Editing Coliseum

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{{ArticleIcons|ssb4-u=y|ultimate=y}}
{{ArticleIcons|ssb4-u=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|subtitle = ''{{iw|fireemblemwiki|Fire Emblem|series}}''
|subtitle = ''Fire Emblem''
|name = Coliseum
|name = Coliseum
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Coliseum.png|300px]]|title2=Wii U|content2=[[File:SSB4UColiseum.jpg|300px]]}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Coliseum.png|300px]]|title2=Wii U|tab2=[[File:SSB4UColiseum.jpg|300px]]}}
|caption = [[File:FireEmblemSymbol.svg|50px|class=invert]]<br>Coliseum across the series.
|caption = [[File:FireEmblemSymbol.svg|50px|class=invert]]<br>Coliseum across the series.
|universe = {{uv|Fire Emblem}}
|universe = {{uv|Fire Emblem}}
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|hometo = '''SSB4:'''<br>{{SSB4|Marth}}<br>{{SSB4|Ike}}<br>{{SSB4|Robin}}<br>{{SSB4|Lucina}}<br>{{SSB4|Roy}} (DLC)<br>{{SSB4|Corrin}} (DLC)<br>'''Ultimate:'''<br>{{SSBU|Marth}}<br>{{SSBU|Lucina}}<br>{{SSBU|Roy}}<br>{{SSBU|Chrom}}<br>{{SSBU|Ike}}<br>{{SSBU|Robin}}<br>{{SSBU|Corrin}}<br>{{SSBU|Byleth}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Normal
|cratetype = Normal
|maxplayers = 4 (Wii U)<br>[[8-Player Smash|8]] (''Ultimate'')
|maxplayers = 4 (Wii U)<br>[[8-Player Smash|8]] (''Ultimate'')
|forwiiumusic = ''{{SSB4MusicLink|Fire Emblem|The Devoted}}'' (100%)<br>''{{SSB4MusicLink|Fire Emblem|Coliseum Series Medley}}'' (15%)<br>''{{SSB4MusicLink|Fire Emblem|Fight 1 (Fire Emblem Gaiden)}}'' (25%)<br>''{{SSB4MusicLink|Fire Emblem|Meeting Theme Series Medley}}'' (10%)<br>''{{SSB4MusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}'' (40%)<br>''{{SSB4MusicLink|Fire Emblem|Time of Action}}'' (20%)<br>''{{SSB4MusicLink|Fire Emblem|Id (Purpose)}}'' (30%)<br>''{{SSB4MusicLink|Fire Emblem|Duty (Ablaze)}}'' (10%)<br>'''''{{SSB4MusicLink|Fire Emblem|Conquest (Ablaze)}}'''''<br>'''''{{SSB4MusicLink|Nintendo|Glory of Heracles}}''''' (5%)<br>''{{SSB4MusicLink|Nintendo|Attack (Soma Bringer)}}'' (10%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)|Lost in Thoughts All Alone}}'' (DLC) (45%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Original)|Lost in Thoughts All Alone}}'' (DLC) (10%)
|forwiiumusic = ''{{SSB4MusicLink|Fire Emblem|The Devoted}}'' (100%)<br>''{{SSB4MusicLink|Fire Emblem|Coliseum Series Medley}}'' (15%)<br>''{{SSB4MusicLink|Fire Emblem|Fight 1 (Fire Emblem Gaiden)}}'' (25%)<br>''{{SSB4MusicLink|Fire Emblem|Meeting Theme Series Medley}}''(10%)<br>''{{SSB4MusicLink|Fire Emblem|Fire Emblem: Mystery of the Emblem Medley}}'' (40%)<br>''{{SSB4MusicLink|Fire Emblem|Time of Action}}'' (20%)<br>''{{SSB4MusicLink|Fire Emblem|Id (Purpose)}}'' (30%)<br>''{{SSB4MusicLink|Fire Emblem|Duty (Ablaze)}}'' (10%)<br>'''''{{SSB4MusicLink|Fire Emblem|Conquest (Ablaze)}}'''''<br>'''''{{SSB4MusicLink|Nintendo|Glory of Heracles}}''''' (5%)<br>''{{SSB4MusicLink|Nintendo|Attack (Soma Bringer)}}'' (10%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)|Lost in Thoughts All Alone}}'' (DLC) (45%)<br>''{{SSB4MusicLink|Fire Emblem|Lost in Thoughts All Alone (Original)|Lost in Thoughts All Alone}}'' (DLC) (10%)
|ultimatemusic = [[List of SSBU Music (Fire Emblem series)|''Fire Emblem'' series music]]<br>Main: ''{{SSBUMusicLink|Fire Emblem|The Devoted}}''<br>Alternate: ''{{SSBUMusicLink|Fire Emblem|Advance}}''
|ultimatemusic = [[List of SSBU Music (Fire Emblem series)|''Fire Emblem'' series music]]<br>Main: ''{{SSBUMusicLink|Fire Emblem|The Devoted}}''<br>Alternate: ''{{SSBUMusicLink|Fire Emblem|Advance}}''
|ssb4singles = Banned
|ssb4singles = Banned
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===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
In ''Super Smash Bros. for Wii U'', the [[Ω form]] features a high rise platform on an arena that extends below the [[blast line]]. The design of walls surrounding the bottomless pit can be seen. Walk-offs are removed, and the layout does not change.
In ''Super Smash Bros. for Wii U'', the [[Ω form]] features a high rise platform on an arena that extends below the [[blast line]]. The design of walls surrounding the bottomless pit can be seen. The layout also does not change.


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of stone and are unique to this form.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are made of stone and are unique to this form.
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==Trivia==
==Trivia==
[[File:Coliseum boundary.jpg|thumb|300px|The stage, partway through being flipped. Note the afterimages at the bottom of the stage.]]
[[File:Coliseum boundary.jpg|thumb|right|300px|The stage, partway through being flipped. Note the afterimages at the bottom of the stage.]]
*In ''Ultimate'', if the camera is set to fixed and [[Palkia]] flips the stage, it is possible to see beyond the intended lower boundary of the stage, revealing the negative space below the ground. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a {{s|wikipedia|hall of mirrors effect}}. A similar effect occurs on [[Training (stage)|Training]].
*In ''Ultimate'', if the camera is set to fixed and [[Palkia]] flips the stage, it is possible to see beyond the intended lower boundary of the stage, revealing the negative space below the ground. As this space is never normally seen, it does not erase previous frames before rendering the next, creating a series of afterimages in a {{s|wikipedia|hall of mirrors effect}}. A similar effect occurs on [[Training (stage)|Training]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Metroid]], [[Color TV-Game 15]], [[Devil]], [[Dr. Kawashima]] and the [[Ghosts]]. Additionally, due to being a walk-off stage, [[Abra]] cannot be summoned from a [[Poké Ball]].
*In ''Ultimate'', the following [[Assist Trophy|Assist Trophies]] cannot appear on this stage: [[Metroid]], [[Color TV-Game 15]], [[Devil]], [[Dr. Kawashima]] and the [[Ghosts]]. Additionally, due to being a walk-off stage, [[Abra]] cannot be summoned from a [[Poké Ball]].

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