Super Smash Bros.

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Super Smash Bros.
Super Smash Bros.
Developer(s) HAL Laboratory, Inc.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Released Japan January 21, 1999
USA / Canada April 26, 1999
Australia 1999
European Union November 19, 1999
Genre(s) Fighting
Mode(s) Single-player, multiplayer (2-4)
Ratings ESRB: E
OFLC: G8+
Platform(s) Nintendo 64, iQue Player
Media 128 megabit (16 megabyte) cartridge

Super Smash Bros. (Nintendo All-Star! Great Fray Smash Brothers; ニンテンドウオールスター! 大乱闘スマッシュブラザーズ, Nintendō Ōrusutā! Dairantō Sumasshu Burazāzu) is the game that started the Super Smash Bros. game series. It is the predecessor of Super Smash Bros. Melee, and the pre-predecessor to Super Smash Bros. Brawl. It was released in Japan on January 21, 1999, in North America on April 27, 1999, and in Europe on November 19, 1999. It's playable on Nintendo 64 and the iQue Player and may become available on the Wii's Virtual Console sometime in the future, or become available on the Nintendo DS.

Intro

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Before secret characters are unlocked, they appear as shadows at the end. Also, the two characters Master Hand takes from the toybox are randomized.

Characters

There are 12 characters in SSB, eight of which are available from the start, and four of which are unlockable.

Default characters

Secret characters

Non-playable characters

Unused characters

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These characters were supposed to appear in the game but were cut out for various reasons.

  • Pit - Unknown, said to have been replaced by Captain Falcon
  • Mewtwo - Replaced by Jigglypuff
  • Peach - Unknown
  • Bowser - Data Constraints
  • King Dedede - Time Constraints

Stages

Default Stages

* These stages have been revised and are also available in Super Smash Bros. Melee.

Secret Stages

Adventure stages

Non-playable stages

Modes

1-Player

Multi-player


Tournament play

Unlike SSBM, SSB never enjoyed a "real" professional competitive scene, but interest in SSB has been renewed in recent years with the popularity of SSBM, SSBB, and SSB online through Kaillera using the Project64K emulator. Standard tournament rules differ little from that of SSBM. The most common standard tournament rules are as follows:

  • The loser of each match picks the stage for the next match excluding the illegal stages listed above.
  • If Saffron City is selected on the first round and one of the players is using Ness, he/she may request a repick.
  • However, if the Ness player wins the match, his/her opponent may counterpick Saffron City.
  • The loser cannot choose a stage on which a previous match was played (known as "Dave's stupid rule").
  • For the first match, characters are chosen double-blind - at the same time, so that neither player knows his opponent's character beforehand.
  • Players may repick characters after each match. However, the loser of each match gets to pick last (known as slob picks).