Nintendo Wi-Fi Connection

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VENEZUELAN LIVES MATTERS!

In Brawl

The Wi-Fi Multiplayer Menu.

The Nintendo Wi-Fi Connection allowed players to play against each other online for the first time in the series. A primary point of interest was that it allowed players to either play with anyone in the world or with registered friends. The former, With Anyone, allowed players to either take part in standard free-for-all battles via Basic Brawl, or to play as a part of a team in Team Battle. The latter contained an almost fully customizable ruleset, which allowed websites such as All is Brawl to be formed with the aim of adding competition into the mix, spawning an online scene for competitive Smash as a whole.

In addition to allowing for online gaming, Brawl also allowed players to send replays, custom stages, and snapshots to other players with whom they had registered. An applied use of this was the Smash Service, a free service that sent players a replay, a custom stage, and a snapshot each day; these pieces of data came from submissions of players and were deleted at the end of the day.

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