Editing Crazy Hand (SSBB)
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!width=10%|Input!!Damage!!Description | !width=10%|Input!!Damage!!Description | ||
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|Big Swipe||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}}||22+2.1d||Crazy Hand makes a large swipe across the stage | |Big Swipe||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|R|s=32px}}||22+2.1d||Crazy Hand makes a large swipe across the stage. | ||
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|Fake-Out Slap||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|L|s=32px}}||22+2.2d||Crazy Hand forms a fist, hovers above the player, and then smashes down with his palm. Compared to the previous game's Power Slap, the animation makes the move look more like a Power Punch until just before it fires. Semi-spikes struck opponents very powerfully, but just like in Melee, this attack cannot hit airbone players unless they are close to the ground, which when combined with the long telegraphing of the move, leaves it easily evaded by just jumping into the air. Compared to Master Hand's version, Crazy Hand will fly up higher, making it more difficult to counterattack him during the move. | |Fake-Out Slap||{{Button|GCN|B|s=32px}} + {{Button|GCN|D-Pad|L|s=32px}}||22+2.2d||Crazy Hand forms a fist, hovers above the player, and then smashes down with his palm. Compared to the previous game's Power Slap, the animation makes the move look more like a Power Punch until just before it fires. Semi-spikes struck opponents very powerfully, but just like in Melee, this attack cannot hit airbone players unless they are close to the ground, which when combined with the long telegraphing of the move, leaves it easily evaded by just jumping into the air. Compared to Master Hand's version, Crazy Hand will fly up higher, making it more difficult to counterattack him during the move. |