Pikmin (species)

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Pikmin are a species of creature central to the Pikmin games. They comes in five colored variants (six counting the parasitic Bulbmin) and work under Captain Olimar's command both in the original games and in their appearance in Super Smash Bros. Brawl.

See Pikmin & Olimar (SSBB) for fighter info.

Creature description

Pikmin are ant-like animal/plant hybrids that follow around Captain Olimar. Each Pikmin has a specific ability, and up to 100 will follow Olimar.

  • Red Pikmin - High attack power, and immune to fire-based attacks and hazards.
  • Yellow Pikmin - Flies forward higher than usual when thrown. It can carry and set bombs.
  • Blue Pikmin - Does not drown when underwter and is immune to water-based attacks and hazards.
  • Purple Pikmin - An uncommon Pikmin whose fat bulk allows it to carry items with 10 times the strength of a normal Pikmin.
  • White Pikmin - Quick and light, and can dig up items from the ground. Has a poisonous body that will damage enemies if eaten up.

The plant on an individual Pikmin's head indicates how developed and strong it is, affecting battling ability and running speed. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. Ordinarily, Pikmin leaves become Pikmin flowers if the Pikmin drink nectar.


In Super Smash Bros. Melee

Pikmin makes a small cameo in Super Smash Bros. Melee in the form of two trophies: One about the Pikmin themselves and one about Captain Olimar with some Pikmin. (Pikmin was released right before Melee and was helped by it in promotional purposes.)

As a trophy

The trophy specifically about the Pikmin is unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches. It reads as follows:

Pikmin
(Trophy description here)

In Super Smash Bros. Brawl

In Super Smash Bros. Brawl, Pikmin are featured as part of Pikmin & Olimar, the playable collective of characters from the Pikmin universe. Pikmin follow around Captain Olimar after Olimar "summons" them by using the Pikmin Pluck ability to pull them out of the ground. Each Pikmin has a specific ability, and up to 6 will follow Olimar single-file.

  • Red Pikmin - High attack power. Attacks imbued with incendiary properties. Immune to fire.
  • Yellow Pikmin - Range of attack slightly larger than usual; easy to hit enemies with. Travel in slight arcs when thrown. Attacks imbued with electrical properties.
  • Blue Pikmin - Strong when thrown. Slightly more durable than average.
  • Purple Pikmin - Doesn’t fly far when thrown. Slow. High attack power. Slams into enemies instead of latching on when thrown.
  • White Pikmin - Quick and light. When latched onto opponent, poison does additional damage.

The flowers on the Pikmin's head are shown in all forms of development. In the games a fully bloomed flower meant a Pikmin was stronger and faster than a Pikmin with just a leaf on its head. It is currently unknown if this will carry on into Brawl and if it does, how one makes a Pikmin's flower grow.