Editing Falco (SSB4)/Forward aerial
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Latest revision | Your text | ||
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'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.0''' | ||
*{{buff|Landing hit damage (2% → 5%).}} | *{{buff|Landing hit damage (2% → 5%).}} | ||
*{{buff|Landing hit z positions | *{{buff|Landing hit z positions 11/8 → 12/7), giving it more range.}} | ||
{{GameIcon|ssb4}} [[1.0.8]] | {{GameIcon|ssb4}} [[1.0.8]] | ||
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*{{buff|Ending lag (FAF 59 → 51).}} | *{{buff|Ending lag (FAF 59 → 51).}} | ||
*{{buff|Landing lag (32 frames → 25).}} | *{{buff|Landing lag (32 frames → 25).}} | ||
*{{nerf|Duration (frames 12-34/35-36 → 10-27/28-29).}} | *{{nerf|Duration (frames 12-34/35-36 → 10-27/28-29).}} | ||
**{{buff|The shorter duration allows Falco to complete the move in a short hop, which he previously could not do.}} | **{{buff|The shorter duration allows Falco to complete the move in a short hop, which he previously could not do.}} | ||
*{{buff|The loop hits have a shorter rehit rate (6 → 4). This gives forward aerial an extra loop despite its shorter duration, increasing its maximum damage (8% → 9%) as well as making it connect more reliably.}} | *{{buff|The loop hits have a shorter rehit rate (6 → 4). This gives forward aerial an extra loop despite its shorter duration, increasing its maximum damage (8% → 9%) as well as making it connect more reliably.}} | ||
*{{nerf|Landing hit damage (5% → 3%) | *{{buff|Landing hit base knockback (30 → 50).}} | ||
*{{nerf|Landing hit damage (5% → 3%).}} | |||
==Hitboxes== | ==Hitboxes== | ||
Looping hit rehits every 4 frames. | Looping hit rehits every 4 frames. | ||