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Captain Olimar: Difference between revisions

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The {{uv|Pikmin}} universe is established as a main universe in ''Super Smash Bros. Brawl'', with Olimar becoming a playable character. Captain Olimar is featured along with the {{b|Pikmin|species}} as a single playable character entity. Like in his home series, Olimar is very weak on his own and needs to summon Pikmin to his side with his [[Pikmin Pluck]] [[neutral special move]] in order to use stronger attacks with them, and he needs at least one to use most of his attacks.
The {{uv|Pikmin}} universe is established as a main universe in ''Super Smash Bros. Brawl'', with Olimar becoming a playable character. Captain Olimar is featured along with the {{b|Pikmin|species}} as a single playable character entity. Like in his home series, Olimar is very weak on his own and needs to summon Pikmin to his side with his [[Pikmin Pluck]] [[neutral special move]] in order to use stronger attacks with them, and he needs at least one to use most of his attacks.


Due to his great damage racking capabilities, very good camping game, and being quite unpredictable due to the different types of Pikmin, Olimar is currently ranked 3rd on the [[tier list]].
When ''Brawl'' initially came out, Olimar was not taken seriously by most players who belived that he was just a very gimmicky character who would never actually achieve anything noteworthy in competitive play. His reliance on Pikmin being viewed as a liability (which is the opposite of how it is today) and his extremely poor [[recovery]] were the primary reasons for this. Because of this, he was ranked a subpar 18th on the first [[tier list]].
 
However, players began to realize that the character was much more powerful than initially thought. Olimar's superb [[damage]] racking potential, strong [[camp]]ing ability, excellent [[grab]] game, and disproportionately high KO power started to gain recognition within the community and he began to rise on subsequent tier lists. In addition to his strengths mentioned above, Olimar has a great set of smash attacks as they are all fast, have good [[range]], and possess low ending lag. When used alongside his camping capabilities and grab range, he is a very difficult opponent to approach as he can throw Purple Pikmin to deter approaches, use his long ranged grab (best with Blue or White Pikmin) and strong throws (best with Blue or Purple Pikmin) to get his opponent offstage or at least within arms length, or use his smash attacks (best with Purple or Yellow Pikmin; Purple Pikmin give him the strongest smash attacks while Yellow Pikmin have larger hitboxes and give the moves more range) to defend his position, pressure the opponent, or even KO at high percents depending on which Pikmin is used. Lastly, although his recovery is rather gimpable, Olimar can be a very difficult opponent to KO thanks to his down special, [[Pikmin Order]]. In addition to summoning all of his Pikmin back to him if they are far away, the move has a much more valuable attribute, [[super armor]]. The armor lasts for the majority of the move (armor frames active on 2-16) and only leaves Olimar vulnerable during the first frame and the last five frames. Due to this, Olimar can safely tank through many attacks that would have been fatal otherwise which can make him difficult to KO in spite of his light [[weight]] and potentially land a counterattack on the opponent to eliminate his disadvantage or even take their stock at high percentages. All of this combined gives Olimar arguably the best defensive game out of the whole roster while also being able to excel offensively.
 
Olimar is currently ranked 3rd on the tier list in the A+ tier, making him a top tier character with only {{SSBB|Meta Knight}} and the {{SSBB|Ice Climbers}} being ranked higher than him. In order to be successful with him however, players must have consistent Pikmin management and properly use his double jump, down special super armor, and [[Pikmin Chain]] while also be unpredictable offstage and at the same time be able to recover. Nonetheless, he has achieved very strong tournament results thanks to players such as [[Dabuz]], [[Logic]], [[Denti]], and [[Nietono]], the latter of whom took 2nd place at [[Apex 2012]]. Not only have his potent strengths been recognized and changed his perception to that of being one of the best characters of the entire cast, but he has also become one of the most detested characters in the game as his powerful camping ability and long range are notoriously difficult to break through while his high KO power and damage racking potential are both extremely threatening, giving him a reputation as being one of the most frustrating characters to deal with.


===Trophy===
===Trophy===

Revision as of 11:09, March 29, 2021

For fighter info, see Olimar (SSBB), Olimar (SSB4), Olimar (SSBU).
Captain Olimar
Official artwork of Olimar from Hey! Pikmin.
PikminSymbol.svg

Official artwork of Captain Olimar from Hey! Pikmin.

Universe Pikmin
Debut Pikmin (2001)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Pikmin 3 Deluxe (2020)
Console/platform of origin Nintendo GameCube
Species Hocotatian
Gender Male
Place of origin Hocotate
Created by Shigeru Miyamoto[1]
Shigefumi Hino[2]
Article on Pikipedia Captain Olimar

Captain Olimar (キャプテン・オリマー, Captain Olimar) is a character from the Pikmin series. Due to an unfortunate encounter with a meteor during an interstellar vacation, Olimar's spaceship crash lands onto an unknown planet. By chance, he encounters an indigenous plant/animal hybrid species he dubs Pikmin, a species that he would unknowingly wind up befriending and encountering on subsequent adventures.

After making a cameo in Super Smash Bros. Melee as a trophy, Olimar and the Pikmin transitioned into playable characters in Super Smash Bros. Brawl, and have remained as such since then.

Origin

Captain Olimar in the original Pikmin.
Official artwork of Olimar from Pikmin. This design is the basis of his appearance in Super Smash Bros. Brawl.

Captain Olimar hails from the planet Hocotate. As a Hocotatian, Olimar's appearance is largely humanoid, yet displays a number of distinct traits: he is extremely minuscule in size (being ≈1.9 cm, ≈0.75 in tall), has a large head-to-body ratio, a bulbous nose, pointy ears, small tufts of hair and hyphen-shaped eyes that, during moments of surprise, comically bulge out and appear similar to human eyes.

In regard to Olimar's personality, it is revealed via his journal that he is caring and dedicated to his family, while also having a taste for the arts and that he "always had a way with animals", the latter of which is evident with his Piklopedia. Olimar's name is a reference to Nintendo's mascot Mario: his Japanese name, Orimā, is Mario written backward in Japanese when written in kana.

Captain Olimar debuted in the Nintendo GameCube game, Pikmin, where he is the playable character. His first adventure details how his vacation is derailed due to his ship, the S.S. Dolphin, crash landing on an uncharted planet after it is struck by a meteor. Upon waking from unconsciousness, he discovers that the S.S. Dolphin has been severely damaged and that his life support system will expire in thirty days; this is further compounded by the planet's atmosphere being rich in Oxygen, which is poisonous to Hocotatians, and thus prompts Olimar to immediately begin repairing his ship.

Olimar stumbles upon a sentient, indigenous plant/animal hybrid species, which he dubs Pikmin; he effectively enlists them to help him find his ship's parts. Although there are three possible endings to Pikmin, the canon ending sees Olimar return home with the S.S. Dolphin fully repaired, segueing directly into the beginning of Pikmin 2.

In the beginning of Pikmin 2, it is revealed that his employer, Hocotate Freight, wound up accruing a colossal debt during the events of Pikmin because of a falsified report by a fellow employee named Louie. Upon Olimar's return, the company was forced to sell the S.S. Dolphin after he had spent weeks repairing it - lowering the debt to 100'100 pokos. The shock of the revelation of the company's fate causes Olimar to drop a bottle cap that he brought home as a souvenir for his son. However, an old Hocotate Freight Ship analyzes the cap and discovers that it is worth 100 pokos, an extraordinary amount (worth more than a year's salary); when the President learns about how there are more objects like the bottle cap on the distant planet, he makes Olimar and Louie return there in the Hocotate Freight Ship to gather treasure to pay off the company's debt. After obtaining 10,000 pokos' worth of treasure, Olimar accidentally leaves the planet without Louie, forcing Olimar to team up with the President to save him.

In Pikmin 3, Olimar is not the main protagonist, although he still plays an important role in the game's story. Having returned to the distant planet (dubbed "PNF-404" by the Koppaites) in search of more treasure in order to buy back the S.S. Dolphin and pay off Hocotate Freight's second instance of debt, Olimar salvages the Cosmic Drive Key dropped by the S.S. Drake, forcing Alph, Brittany and Charlie to seek him out so they can reclaim it and repair their ship. In the end, they find that he has been captured by the Plasm Wraith, which they defeat to save him before departing for their respective home planets.

In Hey! Pikmin, some time has passed after the events of Pikmin 3 as Olimar is travelling in space. During his journey, however, he encounters an asteroid shower, which he is unsuccessful in avoiding. Upon being hit, his ship, the S.S. Dolphin II, crash lands on an unknown planet. Interestingly, this planet is similar to PNF-404 in regard to terrain and even some species, most notably Pikmin. Although he is assisted by the S.S. Dolphin II's artificial intelligence, Olimar must nevertheless ally with Pikmin yet again in order to return home, this time by acquiring enough Sparklium in order to refuel the Dolphin II, and by regaining the ship's Sparklium Converter.

After many trials and tribulations, the S.S. Dolphin II's AI finally manages to pinpoint the location of the Sparklium Converter. Upon defeating the Berserk Leech Hydroe, Olimar and the Pikmin regain the Converter, which Olimar later discovers to have inadvertently caused the Leech Hydroe's parasitic tendencies to go out of control because of an influx of energy. After fully repairing the ship, Olimar bids farewell to the Pikmin before launching into space, with the Pikmin boarding their Onion and following him in order to see him off. Olimar and the Dolphin II's AI both say one final goodbye to the Pikmin and, upon activating the ship's warp, Olimar manages to return to Hocotate after some time, thankful for being helped by Pikmin once again.

In Super Smash Bros. Melee

Captain Olimar makes only one minor appearance in Super Smash Bros. Melee.

Trophy

Olimar trophy from Super Smash Bros. Melee.
Captain Olimar's trophy from Melee.

Captain Olimar's trophy is uniquely obtained by booting up Melee while having a save file of Pikmin on the same memory card. The trophy is unlocked as soon as the game is started.

The main character of the game Pikmin, Captain Olimar crash-lands on a mysterious planet after his spaceship malfunctions. In order to get off the planet, he must gather the pieces of his broken ship, but the atmosphere of the planet is poisonous to Olimar. As a result, he has to enlist the help of the native Pikmin.

GameCube: Pikmin (12/01)

In Super Smash Bros. Brawl

As a playable character

Main article: Olimar (SSBB)
Olimar, as he appears in Super Smash Bros. Brawl.

The Pikmin universe is established as a main universe in Super Smash Bros. Brawl, with Olimar becoming a playable character. Captain Olimar is featured along with the Pikmin as a single playable character entity. Like in his home series, Olimar is very weak on his own and needs to summon Pikmin to his side with his Pikmin Pluck neutral special move in order to use stronger attacks with them, and he needs at least one to use most of his attacks.

When Brawl initially came out, Olimar was not taken seriously by most players who belived that he was just a very gimmicky character who would never actually achieve anything noteworthy in competitive play. His reliance on Pikmin being viewed as a liability (which is the opposite of how it is today) and his extremely poor recovery were the primary reasons for this. Because of this, he was ranked a subpar 18th on the first tier list.

However, players began to realize that the character was much more powerful than initially thought. Olimar's superb damage racking potential, strong camping ability, excellent grab game, and disproportionately high KO power started to gain recognition within the community and he began to rise on subsequent tier lists. In addition to his strengths mentioned above, Olimar has a great set of smash attacks as they are all fast, have good range, and possess low ending lag. When used alongside his camping capabilities and grab range, he is a very difficult opponent to approach as he can throw Purple Pikmin to deter approaches, use his long ranged grab (best with Blue or White Pikmin) and strong throws (best with Blue or Purple Pikmin) to get his opponent offstage or at least within arms length, or use his smash attacks (best with Purple or Yellow Pikmin; Purple Pikmin give him the strongest smash attacks while Yellow Pikmin have larger hitboxes and give the moves more range) to defend his position, pressure the opponent, or even KO at high percents depending on which Pikmin is used. Lastly, although his recovery is rather gimpable, Olimar can be a very difficult opponent to KO thanks to his down special, Pikmin Order. In addition to summoning all of his Pikmin back to him if they are far away, the move has a much more valuable attribute, super armor. The armor lasts for the majority of the move (armor frames active on 2-16) and only leaves Olimar vulnerable during the first frame and the last five frames. Due to this, Olimar can safely tank through many attacks that would have been fatal otherwise which can make him difficult to KO in spite of his light weight and potentially land a counterattack on the opponent to eliminate his disadvantage or even take their stock at high percentages. All of this combined gives Olimar arguably the best defensive game out of the whole roster while also being able to excel offensively.

Olimar is currently ranked 3rd on the tier list in the A+ tier, making him a top tier character with only Meta Knight and the Ice Climbers being ranked higher than him. In order to be successful with him however, players must have consistent Pikmin management and properly use his double jump, down special super armor, and Pikmin Chain while also be unpredictable offstage and at the same time be able to recover. Nonetheless, he has achieved very strong tournament results thanks to players such as Dabuz, Logic, Denti, and Nietono, the latter of whom took 2nd place at Apex 2012. Not only have his potent strengths been recognized and changed his perception to that of being one of the best characters of the entire cast, but he has also become one of the most detested characters in the game as his powerful camping ability and long range are notoriously difficult to break through while his high KO power and damage racking potential are both extremely threatening, giving him a reputation as being one of the most frustrating characters to deal with.

Trophy

Pikmin & Olimar trophy from Super Smash Bros. Brawl.
Olimar's trophy in Brawl.

A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.

GameCube: Pikmin
GameCube: Pikmin 2

In Super Smash Bros. 4

As a playable character

Main article: Olimar (SSB4)
Olimar as he appears in Super Smash Bros. 4.
Olimar, as he appears in Super Smash Bros. 4.

Olimar returns as a playable character in Super Smash Bros. 4. Aesthetically, his design is now based on his appearance in Pikmin 3: he has a whistle on the bottom of his helmet, the two top buttons on his spacesuit are blue instead of red, and both of his sleeves feature a Hocotate Freight patch. Like the Koopalings, Alph from Pikmin 3 also appears as an alternate character; unlike them, he has his own alternate costumes, which reference fellow Pikmin 3 protagonists Brittany and Charlie, as well as Olimar himself. Olimar was the first veteran to be confirmed after those revealed at E3 2013.

Olimar is currently ranked 21st on the tier list, placing him at the top of the C tier. He was notably nerfed, as the number of Pikmin he can have by his side was halved from six to three, which weakens his overall damage output and camping potential. However, he received various buffs in other areas, with the most beneficial one being Winged Pikmin replacing Pikmin Chain as his recovery move. In comparison to Pikmin Chain, Winged Pikmin is capable of much greater recovery distance, as it is not a tether. Other buffs include a more powerful forward tilt, typically stronger smash attacks, and faster forward and back aerials. Despite his nerfs, Olimar is still seen as a relatively viable choice for competitive play, and he has gained some decent representation.

Trophies

Olimar
North America A veteran spaceship pilot for Hocotate Freight, Captain Olimar partners with Pikmin in Smash Bros. to help him in battle. Olimar is much stronger when he's got Pikmin with him, so keep them plucked and good to go. Pikmin abilities are based on their color—learn what each is best at!
Europe Captain Olimar, veteran Hocotate Freight astronaut, joins forces with Pikmin again in this game to take on the world. Olimar isn't much of an attacker without Pikmin by his side, so you should always keep some ready. Pikmin have different abilities depending on their colour, so learn how they work to use them effectively!
GameCube: Pikmin (06/2002)
GameCube: Pikmin 2 (10/2004)
Olimar (Alt.)
North America Pikmin aren't just good for attacking, you know. For example, when you throw them, they can pick up items on their way back. Only items that aren't very heavy, though! Also, if there's someone charging or shooting at you, a well-timed Pikmin throw can stop them in their tracks!
Europe Pikmin aren't just good for attacking, you know. For example, when you throw them, they can pick up items on their way back. Only items that aren't very heavy, but still! Also, if there's someone charging or shooting at you, a well-timed Pikmin throw can stop them. Just don't forget to replace your Pikmin when they're gone!
GameCube: Pikmin (06/2002)
GameCube: Pikmin 2 (10/2004)

In Super Smash Bros. Ultimate

As a playable character

Main article: Olimar (SSBU)
Olimar, as he appears in Super Smash Bros. Ultimate.

Olimar returns alongside every other fighter in Super Smash Bros. Ultimate, this time as an unlockable character. Olimar is classified as fighter #40, and Alph returns as an alternate character. Olimar uses Pikmin to assist him in attacking his foes, with a core playstyle revolving around managing and using his various Pikmin combinations to his advantage. Thanks to the Pikmin gaining overall higher damage outputs, improved grab utility, and transcendent priority when they are used for aerials, Olimar has become significantly better than in SSB4 and gained impressive tournament results to reflect his improvements.

Spirit

Names in other languages

Language Name
Japan Japanese オリマー, Olimar
UK English Olimar
France French Olimar
Germany German Olimar
Spain Spanish Olimar
Italy Italian Olimar
China Chinese (Simplified) 欧力马, Olimar
Taiwan Chinese (Traditional) 歐利瑪, Olimar
South Korea Korean 올리마, Olimar
Netherlands Dutch Olimar
Russia Russian Олимар
Portugal Portuguese Olimar

Trivia

  • At ≈1.9 cm (≈0.75 inches) tall, Olimar is canonically the shortest playable character in the Super Smash Bros. series as of Super Smash Bros. Brawl.[3] This distinction was previously held by Kirby, who was listed at 20 cm (8 inches) tall in Super Smash Bros. Melee (which was previously canonized in Kirby 64: The Crystal Shards)[4] before the sizes of characters and structures in the Kirby series became depicted very inconsistently following The Crystal Shards.
  • Olimar, Alph, Mega Man, Pac-Man, and Isabelle are the only characters who, despite having voices in their respective home series, are completely silent in the Super Smash Bros. series.
  • Although numerous playable characters feature different characters as alternate costumes and essentially share their playable slot with them, Olimar, Bowser Jr., and Steve are the only ones who are listed as distinctly different from their respective alternate characters when they are selected on the character selection screen.

References