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Umbra Clock Tower: Difference between revisions

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:''Affinity redirects here. For the Smasher, see [[Smasher:Affinity]].''
:''Affinity redirects here. For the Smasher, see [[Smasher:Affinity]].''
'''Umbra Clock Tower''' ({{ja|アンブラの時計塔|Anbura no Tokei-tō}}, ''Umbra Clock Tower'') is a [[downloadable content]] stage in ''[[Super Smash Bros. 4]]'' from the {{uv|Bayonetta}} series, released on February 3rd, 2016.
'''Umbra Clock Tower''' ({{ja|アンブラの時計塔|Anbura no Tokei-tō}}, ''Umbra Clock Tower'') is the ninth and final [[downloadable content]] stage in ''[[Super Smash Bros. 4]]'' from the {{uv|Bayonetta}} series, released on February 3rd, 2016.


==Stage layout==
==Stage layout==

Revision as of 03:04, April 1, 2016

Umbra Clock Tower
SSB4 - Umbra Clock Tower.png
SSB4-3DS - Umbra Clock Tower.png
Umbra Clock Tower in Super Smash Bros. for Wii U (top)
and Super Smash Bros. for Nintendo 3DS (bottom).
BayonettaSymbol.svg
Universe Bayonetta
Appears in SSB4
Availability Downloadable
Crate type Normal
Maximum players 8
Tracks available 3DS:
Let's Hit The Climax!
Theme Of Bayonetta - Mysterious Destiny (Instrumental) (Alternate)
Wii U:
Let's Hit The Climax!
Theme Of Bayonetta - Mysterious Destiny (Instrumental)
Tomorrow Is Mine (Bayonetta 2 Theme) (Instrumental)
One Of A Kind
Riders Of The Light
Red & Black
After Burner (∞ Climax Mix)
Friendship
Let's Dance, Boys!
The Legend Of Aesir
Time For The Climax!
Tournament legality
Smash 4 Singles: Counterpick/Banned
Doubles: Counterpick/Banned
Affinity redirects here. For the Smasher, see Smasher:Affinity.

Umbra Clock Tower (アンブラの時計塔, Umbra Clock Tower) is the ninth and final downloadable content stage in Super Smash Bros. 4 from the Bayonetta series, released on February 3rd, 2016.

Stage layout

An icon for denoting incomplete things.

The battle takes place on a main platform, the face of a clock tower, in free fall. Occasionally falling debris comes close to the main platform, serving as extra platforms; both hard and soft platforms can appear, creating temporary walk-offs and caves of life.

Players enter and exit the alternate world of Purgatorio throughout the match. The angels Affinity and Inspired fly around in the background of Purgatorio, and occasionally the enormous Fortitudo comes close to the playing field and lets out a powerful roar, shaking the screen. None of them, however has an actual effect on the battle, at most acting as a distraction.

In 8-Player Smash, the angels won't show up and the background does not enter the world of Purgatorio.

Ω Form

The Ω form is mostly identical to the normal form of the stage, but the extra debris platforms will no longer appear, and, as a result, the camera will no longer zoom and shift. The clock face is no longer slightly recessed from the surface of the tower, flattening it out. The angels still appear, including Fortitudo and its roar.

Origin

The Clock Tower in Bayonetta 2.

The Umbra Clock Tower is a reference to the opening of Bayonetta, where Bayonetta and Jeanne fight angels on top of a falling clock tower face during the Witch Hunts. The stage also appears in Bayonetta 2 when Bayonetta is sent back in time. Forced to re-experience the Witch Hunts all over again, while fighting by the side of her mother Rosa, Bayonetta and Rosa witness the clock tower's destruction first-hand, due to two giant fireball attacks by the angel Fortitudo. The resulting explosion causes Bayonetta and Rosa to fall off a cliff together—a different side to the one Bayonetta's past self and Jeanne fell off.

As it begins crumbling, Rosa calls the tower the "Symbol of the Umbran Way" and begins mourning its destruction, showing that the tower itself had significant meaning to the Umbran culture, and their way of life.

In the Bayonetta series, there are three different dimensions called the Trinity of Reality: the Human World, Paradiso, and Inferno. Purgatorio, an alternate reality to the Human World which Angels and Demons can use to influence the Human World without having to directly enter it, exists between them.

Demonstration

<youtube>X81ql1cgpVw</youtube>

Gallery

Trivia

  • The face of the clock matches the respective system's internal clock (Wii U or Nintendo 3DS). One can even observe the clock hands moving. If the game is paused, the clock stops counting. When the game is un-paused, the clock instead skips ahead and resumes counting from the time at which the game was un-paused.
  • The Wii U version of the stage uses 3D models for the background angels, while the Nintendo 3DS version of this stage, due to hardware limitations, uses sprites.

External links