Search results

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
  • Olimar (SSB4) (category Olimar (SSB4)) (section Olimar)
    less range overall. Back floor attack: Back floor attack now starts in front of Olimar rather than from behind. Back floor attack has more startup lag (frame
    102 KB (12,563 words) - 21:48, May 5, 2024
  • Floor attack (category Floor attacks) (section List of front floor attacks)
    A floor attack, commonly/officially known as a getup attack (おきあがり攻撃 or 起き上がり攻撃) or rising attack, and referred to as DownAttackU and DownAttackD (depending
    22 KB (305 words) - 13:33, January 31, 2022
  • Olimar (SSBU) (category Olimar (SSBU)) (section Olimar)
    Pikmin. This bug had plagued Olimar since SSB4 and was finally fixed in 10.0.0, indirectly buffing Olimar. Due to Olimar's strongest traits being toned
    56 KB (6,544 words) - 06:50, April 20, 2024
  • Olimar (SSBB) (category Olimar (SSBB))
    about Olimar's appearance in Super Smash Bros. Brawl. For other uses, see Captain Olimar and Pikmin (species). Olimar (ピクミン&オリマー, Pikmin & Olimar) is a
    36 KB (3,363 words) - 21:03, January 25, 2024
  • Olimar (SSB4)/Neutral attack (category Olimar (SSB4))
    technical data of each individual hit, see: Olimar (SSB4)/Neutral attack/Hit 1 Olimar (SSB4)/Neutral attack/Hit 2
    285 bytes (21 words) - 00:27, April 13, 2022
  • Luigi's Mansion (category Stages (SSB4-Wii U)) (section Super Smash Bros. 4)
    was. The design of the floor in Brawl and Smash 4 is also different than how it appeared in Luigi's Mansion; however, the floor in Ultimate was changed
    16 KB (1,771 words) - 02:15, May 9, 2024
  • Samus (SSB4) (category Characters (SSB4)) (section Ground attacks)
    Front floor attack and the back hit of back floor attack deal 1% more damage (6% → 7%). The front hit of back floor attack deals less damage (8% → 7%). Edge
    70 KB (7,932 words) - 01:14, April 5, 2024
  • Zelda (SSB4) (category Characters (SSB4)) (section Ground attacks)
    5% (front)/1.5% (back)). This improves its damage racking ability if the opponent is in front of Zelda, but worsens it if hit behind her. The front and
    86 KB (10,264 words) - 18:04, April 22, 2024
  • Diddy Kong (SSB4) (category Characters (SSB4)) (section Ground attacks)
    to Diddy Kong' body, which covers noticeably less range. Front floor attack: Front floor attack has a new animation where Diddy Kong performs a double sided
    81 KB (10,554 words) - 10:02, May 1, 2024
  • Yoshi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    still too laggy to possess true followups in most cases. Floor attacks: Front and back floor attacks deal 1% more damage (6% → 7%). Egg Lay: Egg Lay's aerial
    78 KB (9,532 words) - 17:04, April 9, 2024
  • Luigi (SSB4) (category Characters (SSB4)) (section Ground attacks)
    knockback scaling (50 → 48). Floor attacks launch opponents at a higher angle (361° → 48°). Front floor attack: Front floor attack has a new animation where
    93 KB (11,305 words) - 11:02, April 17, 2024
  • Dr. Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    potential. Floor attack: Due to the introduction of tripping in Brawl, Dr. Mario has received a floor attack when he trips. Front and back floor attacks deal
    81 KB (9,115 words) - 10:00, May 1, 2024
  • Bowser (SSB4) (category Characters (SSB4)) (section Ground attacks)
    (frame 10 (front)/18 (back) → 19 (both)). Floor attacks have less intangibility (frame 1-27 (front)/1-24 (back) → 1-23 (both)). Floor attacks launch opponents
    89 KB (11,597 words) - 17:22, November 22, 2023
  • Sheik (SSB4) (category Characters (SSB4)) (section Ground attacks)
    scaling (50 → 48). Floor attacks have less ending lag (FAF 50 → 46) and forward floor attack has less startup lag (frame 17 → 14). Floor attacks' angles have
    77 KB (9,124 words) - 09:08, April 12, 2024
  • Rosalina & Luma (SSB4) (category Characters (SSB4))
    Climbers, and perpetuated by Olimar. Luma can remain next to Rosalina to attack with her, or it can be sent away with Luma Shot to attack from a distance. This
    48 KB (4,816 words) - 21:56, April 16, 2024
  • Meta Knight (SSB4) (category Characters (SSB4)) (section Ground attacks)
    knockback. Floor attacks: Floor attacks' second hits have less startup lag (frame 26 → 24). Floor attacks have less ending lag (FAF 50 → 46). Floor attacks deal
    107 KB (13,584 words) - 16:33, February 28, 2024
  • Link (SSB4) (category Characters (SSB4)) (section Ground attacks)
    targets. Dash attack: Link has a new dash attack, the Jump Attack from The Legend of Zelda series. Compared to the previous dash attack, it deals more
    70 KB (8,264 words) - 08:20, May 5, 2024
  • Greninja (SSB4) (category Characters (SSB4))
    scaling increased (102 → 104 (front Shadow Sneak/Shadow Strike), 101 → 103 (back Shadow Sneak/Shadow Strike), 90 → 92 (front/back Shadow Dash)). 1.1.5 Standing
    49 KB (5,587 words) - 18:45, February 6, 2024
  • Ness (SSB4) (category Characters (SSB4)) (section Ground attacks)
    5u/2.5u). Dash attack: Dash attack now launches in front of Ness instead of behind him (100° → 80°), making followups easier. The final hit also deals more
    55 KB (6,801 words) - 19:35, April 7, 2024
  • Robin (SSB4) (category Characters (SSB4))
    Bronze Sword are neutral attack, tilt attacks, neutral aerial, dash attack, floor attacks, and edge attack. For a gallery of Robin's hitboxes, see here
    52 KB (5,138 words) - 14:49, March 8, 2024
  • Garden of Hope (category Stages (SSB4-Wii U))
    battle on Garden of Hope. A Red, White, and Yellow Pikmin. Olimar running away from Bowser. Olimar lying down with the three original Pikmin behind him. A
    10 KB (1,080 words) - 19:11, May 5, 2024
  • Bowser Jr. (SSB4) (category Characters (SSB4))
    damage: 7% (uncharged)/4.4% (uncharged late)/18% (fully charged)/12.6% (fully charged late) → 8.5%/5.9%/20%/14%. 1.1.1 Floor attack's shield damage output
    51 KB (4,604 words) - 13:23, March 5, 2024
  • Wii Fit Trainer (SSB4) (category Characters (SSB4))
    reprise their roles in the Japanese version of SSB4. The Portuguese, Dutch and Russian versions of SSB4 also use their British English voices. They also
    53 KB (4,644 words) - 16:27, March 29, 2024
  • Mario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    ground attack followups less reliable at higher percents, but instead allows it to combo more effectively into aerial attacks. Floor attack: Floor attacks
    77 KB (9,650 words) - 10:00, May 1, 2024
  • Charizard (SSB4) (category Characters (SSB4)) (section Ground attacks)
    significantly hindering its KO potential. Dash attack: Dash attack has less ending lag (FAF 45 → 40). Dash attack deals more knockback (70 (base), 50 (scaling)
    79 KB (8,863 words) - 21:44, April 16, 2024
  • Ike (SSB4) (category Characters (SSB4)) (section Ground attacks)
    dash attack's duration (frames 18-19 → 15-16/17-19). Dash attack has more ending lag (FAF 51 → 53). Dash attack covers less distance. Dash attack has smaller
    74 KB (8,566 words) - 03:36, April 22, 2024
  • Falco (SSB4) (category Characters (SSB4)) (section Ground attacks)
    still allows Falco to combo from down throw at lower percents. Floor attack: Floor attacks deal more damage (6% → 7%) and shield damage (1 → 8) per hit,
    78 KB (10,269 words) - 05:47, April 14, 2024
  • Villager (SSB4) (category Characters (SSB4))
    bowling ball in front of him as a projectile, being the only smash attack in the series with infinite vertical range. Villager's neutral attack, up special
    41 KB (3,666 words) - 10:43, April 17, 2024
  • Ganondorf (SSB4)/Down smash (category Foot attacks (SSB4))
    slow roundhouse kick, hitting to the front of him before hitting the back. While it is Ganondorf's fastest smash attack in terms of startup lag, it is also
    4 KB (272 words) - 17:15, March 28, 2024
  • Shulk (SSB4) (category Characters (SSB4))
    release of SSB4. 1.0.4 Neutral attack deals more damage: 3% → 3.5% (hit 1, hit 2), 4.3%/3.2% → 5.3%/4.2% (clean hit 3/late hit 3). All tilt attacks deal 1%
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Kirby (SSB4) (category Characters (SSB4)) (section Ground attacks)
    special move was undecided. SSB4 is the only game in the series where Kirby's dash attack hasn't been changed, as his break spin attack from Brawl was retained
    70 KB (7,640 words) - 23:55, April 6, 2024
  • Wario (SSB4) (category Characters (SSB4)) (section Ground attacks)
    around much faster while carrying his Bike. Neutral attack: The far hitbox on the first hit of neutral attack is positioned slightly further out (z offset: 9
    67 KB (7,986 words) - 10:25, May 1, 2024
  • Marth (SSB4) (category Characters (SSB4)) (section Ground attacks)
    pseudo-crawl. Dash attack: Dash attack's tipper has been repositioned (z offset: 5.2 → 6.5) making it overlap less with the sourspots. Dash attack has smaller
    82 KB (10,172 words) - 21:03, December 5, 2023
  • Little Mac (SSB4) (category Characters (SSB4))
    Using his dash attack on Mario. Little Mac tumbling. Little Mac facing the screen. Using his dash attack against Villager's neutral attack. Taunting alongside
    69 KB (6,887 words) - 13:13, January 29, 2024
  • R.O.B. (SSB4) (category Characters (SSB4)) (section Ground attacks)
    hurtboxes. Neutral attack: The second hit of neutral attack now has consistent base knockback (40/30 → 40). Both hits of neutral attack have a shorter duration
    69 KB (7,744 words) - 16:02, March 28, 2024
  • Duck Hunt (SSB4) (category Characters (SSB4))
    grounded attacks are less effective than their aerial attacks, they still have their uses. Their neutral attack is their most useful grounded attack, thanks
    47 KB (4,154 words) - 11:35, January 25, 2024
  • tilt and neutral attack impossible. Dr. Mario's floor attacks and edge attack have decreased base damage (front and back floor attacks: 7% → 6% (both hits)
    79 KB (11,100 words) - 15:14, April 23, 2024
  • Lock (category Techniques (SSB4)) (section In SSB4)
    his jab if he hits them with the front of his fist, so he must be close to his opponent when he jab locks them. In SSB4, the jab lock only works up to three
    25 KB (1,313 words) - 00:45, April 12, 2024
  • Climbers and perpetuated by Olimar. Luma can remain next to Rosalina to attack with her, or it can be sent away with Luma Shot to attack from a distance. This
    63 KB (8,803 words) - 21:25, April 12, 2024
  • Extreme Speed/Extreme Speed Attack hit 2 ending lag (frames): 0 → 8 Extreme Speed Attack hit 1 ending lag: 0 → 5 Neutral attack's first hit deals less knockback
    3 KB (4,321 words) - 01:20, January 11, 2019
  • Smash Bros. for Nintendo 3DS or in team battles in either version of SSB4. In SSB4's team battles, only the leading character animates their victory pose
    13 KB (1,968 words) - 17:41, April 26, 2024
  • Weapon attacks are boosted by Weapon Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and the support spirit skills Weapon Attack ↑ and
    26 KB (427 words) - 16:54, December 30, 2023
  • options (especially in comparison to the rest of the cast) in SSB4, his dash attack, front hit of down smash, back aerial, down aerial, and Upperdash Arm
    57 KB (7,629 words) - 15:42, April 23, 2024
  • has been reduced to reflect this (Z offset: 4u-9.4u → 4u-8.4u (standing), 4u-11.2u → 4u-10u (dash), 4u-15.4u → 4u-14.2u (pivot)). Pummel: Pummel deals much
    60 KB (7,828 words) - 21:24, April 19, 2024
  • range. All hits of neutral attack have shorter durations (frames 4-6 → 4 (hits 1 and 2), 4-7 → 4-5 (hit 3)). Dash attack: Dash attack hits four times instead
    59 KB (8,220 words) - 09:51, April 20, 2024
  • character than he was in SSB4. Falco's design is now a combination of his appearance in Star Fox Zero, and his design used in Brawl and SSB4. His flight suit,
    62 KB (7,236 words) - 14:34, April 15, 2024
  • blocks an attack with his shield, he reverts to his shielding pose from SSB4. If Luigi uses his grab immediately after inputting his dash attack, his dash
    79 KB (9,784 words) - 14:36, May 1, 2024
  • This article is for the attack move grab. For the Smasher, see Smasher:Grab. A grab (つかみ / 掴み) is an attack all characters possess which causes them to
    52 KB (4,372 words) - 10:25, May 1, 2024
  • Down tilt (redirect from Strong Down attack) (category Tilt attacks) (section Crouching attacks)
    is the only normal attack in the series whose startup can be cancelled by shielding. Crouching attacks are a unique type of attack related to down tilts
    12 KB (827 words) - 00:19, November 28, 2023
  • Knockback (section SSB)
    neutral attack (infinite loop). Robin's neutral attack (hits 1-2). Roy's neutral aerial (hit 2). Samus's forward aerial (hits 1-4) and Screw Attack (hits
    75 KB (8,046 words) - 14:31, March 14, 2024
  • reliably. Neutral attack 2's largest hitbox is bigger (4.2u → 5u). Neutral attack 3 has a smaller hitbox (5.8u → 5u). Neutral attack 1 and 2 and neutral
    57 KB (6,505 words) - 13:12, May 9, 2024
  • altered (110° → 80°). Floor attack: Front floor attack no longer has a hitbox with set knockback. Edge attack: Both edge attacks have increased set knockback
    46 KB (5,433 words) - 10:25, May 1, 2024
  • screen instead of away from it. Dash attack: Dash attack's hitboxes are placed farther from Mario (Z offset: 4.4u/4u → 5.4u/4.9u), improving its horizontal range
    70 KB (8,484 words) - 04:48, May 4, 2024
  • him. Barkle: [Tail] attack +32 Blathers: [Tail] attack +7 Bowser Jr. (Super Mario Sunshine): [Tail] attack +25 Chihuahua: [Tail] attack +12 Chunky Kong: [Throwing]
    28 KB (3,008 words) - 10:02, May 1, 2024
  • Ike: Ninian: [Arm, Leg] Attack + 6 Lilina: [Leg] Attack + 5 Mist: [Slash] Attack + 8 Deke: [Slash] Attack + 9 Eirika: [Slash] Attack +17 Ike (Fire Emblem:
    58 KB (7,401 words) - 20:27, May 8, 2024
  • [Specials: Direct] Attack +19 Gomar & Shioh: [Specials: Direct] Attack +10 Samurai Goroh: [Arm] Attack +18 Black Shadow (F-Zero GX):[Flame] Attack +25 In Classic
    48 KB (6,216 words) - 10:25, May 1, 2024
  • drastic drop from its 10th out of 54 placement in SSB4, the largest drop for a veteran in the transition from SSB4 to Ultimate. Mewtwo's greatest strengths lie
    76 KB (10,106 words) - 14:19, May 3, 2024
  • be generalized as a zoner glass cannon. Her neutral attack is a small burst of magical energy in front of her, boasting decent startup before transitioning
    77 KB (10,149 words) - 23:39, April 23, 2024
  • Air dodge has significantly more ending lag (FAF 31 → 51). Neutral attack: Neutral attack has less ending lag (FAF 22 → 18). It deals less knockback (10/9/8
    61 KB (6,745 words) - 16:47, May 9, 2024
  • noticeably nerfed overall from her SSB4 iteration. Bayonetta's already poor frame data, her major weakness in SSB4, has been worsened further from the
    89 KB (11,539 words) - 00:51, May 11, 2024
  • Focus Attack crumple punish. Two forward tilts locks into a held neutral attack deals 26%, turning missed techs into potential KOs. Neutral attack: Tapped
    73 KB (8,914 words) - 20:10, April 11, 2024
  • swords. Like in SSB4, Roy will revert to Marth's idle animation while holding a small throwable item, although now he also transitions to his SSB4 crouching
    57 KB (7,049 words) - 03:05, May 6, 2024
  • eclipse his buffs. The most notable nerf was to dash attack: previously one of his most reliable moves in SSB4, it now has higher knockback and ending lag, causing
    53 KB (7,028 words) - 10:00, April 20, 2024
  • reducing its utility. Floor attack: Front floor attack no longer has a hitbox with set knockback. Edge attack: Both edge attacks have increased set knockback
    57 KB (6,732 words) - 10:25, May 1, 2024
  • a PK attack bonus, similar to Ness, which covers all but his forward smash, down tilt and up aerial. He can also use ice, fire, and electric attack bonuses
    32 KB (3,655 words) - 03:45, March 19, 2024
  • his aerial moveset, nevertheless has its own merits. Neutral attack is his fastest attack, has decent overall range, and its third hit can force a tech-chase
    74 KB (9,471 words) - 10:32, May 8, 2024
  • Indirect] Attack +25 Donbe: [Slash] Resistance +26 Duck: Launch Resistance +20 Forward Type: [Throwing] Attack +22 Flag Man: [Specials: Indirect] Attack +4 Lion:
    46 KB (4,866 words) - 17:37, March 8, 2024
  • Dedede too! Strong Down Attack – He can attack while prone by cartwheeling forward. This lets him attack while moving, like a dash attack. Super Dedede Jump
    131 KB (20,258 words) - 12:43, September 9, 2022
  • play into many roles. He combines attacks well, can play up front with low lag smashes and multi-hit neutral attack moves (though his close up game is
    26 KB (2,343 words) - 18:10, January 25, 2024
  • List of taunts (SSB4) (category Taunts (SSB4)) (section Olimar)
    Navi flies out in front of him, then returns. Down Taunt: Performs a pose whereby he stands on one leg and holds his sword in an attack position. It is similar
    34 KB (4,453 words) - 21:00, March 5, 2024
  • allowing for a potential surprise attack. Min Min can uniquely attack with one ARM and use the other one mid-attack (and can do so in entirely different
    60 KB (6,011 words) - 07:34, April 3, 2024
  • Substitute slows down the opponent when the attack activates, allowing the attack to land more consistently. All of the attack's variants have one frame faster startup
    48 KB (6,555 words) - 18:33, April 23, 2024
  • Dash attack Dash attack deals more damage (10 → 11) with knockback scaling not fully compensated (70 → 65), dealing more knockback. Dash attack sends
    63 KB (6,336 words) - 22:15, March 14, 2024
  • [Arm] attack +14 Enguarde: [Body, Spin] attack +15 Funky Kong: [Leg] attack +13 Karate Kong: [Battering] resistance +25 Lanky Kong: [Throwing] attack +6 Party
    44 KB (5,189 words) - 14:57, April 3, 2024
  • Jigglypuff (SSB4)/Down special (category Body attacks (SSB4))
    Jigglypuff in order for Rest to connect and the attack has high endlag. However, it is an extremely powerful attack, dealing 56% damage (including the flower
    3 KB (104 words) - 19:00, April 12, 2024
  • [Energy] Attack +14 Falco (Star Fox: Assault): [Tail] Attack +20 Fox (Star Fox 64): [Energy] Attack +18 Fox (Star Fox Adventures): [Arm, Leg] Attack +15 Fox
    58 KB (6,812 words) - 11:25, April 25, 2024
  • effectively. Her dash attack and back throw both have reduced knockback as well. Overall, Peach has considerably better than her SSB4 incarnation thanks to
    59 KB (7,439 words) - 10:08, April 20, 2024
  • damage (4% → 5%), with its base knockback compensated (80 → 75). Edge attack: Edge attack deals more damage (7% → 9%). Homing Attack: Homing Attack can be
    64 KB (9,094 words) - 02:46, April 13, 2024
  • potential at higher percents. Floor attack: Floor attack from the back deals less damage (6% → 5%). Edge attack: Both edge attacks has more set knockback (90
    55 KB (6,518 words) - 19:57, April 20, 2024
  • Spin] attack +4 Moltres: [Flame] attack +20 Pokémon Trainer: [Arm, Leg] attack +13 Staryu: [Specials: Direct] attack +3 Togepi: [Body, Spin] attack +11 Torchic:
    42 KB (5,007 words) - 15:17, May 8, 2024
  • hitbox is noticeably smaller (4.2u → 3u), reducing its range. It is also lower down (Y offset: 2.25 → 1.8). Dash attack: Dash attack has less startup (frame
    58 KB (7,322 words) - 18:46, April 27, 2024
  • Tornado, Drill Rush, dash attack, and glide attack. When combined with his incredible attack speed, this makes Meta Knight's attacks very difficult to challenge
    55 KB (5,522 words) - 23:41, April 12, 2024
  • tripping chance. Down tilt has a shorter duration (frames 3-5 → 3-4). Dash attack: Dash attack deals more damage due to changes to stale move negation (12%
    37 KB (4,557 words) - 16:38, March 8, 2024
  • for the homing Missiles. Screw Attack: The grounded version of Screw Attack has decreased SDI multipliers (1x → 0.5x/0.2x/0.4x) regaining its trapping abilities
    43 KB (5,409 words) - 02:54, March 30, 2024
  • (tail attack +32) Blathers (tail attack +7) Bowser Jr. (tail attack +25) Chaos (arm/leg attack +10) Chihuahua (tail attack +12) Deoxys (slash attack +10)
    49 KB (6,129 words) - 10:00, May 1, 2024
  • without having to transform into Zelda. Neutral attack: The first hit of neutral attack deals less damage (4% → 3%). Both first and second hits have more
    41 KB (5,241 words) - 17:24, February 9, 2024
  • Brawl and SSB4. His flight suit, boots, headset, and visible whiskers are from Zero, while he retains his gloves and weapon designs from SSB4. The proportions
    65 KB (8,191 words) - 23:40, March 24, 2024
  • Navi flies out in front of him, then returns. Down Taunt: Performs a pose whereby he stands on one leg and holds his sword in an attack position. Similar
    22 KB (2,782 words) - 21:04, March 5, 2024
  • Resistance + 4 Dyna Blade: Launch Resistance +46 Gordo: [Throwing] Attack + 5 Hot Head: [Flame] Attack +10 King Dedede & Kirby: [Specials: Direct] Attack +21 King
    37 KB (4,140 words) - 19:31, April 8, 2024
  • Recovery (category Techniques (SSB4)) (section List of recoveries in Super Smash Bros. 4)
    the only character to have all 4 of their special moves grant some form of recovery momentum. Yoshi's Egg Throw in SSB64 and Melee and Jigglypuff's Sing
    103 KB (429 words) - 19:32, October 8, 2023
  • between any tilt attack, its dash attack, and any aerial attack. Additionally, it always uses specific clips for each of its smash attacks. Pichu has a secondary
    78 KB (12,461 words) - 05:33, May 10, 2024
  • Villager, and the Mii Fighters. This is similar to how Olimar is referred to as "Pikmin & Olimar" in Asian regions, and Duck Hunt is referred to as "Duck
    72 KB (5,878 words) - 01:08, April 7, 2024
  • Wario (SSB4)/Neutral special/Default (category Bite attacks (SSB4))
    Wario can use dash attack to lock them, and extend the followup. When an opponent is grabbed, Wario can mash the grab, special and attack buttons to deal
    8 KB (1,116 words) - 00:56, April 13, 2022
  • although it becomes one in Super Smash Bros. 4. She shares this disability with Yoshi, Ivysaur, and Olimar. In Ultimate, this trait is also shared with
    33 KB (3,106 words) - 13:15, February 17, 2024
  • development in 2007. Amy Rose: [Leg] Attack +14 Classic Sonic JP Ver.: [Arm] Attack +21 Classic Sonic US Ver.: [Throwing] Attack +20 Dr. Eggman: Launch Resistance
    31 KB (3,463 words) - 21:32, January 26, 2024
  • Indirect] Attack +11 Fox (Star Fox Command): [Tail] Attack +18 Fox (Star Fox Adventures): [Arm, Leg] Attack +15 Fox (Star Fox 64): [Energy] Attack +18 Fox
    51 KB (7,019 words) - 19:31, April 20, 2024
  • Dash attack: Kirby has a new dash attack: he lunges forward in a fiery spiraling headbutt. Dash attacks can now travel off ledges. Dash attack deals less
    66 KB (8,682 words) - 07:09, March 13, 2024
  • Down Smash Attack – If there are at least two Pikmin with Olimar, they'll attack on both sides of him. If there's only one, it'll attack in front of him.
    207 KB (32,780 words) - 09:51, September 29, 2022
  • O.B. is the only character in Brawl who can hold 4 consecutive charges at the same time; a smash attack, a fully charged Gyro, Robo Beam and the automatic
    29 KB (2,951 words) - 10:10, May 6, 2024
  • [Weapon] Attack +16 Cell Phone: [Slash] Resistance +4 Dyna Blade: Launch Resistance +46 Gordo: [Throwing] Attack +5 Hot Head: [Flame] Attack +10 King Dedede
    51 KB (6,449 words) - 18:59, May 11, 2024
  • animation in SSB and his dash attack (albeit with a different ending animation). Left: Winds up for a punch and steps forward while punching in front of the
    79 KB (10,451 words) - 11:15, April 28, 2024
  • his other attacks. His neutral attack, forward tilt and neutral aerial all involve a rapid sword swing, but unlike Mega Man's similar attacks, Steve's does
    87 KB (7,648 words) - 11:05, May 6, 2024
  • animations after using its neutral attack, dash attack, all smash attacks and Alolan Whip; it strikes a boastful pose if an attack hits, and expresses frustration
    72 KB (6,221 words) - 19:22, April 28, 2024
  • representation of Wario's attack hitboxes, see this page. For a more detailed information regarding Wario's moveset and attack hitboxes, see this page.
    30 KB (2,793 words) - 16:30, January 25, 2024
  • there is only one strike. The early Spin Attack also lacked the red overlay on the slashes. Pikachu's Quick Attack was also altered; in the first trailer
    43 KB (5,669 words) - 11:22, April 15, 2024
  • The up special move, commonly referred to as up B, is a special attack performed by pressing the special move button while holding the control stick upwards
    38 KB (172 words) - 16:39, December 2, 2022
  • Olimar (SSB4)/Grab (category Olimar (SSB4))
    All grabs are intended to be interruptible during their last 4 animation frames (without taking frame speed modifiers into account) although for some reason
    2 KB (28 words) - 13:46, May 11, 2021
  • Olimar (SSB4)/Dash attack (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 02:36, April 13, 2022
  • Olimar (SSB4)/Down special/Default (category Olimar (SSB4))
    This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Pikmin Order.
    1 KB (19 words) - 06:51, April 25, 2021
  • Olimar (SSB4)/Neutral attack/Hit 2 (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    919 bytes (0 words) - 22:49, April 12, 2022
  • Olimar (SSB4)/Neutral attack/Hit 1 (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 22:46, April 12, 2022
  • Olimar (SSB4)/Pummel (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 18:18, February 22, 2021
  • Olimar (SSB4)/Neutral aerial (category Olimar (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 02:18, April 13, 2022
  • Olimar (SSB4)/Forward aerial (category Olimar (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 05:51, February 23, 2021
  • Olimar (SSB4)/Up aerial (category Olimar (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 16:53, March 1, 2021
  • Olimar (SSB4)/Back aerial (category Olimar (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 16:26, March 1, 2021
  • Olimar (SSB4)/Forward tilt (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 22:49, April 12, 2022
  • Olimar (SSB4)/Down tilt (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    922 bytes (0 words) - 01:26, April 13, 2022
  • Olimar (SSB4)/Up tilt (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    2 KB (0 words) - 23:07, April 12, 2022
  • Olimar (SSB4)/Down aerial (category Olimar (SSB4)) (section Attack)
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    4 KB (0 words) - 05:57, February 23, 2021
  • Olimar (SSB4)/Back throw (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 18:49, February 22, 2021
  • Olimar (SSB4)/Up throw (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 18:49, February 22, 2021
  • Olimar (SSB4)/Forward throw (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    1 KB (0 words) - 18:50, February 22, 2021
  • Olimar (SSB4)/Down throw (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    3 KB (0 words) - 12:32, May 16, 2021
  • Olimar (SSB4)/Down smash (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    4 KB (0 words) - 19:11, February 23, 2021
  • Olimar (SSB4)/Forward smash (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    5 KB (0 words) - 06:39, February 23, 2021
  • Olimar (SSB4)/Up smash (category Olimar (SSB4))
    throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack Neutral special (def · c1 · c2) · Side
    6 KB (0 words) - 05:52, February 23, 2021
  • (however, armor that pulls from a shared resource or that can occur outside of attacks will be listed). Purely aesthetic mechanics, such as Devil Kazuya. Moves
    35 KB (407 words) - 15:43, March 22, 2024
  • The following is lists of all custom moves in Super Smash Bros. 4. All fighters (excluding downloadable fighters) have custom moves, one default and two
    81 KB (46 words) - 18:36, May 18, 2023
  • Kicks the opponent in front of him. 3% (hit 1), 4% (throw) Back throw Throws the opponent behind him and kicks them away. 3% (hit 1), 4% (throw) Up throw Raises
    30 KB (319 words) - 10:21, April 12, 2023