Yoshi (SSBB): Difference between revisions

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*{{buff|Introduction of a great pivot grab significantly improved Yoshi's grabbing game, and help boost his defensive game. Yoshi's pivot grab has the least amount of startup out of his grabs (frame 10) and more significantly; end lag (frame 36).}}
*{{buff|Introduction of a great pivot grab significantly improved Yoshi's grabbing game, and help boost his defensive game. Yoshi's pivot grab has the least amount of startup out of his grabs (frame 10) and more significantly; end lag (frame 36).}}
*{{change|[[Forward throw|Forward]] and [[Back throw|back]]throws deal 1% more damage (6% → 7%). This improves their KO potential but hinders their chaingrabbing potential although this is compensated with the fact that moves which do not put opponents into [[tumble]] can no longer be [[DI]]ed.}}
*{{change|[[Forward throw|Forward]] and [[Back throw|back]]throws deal 1% more damage (6% → 7%). This improves their KO potential but hinders their chaingrabbing potential although this is compensated with the fact that moves which do not put opponents into [[tumble]] can no longer be [[DI]]ed.}}
*{{change|Down throw has reduced knockback (120 (base), 25 (scaling) → 100/25) making it a better combo move however, the introduction of [[hitstun canceling]] limits its combo potential.}}
*{{change|Down throw has reduced knockback (120 (base), 20 (scaling) → 100/25) making it a better combo move however, the introduction of [[hitstun canceling]] limits its combo potential.}}


===Special moves===
===Special moves===
6,521

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