in ''Brawl'' it is simply titled ''Menu (Melee)'', if it was correctly titled it would be ''Menu 1 (Melee)''.
*''Brawl'' is the only game in which every track that was from a previous installment was put in the ''Super Smash Bros.'' category, with the exceptions of tracks that are repurposed or remixed for  ''Brawl'', such as ''{{SSBBMusicLink|Super Smash Bros. Brawl|Menu 2}}'', which is a remix of ''Melee''{{'}}s Menu 2, or ''{{SSBBMusicLink|Super Smash Bros. Brawl|Boss Battle}}'', which is a remix of ''Melee''{{'}}s Menu 1 and Opening.


{{Music}}
{{Music}}

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