Approaching attack: Difference between revisions
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(Undid edit by KirbysCrazyAppetite: Um... no. This refers to attacks that move the user forward, not just attacks used to approach. Projectiles don't move you forward.) |
KirbyMelee (talk | contribs) m (there) |
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*[[Zelda]]'s [[Farore's Wind]] (''SSB4'' only) | *[[Zelda]]'s [[Farore's Wind]] (''SSB4'' only) | ||
*A [[dash attack canceled up smash|DACUS]], an [[advanced technique]] in ''[[Brawl]]'' | *A [[dash attack canceled up smash|DACUS]], an [[advanced technique]] in ''[[Brawl]]'' | ||
*[[Mega Man]]'s forward tilt | |||
==See also== | ==See also== |
Revision as of 12:16, December 17, 2016
Approaching attacks are attacks that move the character a considerable distance while simultaneously having a damaging hitbox. Thus these attacks provide a good, possibly hard to predict, and sometimes safe approach option through offensive strategy rather than walking, running, jumping, ext. The most basic example of an approach attack would be a dash attack. Also, some approach attacks are special moves, meaning they can be used for recovery.
Examples of approach attacks
- Many different dash attacks
- Bayonetta's Heel Slide and After Burner Kick
- Bowser's Whirling Fortress
- Donkey Kong's Spinning Kong
- Jigglypuff's Rollout
- Yoshi's Egg Roll
- Fox and Falco's side specials (Fox Illusion/Falco Phantasm)
- Captain Falcon and Ganondorf's side specials (Raptor Boost/Gerudo Dragon/Flame Choke) and down specials (Falcon Kick/Wizard's Foot)
- Sonic's Spin Dash, Spin Charge, and Homing Attack
- Ice Climbers' Squall Hammer when used sideways
- Ike's Quick Draw
- Little Mac's Straight Lunge
- Luigi's Luigi Cyclone when used sideways and Green Missile
- Ness and Lucas's PK Thunder 2
- Meta Knight's Mach Tornado, Dimensional Cape, and Drill Rush
- Peach's Peach Bomber
- Pikachu and Pichu's Skull Bash
- Squirtle's Withdraw
- Villager's Lloid Rocket
- Wario's Wario Bike
- Zelda's Farore's Wind (SSB4 only)
- A DACUS, an advanced technique in Brawl
- Mega Man's forward tilt