Editing Falco (SSBM)/Up smash
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==Overview== | ==Overview== | ||
[[File:Falco Up Smash Hitbox Melee.gif|thumb|Hitboxes of Falco's up smash.]] | [[File:Falco Up Smash Hitbox Melee.gif|thumb|Hitboxes of Falco's up smash.]] | ||
Falco does a flip kick with quick [[startup]], moderate vertical knockback, and moderate [[ending lag]]. It is significantly weaker than {{mvsub|Fox|SSBM|up smash|poss=y}}, to the point where it isn't considered a reliable finisher under 150% unless used on a stage's top platform, even against floaty characters. It can be used in situational combos or followups after a [[short hop laser]] or a full hop double laser where both shots hit, but Falco's {{mvsub|Falco|SSBM|forward smash}} is often a superior followup option from that setup. It can also [[juggle]] and [[tech chase]] opponents at lower percentages, but Falco has many other vertical-hitting moves that are faster and much more reliable for those purposes, such as his {{mvsub|Falco|SSBM|down special|alt=shine}} or {{mvsub|Falco|SSBM|up tilt}}. Due to these reasons, the move is rarely used in Falco's [[metagame]] | Falco does a flip kick with quick [[startup]], moderate vertical knockback, and moderate [[ending lag]]. It is significantly weaker than {{mvsub|Fox|SSBM|up smash|poss=y}}, to the point where it isn't considered a reliable finisher under 150% unless used on a stage's top platform, even against floaty characters. It can be used in situational combos or followups after a [[short hop laser]] or a full hop double laser where both shots hit, but Falco's {{mvsub|Falco|SSBM|forward smash}} is often a superior followup option from that setup. It can also [[juggle]] and [[tech chase]] opponents at lower percentages, but Falco has many other vertical-hitting moves that are faster and much more reliable for those purposes, such as his {{mvsub|Falco|SSBM|down special|alt=shine}} or {{mvsub|Falco|SSBM|up tilt}}. Due to these reasons, the move is rarely used in Falco's [[metagame]]. | ||
Falco's head (but not bill) is intangible from frames 1-10. | Falco's head (but not bill) is intangible from frames 1-10. |