Search results

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
  • Peach (SSBM) (category Peach (SSBM))
    powerful attack. Her attacks are fairly weak, so you'll have to hang around to win. B: Toad Smash B: Peach Bomber Peach [Smash] Peach's Smash A attack will
    34 KB (3,372 words) - 15:04, March 5, 2024
  • Peach (SSBM)/Neutral attack (category Peach (SSBM))
    Peach's neutral attack consists of 2 quick slaps from a single hand. For the technical data of each individual hit, see: Peach (SSBM)/Neutral attack/Hit
    288 bytes (33 words) - 13:44, March 25, 2020
  • Peach (PM) (category Peach) (section Ground Attacks)
    input frame from 4 to 6 on Peach Parasol. Peach Parasol now better matches Melee's sweetspot and attack reach. Up throw and Peach Bomber element now matches
    20 KB (1,674 words) - 17:22, March 16, 2024
  • Fox (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    floor attack: Back floor attack has larger hitboxes (3u/4u → 7.03u/3.91u/3.91u (front), 4.69u/6.25u/6.25u (back)). Back floor attack now has transcendent priority
    73 KB (9,489 words) - 18:16, April 20, 2024
  • Zelda (SSBM) (category Characters (SSBM))
    such as a dash attack, Lightning Kick, or even a forward tilt and can set up stage spikes and early edge-guards. Her forward and back throws are quite
    28 KB (2,934 words) - 14:27, March 15, 2024
  • Bowser (SSBM) (category Characters (SSBM))
    finishing options, with all of his tilts, smash attacks, forward, back, and up aerials, Koopa Klaw back throw, Whirling Fortress, and Bowser Bomb becoming
    33 KB (3,323 words) - 10:02, May 1, 2024
  • Samus (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    shorter duration (frames 8-12 → 6-8). Dash attack: Dash attack has less ending lag (FAF 41 → 38). Dash attack deals more knockback (0 (base), 100 (scaling)
    54 KB (6,604 words) - 10:02, May 1, 2024
  • Jigglypuff (SSBM) (category Characters (SSBM)) (section Ground attacks)
    powerful. Back throw: Jigglypuff releases its opponent one frame later from back throw (frame 24 → 25). Back throw is now weight dependent. Back throw has
    58 KB (7,182 words) - 19:03, May 6, 2024
  • Ice Climbers (SSBM) (category Characters (SSBM))
    includes an especially poor matchup against Peach, as her float canceling techniques allows her to attack the Ice Climbers from the air without much fear
    37 KB (3,846 words) - 12:13, March 9, 2024
  • Dr. Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    for his neutral attack, and aerial attack landing lag). Both have the same dashing speed and falling speed, yet most of Dr. Mario's attacks deal greater damage
    39 KB (4,407 words) - 13:45, May 10, 2024
  • Mr. Game & Watch (SSBM) (category Characters (SSBM))
    L-canceled. His back aerial is multi-hitting and has a disjointed hitbox, making it somewhat unpredictable to counter. His up aerial is a two-hit attack, with the
    30 KB (2,731 words) - 13:03, May 3, 2024
  • Captain Falcon (SSBM) (category Characters (SSBM)) (section Ground attacks)
    35). Dash attack: Dash attack has a shorter total duration (FAF 41 → 38). Dash attack has a much larger hitbox (3.6667u → 5.86u). Dash attack has a shorter
    64 KB (8,097 words) - 10:57, March 6, 2024
  • Mario (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Yoshi, Peach, and Bowser. Event 19: Peach's Peril: Mario must protect Peach from a slightly larger Bowser on Final Destination. Both Mario and Peach have
    48 KB (5,833 words) - 01:11, May 14, 2024
  • Falco (SSBM) (category Characters (SSBM)) (section Ground attacks)
    short ranged attack, it also comes out quickly. Falco's aerial KOing options are also highly varied; Falco's neutral and back aerial attacks are fast with
    51 KB (6,010 words) - 18:27, March 7, 2024
  • Floating (category Peach (SSBM))
    perform an aerial attack, which will still keep them floating after the duration of the attack is finished. The float is a major part of Peach and Daisy's recovery
    9 KB (1,359 words) - 22:49, November 12, 2023
  • Pikachu (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    3.91/2). Dash attack: Dash attack has less ending lag (FAF 58 → 50). Dash attack has a shorter duration (frames 5-19 → 5-16). Dash attack deals less damage
    57 KB (6,891 words) - 07:06, February 2, 2024
  • Donkey Kong (SSBM) (category Characters (SSBM)) (section Ground attacks)
    greatly hindering its setup potential. Dash attack: Dash attack has less ending lag (FAF 71 → 55). Dash attack now has a clean hit and a late hit with the
    50 KB (6,408 words) - 01:51, May 8, 2024
  • Sheik (SSBM) (category Characters (SSBM))
    recovery to try and safely get back onstage and retransform. If Zelda does not quickly retransform back, the opponent can send her back offstage and repeat the
    44 KB (5,566 words) - 00:09, February 16, 2024
  • Ganondorf (SSBM) (category Characters (SSBM)) (section Ground attacks)
    are replaced by darkness for Ganondorf's counterparts. Neutral attack: Neutral attack is changed to be only a single palm strike. The single hit deals
    53 KB (5,534 words) - 21:02, May 8, 2024
  • Peach (SSBM)/Down smash (category Peach (SSBM))
    equalizer" for its ability to instantly bring back a large percentage deficit. Because of the numerous hitboxes, the attack is very effective against characters
    4 KB (383 words) - 13:14, December 6, 2022
  • the remaining stocks loop back to the first character (so selecting Mario, Luigi and Peach in a four stock match will loop back to Mario in stock four).
    20 KB (1,900 words) - 23:25, February 24, 2024
  • Link (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Forward and back throws deal considerably less damage (14% (forward), 16% (back) → 6% (both)) and knockback (80 (forward base), 70 (back base), 70 (scaling)
    49 KB (5,590 words) - 02:35, May 2, 2024
  • Young Link (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    (11% → 7%/9%/10%). Dash attack: Dash attack only has two hitboxes which deal different damage (9%/11%/12% → 10%/11%). Dash attack sends the opponent away
    40 KB (4,447 words) - 19:58, April 21, 2024
  • Luigi (SSBM) (category Characters (SSBM)) (section Ground attacks)
    has less range. Back aerial: Back aerial has less startup lag with a longer duration (frames 10-13 (clean)/14-19 (late) → 6-17). Back aerial has a new
    55 KB (6,929 words) - 10:02, May 1, 2024
  • Yoshi (category Trophies (SSBM))
    previous two instances, the stork fights back against Kamek and the Toadies, thus resulting in Baby Mario and Baby Peach being dropped onto Yoshi's Island during
    32 KB (4,084 words) - 08:12, April 12, 2024
  • Yoshi (SSBM) (category Characters (SSBM)) (section Ground attacks)
    edge-guarding potential. Back aerial: Yoshi has a new back aerial: he swipes his tail behind him 4 times. Compared to the previous back aerial, it is a much
    53 KB (6,888 words) - 16:05, March 28, 2024
  • bouncing back up, causing an otherwise preventable KO. They may occasionally also be KO'd if they are standing on the track on Mute City (SSBM), Port Town
    39 KB (443 words) - 11:50, November 10, 2023
  • Peach (SSBM)/Dash attack (category Peach (SSBM))
    Peach lunges forward quickly. Because of its speed, power and long-lasting hitboxes, this is Peach's most solid option for techchasing on the main platform
    2 KB (46 words) - 21:32, April 21, 2017
  • performing a no-impact land to bypass landing lag as well as Peach in Melee grabbing an edge with Peach Parasol before the parasol opens, which changes her collision
    20 KB (3,087 words) - 18:47, May 13, 2024
  • Wario (redirect from Wario (SSBM)) (category Trophies (SSBM))
    Most notable is the replacement of his sliding dash attack with his iconic shoulder barge Dash Attack from the Wario Land series. He still retains his 8
    23 KB (2,837 words) - 22:55, April 11, 2024
  • Kirby (SSBM) (category Characters (SSBM)) (section Ground attacks)
    Hat 1 Kirby Hat 2 Kirby Hat 3 Kirby Hat 4 Kirby Hat 5 Back view Back view Back view Back view Back view Official artwork of Kirby. Taunting on Great Bay
    66 KB (8,682 words) - 07:09, March 13, 2024
  • Ness (SSBM) (category Characters (SSBM)) (section Ground Attacks)
    (frames 4-8 → 3-5). Dash attack: Dash attack is now a multi-hitting move where Ness produces three PSI rings in front of him. Dash attack deals slightly more
    53 KB (6,619 words) - 10:01, May 1, 2024
  • actual gameplay. One example includes Peach and Bowser (in Ultimate). Bowser is significantly taller than Peach during gameplay, but appears shorter than
    13 KB (1,968 words) - 17:41, April 26, 2024
  • Melee). After Kirby's apparent defeat at the hands of Mario, he is changed back into a trophy, but Mario reverses the transformation and Mario and Kirby
    43 KB (3,888 words) - 16:13, May 5, 2024
  • Drop cancel (category Techniques (SSBM)) (section Applicable attacks in Melee)
    Bros. It allows one to land back onto a platform immediately after platform dropping and hitting something with an aerial attack, cutting aerial time to minimum
    22 KB (1,242 words) - 10:00, May 1, 2024
  • Peach (SSBM)/Back aerial (category Peach (SSBM)) (section Attack)
    Peach bashes her butt backwards. The move has two different hitboxes, with one strong hit, and a weaker hit. The strong hit has good knockback and is a
    2 KB (78 words) - 06:12, December 23, 2023
  • Marth (SSBM) (category Characters (SSBM))
    eventually opting to even use Marth against Armada's Peach himself, and outright forcing Armada off Peach in Smash Summit 6, which he resoundingly won. All
    47 KB (5,076 words) - 10:16, March 30, 2024
  • Roy (SSBM) (category Characters (SSBM)) (section Ground attacks)
    (leading to unfortunate hitbox timing on moves like his dash attack, the upper part of his neutral attack, three of his aerials and Blazer). Roy's sourspot does
    57 KB (7,081 words) - 04:17, March 7, 2024
  • Mario (category Trophies (SSBM))
    game, it nevertheless weakened three of his strongest attacks (down smash, back throw, and clean back aerial). On a related note, Mario's KO potential is
    61 KB (7,595 words) - 22:25, April 11, 2024
  • Charizard: [Arm, Leg] Attack +10 Deoxys: [Slash] Attack +10 Entei: [Flame] Attack +20 Goldeen: [Leg] Attack + 4 Gulpin:[Electric] Attack +16 Jigglypuff: [Body
    28 KB (2,957 words) - 22:15, March 6, 2024
  • Fourside (category Stages (SSBM))
    EarthBound. The helicopter will eventually come back to repeat the cycle, unlike EarthBound where Pokey didn't come back after flying away. In both games, the design
    11 KB (1,404 words) - 13:04, March 16, 2024
  • effect, like the forward smash. Back air has less ending lag (IASA 29 → 26) and autocancels earlier (frame 19 → 17). Back air has a shorter duration (6-17
    20 KB (1,609 words) - 11:56, May 12, 2024
  • Giga Bowser (SSBM) (category Characters (SSBM))
    English Japanese Rears his head back and roars, in a pitched-down Bowser voice. Similar to his taunt, only slower. Leans back and roars, exhaling steam from
    20 KB (1,515 words) - 01:05, April 16, 2024
  • Tech (redirect from Ground Recovery Attack) (category Techniques (SSBM))
    and traces its origin back to technical bonuses awarded in Capcom games for performing special maneuvers to escape grab attacks and get much less damage
    20 KB (3,089 words) - 22:53, November 28, 2023
  • grab team attack that would have been activated by pressing Y← while playing as Crazy Hand and Y↑ as Master Hand. In the final game, the attack is disabled
    33 KB (4,826 words) - 18:20, February 14, 2024
  • Her side special is Peach Bomber, a horizontal attack where Peach attacks with her hip. Her up special is Peach Parasol, where Peach pulls out her parasol
    164 KB (21,907 words) - 10:01, May 1, 2024
  • Fox (SSBM)/Up smash (category Normal attacks (SSBM))
    running, jump-canceled up smash to followup L-cancelled neutral aerials and back aerials. Against fastfallers, an uncharged up smash is often used as a followup
    4 KB (209 words) - 03:19, April 13, 2022
  • Lock (category Techniques (SSBM)) (section List of locking attacks)
    Bros. Ultimate where a character can use low knockback attacks to combo an opponent on the floor that is "prone"; aka "lying down". An animation of the
    25 KB (1,313 words) - 00:45, April 12, 2024
  • effect, while back aerial produces an electric effect. Dark Dive makes Ganondorf briefly flash purple during the uppercut portion. Back aerial and neutral
    34 KB (3,857 words) - 18:58, April 12, 2024
  • and even while walking. His Spin Attack is also one of the most potent out of shield options in the game. The latter attack is also highly effective for edge
    28 KB (2,852 words) - 00:36, March 31, 2024
  • is pushed back by the shine instead of knocked down. Mewtwo's tail is now significantly longer, greatly increasing the reach of any attacks that utilize
    27 KB (2,721 words) - 17:42, May 4, 2024
  • Luigi (category Trophies (SSBM))
    For fighter info, see Luigi (SSB), Luigi (SSBM), Luigi (SSBB), Luigi (SSB4), and Luigi (SSBU). Luigi (ルイージ, Luigi) is a character in the Mario series.
    45 KB (5,657 words) - 06:33, April 14, 2024
  • Kirby (category Trophies (SSBM))
    appropriately. Kirby's trademark attack is his ability to Inhale forcefully, allowing him to swallow his enemies whole or spit them back out as star-shaped projectiles
    46 KB (5,706 words) - 16:31, May 11, 2024
  • Debug menu (SSBM) (category Debug menu (SSBM))
    On: Crowd Noise is on. Off: Crowd Noise is off. Main article: Debug menu (SSBM)/DEVELOP mode Sets the debug level. Higher debug levels mean more control
    47 KB (894 words) - 01:20, May 14, 2024
  • Peach (SSBM)/Forward aerial (category Peach (SSBM)) (section Attack)
    Peach takes her crown off her head and swings it in front of her. This is her most powerful aerial, and is very useful for KOing opponents off the side
    2 KB (76 words) - 06:16, December 23, 2023
  • the remaining stocks loop back to the first character (so selecting Mario, Luigi and Peach in a four stock match will loop back to Mario in stock four).
    91 KB (9,994 words) - 11:05, February 12, 2024
  • offset: 1.953u → 1.84u). Back aerial: The addition of reverse aerial rush allows Jigglypuff to more easily approach with back aerial. Back aerial's outermost
    27 KB (2,925 words) - 12:16, March 12, 2024
  • Recovery (category Techniques (SSBM))
    Jump Punch recovery in Brawl. Olimar's Pikmin Chain recovery in Brawl. Peach's Peach Parasol recovery in Brawl. Kirby recovering on Dream Land in Smash 64
    103 KB (429 words) - 19:32, October 8, 2023
  • smash has more knockback scaling (75/60 → 80) while the back hit deals more damage (12% → 13%). The back hit has less knockback scaling (75/80 → 64) hindering
    17 KB (1,654 words) - 14:40, March 20, 2024
  • Debug menu (SSBM)/DEVELOP mode (category Debug menu (SSBM))
    appear darker than other structures are dynamic, meaning they convert between floor, wall, and ceiling in real-time as they animate. One example is the entirety
    13 KB (237 words) - 10:06, April 12, 2023
  • dragging opponents down to the ground before using a grab or grounded attack. Ness's back aerial is very strong when sweetspotted, and is a great aerial for
    29 KB (3,264 words) - 12:30, March 12, 2024
  • Peach (SSBM)/Down special (category Peach (SSBM))
    infamous Stitch Face. Peach can also pull out a Mr. Saturn, Bob-omb, or Beam Sword, which are rarer than the Stitch Face. Peach's turnips are known as
    2 KB (193 words) - 21:53, May 1, 2022
  • Peach (SSBM)/Up aerial (category Peach (SSBM)) (section Attack)
    Peach does an upward kick. This move is a very useful combo tool. The tip hitbox combos well at low percents and the middle hitbox combos better at mid
    2 KB (66 words) - 06:16, December 26, 2021
  • Peach (SSBM)/Neutral aerial (category Peach (SSBM)) (section Attack)
    Peach twirls in the air, hitting on both sides. This move is a very useful out of shield option due to its extremely fast startup (coming out on frame
    2 KB (91 words) - 13:41, December 16, 2019
  • Smash directional influence (category Techniques (SSBM))
    players to slightly alter their position during hitlag from being hit by an attack. Tapping the control stick (and/or C-stick in Super Smash Bros. Brawl) in
    16 KB (2,572 words) - 01:46, March 24, 2024
  • Fox (SSBM)/Dash attack (category Normal attacks (SSBM))
    movement speed at the start of the animation, and 3 frame startup, Fox's dash attack makes for an excellent whiff punishing option, albeit with weaknesses. Its
    2 KB (186 words) - 10:28, January 22, 2022
  • Boomerang, is a good projectile that comes back to Link after it is thrown. His up special is the Spin Attack from A Link to the Past, a slow but powerful
    98 KB (13,501 words) - 09:28, March 11, 2024
  • Debug menu (SSBM)/Debug sound test menu (category Debug menu (SSBM))
    version of the game, one must set DBLEVEL to DEVELOP within the debug menu, back out to the title screen, then press . In the PAL version, one must use an
    75 KB (543 words) - 10:02, May 1, 2024
  • stand and not attack for a few seconds (excluding floor attacks) if his damage was below 21%. This was changed so that he moves and attacks immediately after
    34 KB (4,031 words) - 23:56, May 15, 2024
  • Peach (SSBM)/Up tilt (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    899 bytes (0 words) - 19:36, February 21, 2024
  • Peach (SSBM)/Up smash (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    1 KB (0 words) - 19:50, February 21, 2024
  • Peach (SSBM)/Back throw (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    966 bytes (0 words) - 01:15, March 27, 2020
  • Pikachu (SSBM)/Down smash (category Electric attacks (SSBM))
    smash as their heavy weight will keep them from being knocked away by the attack at low percentages.
    2 KB (129 words) - 13:47, March 31, 2020
  • Item (category Items (SSBM))
    hit by an attack depends on the damage dealt by said attack. In Smash 64 and Melee, the formula is base damage / 60, so for example, an attack that deals
    50 KB (2,036 words) - 01:19, March 9, 2024
  • damage meter that raises each time they are hit by an attack, which translates into all subsequent attacks incurred by that character sending them away farther
    103 KB (12,884 words) - 17:27, May 3, 2024
  • there is only one strike. The early Spin Attack also lacked the red overlay on the slashes. Pikachu's Quick Attack was also altered; in the first trailer
    43 KB (5,666 words) - 22:24, May 15, 2024
  • Luigi (SSBM)/Down special (category Normal attacks (SSBM))
    uses in competitive play: a recovery tool, a combo tool, or a way to get back to stage from being juggled. Similar to the Marios' down-specials, mashing
    8 KB (309 words) - 23:35, February 9, 2024
  • the game, Link can be seen with his old dash attack, which was later changed into an entirely new attack. In the playable E3 2014 demo build, Luigi could
    44 KB (6,430 words) - 11:45, March 8, 2024
  • Watch game Fire Attack. More notoriously, the design for the attack originally used the original depiction of the attackers from Fire Attack, based on stereotypical
    64 KB (8,741 words) - 16:44, March 28, 2024
  • afford to lose!" Up: Mewtwo crosses its arms as it turns its back to the screen, and looks back over its shoulder, scoffing. In Japanese, it says "私はなぜ ここにいるのか…?"
    79 KB (10,451 words) - 11:15, April 28, 2024
  • Debug menu (SSBM)/Stage data (category Debug menu (SSBM)) (section Peach)
    terrain. Princess Peach's Castle. Princess Peach's Castle showing structure. Princess Peach's Castle showing terrain. Princess Peach's Castle showing platforms
    109 KB (14,098 words) - 03:41, June 9, 2021
  • Peach (SSBM)/Pummel (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    787 bytes (0 words) - 22:03, March 29, 2020
  • Peach (SSBM)/Grab (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    1 KB (0 words) - 09:50, February 16, 2021
  • Peach (SSBM)/Neutral attack/Hit 1 (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    1 KB (0 words) - 14:07, December 8, 2020
  • Peach (SSBM)/Neutral attack/Hit 2 (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    1 KB (0 words) - 13:48, March 25, 2020
  • Peach (SSBM)/Forward throw (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    949 bytes (0 words) - 01:15, March 27, 2020
  • Peach (SSBM)/Up throw (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    946 bytes (0 words) - 22:06, March 29, 2020
  • Peach (SSBM)/Forward tilt (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    2 KB (0 words) - 14:02, March 25, 2020
  • Peach (SSBM)/Down aerial (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    2 KB (0 words) - 14:31, March 25, 2020
  • Peach (SSBM)/Down throw (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    947 bytes (0 words) - 16:40, December 3, 2020
  • Peach (SSBM)/Down tilt (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    1 KB (0 words) - 21:56, March 29, 2020
  • Peach (SSBM)/Forward smash (category Peach (SSBM))
    aerial · Back aerial · Up aerial · Down aerial Grab · Pummel · Forward throw · Back throw · Up throw · Down throw Floor attack (front) · Floor attack (back) ·
    3 KB (0 words) - 14:19, March 25, 2020
  • Smash Bros. Brawl. Flaws in artificial intelligence AI flaws (SSB) AI flaws (SSBM) AI flaws (SSB4) AI flaws (SSBU) http://www.youtube.com/watch?v=D9nursdpKIw
    21 KB (55 words) - 02:58, May 15, 2021
  • however, he can still attack, shield, spot dodge, grab and use throws. It is also cancelled if Steve gets hit or blocks any attack. Interestingly, if Steve
    21 KB (3,070 words) - 08:37, May 5, 2024
  • air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings Viewable Credits, with the people
    53 KB (1,738 words) - 16:51, May 5, 2024
  • List of SSBM trophies (Kirby series) (category Trophies (SSBM))
    dodge many attacks, but his light weight makes him fly far when struck. Using his ability to inflate, he can jump five times. His Swallow attack creates wild
    12 KB (126 words) - 11:23, October 28, 2023
  • Tournament:Apex 2015 (category Supermajor tournaments (SSBM))
    officially began the next day with no major issues. Mode: STOCK Stocks: 5 Team Attack: ON Stage Select: ON The 2014-2015 Apex World Circuit was a series of fourteen
    42 KB (1,239 words) - 18:09, September 26, 2023