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Screen: Difference between revisions

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*'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown.
*'''16:9 Widescreen''' - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown.
[[File:ScreenComparison.png|left|thumb|A comparison of 16:9 (left) and 4:3 (right) resolutions.]]
[[File:ScreenComparison.png|left|thumb|A comparison of 16:9 (left) and 4:3 (right) resolutions.]]
Note that changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of [[wikipedia:576i|576i]], 50Hz), only the way the picture is rendered within that resolution. As a result, [[snapshots]] captured on a widescreen-set console will appear to be "squashed" horizontally if decrypted and viewed on a PC unless resized. Also includes to dolphin emulator screenshots if captured in widescreen and with its screen options.
Note that changing the screen ratio does ''not'' change the Wii's output resolution, which remains at 640×480 (even on the default [[PAL]] setting of [[wikipedia:576i|576i]], 50Hz), only the way the picture is rendered within that resolution. As a result, [[snapshots]] captured on a widescreen-set console will appear to be "squashed" horizontally if decrypted and viewed on a PC unless resized.  
[[File:Brawl Multi Man.png|right|thumb|200px|An even wider-screen viewed on dolphin.]]
 
The emulator [[Dolphin]] allows for even wider-screened resolutions of ''Melee'' and ''Brawl''; such hacks, however, are of varying quality.
 
[[File:Brawl Multi Man.png|right|thumb|200px|''Brawl'' as viewed with "true widescreen" in [[Dolphin]].]]


==External links==
==External links==

Revision as of 01:20, February 9, 2012

This article is about the widescreen Options menu. For the unofficial name for characters being thrown toward the camera & KOed, see Screen KO.
File:Screen - Brawl Options.jpg
The game set to widescreen.

The Screen menu in Super Smash Bros. Brawl gives an in-game means of changing the widescreen settings of the Wii console to match the television being used. It is accessed via the Options menu, from the main menu, and by default inherits the setting enabled in the main Wii console options.

The two options are:

  • 4:3 Standard - Causes the game to render the output with a narrower, "fullscreen", camera view.
  • 16:9 Widescreen - Causes the game to render the output with a wider camera view, allowing more of the playing field to be shown.
A comparison of 16:9 (left) and 4:3 (right) resolutions.

Note that changing the screen ratio does not change the Wii's output resolution, which remains at 640×480 (even on the default PAL setting of 576i, 50Hz), only the way the picture is rendered within that resolution. As a result, snapshots captured on a widescreen-set console will appear to be "squashed" horizontally if decrypted and viewed on a PC unless resized.

The emulator Dolphin allows for even wider-screened resolutions of Melee and Brawl; such hacks, however, are of varying quality.

File:Brawl Multi Man.png
Brawl as viewed with "true widescreen" in Dolphin.

External links