Wario Waft: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 1: Line 1:
[[Image:wariowaft.jpg|right|thumb|Wario unleashing a fully charged Wario Waft.]]
[[Image:wariowaft.jpg|right|thumb|Wario unleashing a fully charged Wario Waft.]]
The '''Wario Waft''' is [[Wario (SSBB)|Wario]]'s [[Down Special Move]], which makes use of his flatulence to attack opponents. It becomes more powerful as time passes, ranging from a tiny "poot" to a massive explosion (which has high knockback and damage). As half charged it's his fastest and strongest KO move, activating in only 3 frames when half charged, incredibly fast for a very powerful move. It was first revealed in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s first trailer, where the move created a large explosion, complete with a mushroom cloud completely different to the current one, making believe the people that this move was going to be his [[Final Smash]]. It seems that the move cannot have such power in the actual game. When the attack is fully charged, Wario will flash orange. This takes almost 2 full minutes(about 1 minute and 49 seconds). Unlike most other chargeable attacks, Wario Waft's charges last across lives; If Wario is KO'd with when Wario Waft is half-charged, the attack will still be half-charged when he respawns.  
The '''Wario Waft''' is [[Wario (SSBB)|Wario]]'s [[Down Special Move]], which makes use of his flatulence to attack opponents. It becomes more powerful as time passes, ranging from a tiny "poot" to a massive explosion (which has high knockback and damage). As half charged it's his fastest and strongest KO move, activating in only 3 frames when half charged, incredibly fast for a very powerful move. It was first revealed in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s first trailer, where the move created a large explosion, complete with a mushroom cloud completely different to the current one, making believe the people that this move was going to be his [[Final Smash]]. It seems that the move cannot have such power in the actual game. When the attack is fully charged, Wario will flash orange. This takes almost 2 full minutes(about 1 minute and 49 seconds). Unlike most other chargeable attacks, Wario Waft's charges last across lives; if Wario is KO'd with when Wario Waft is half-charged, the attack will still be half-charged when he respawns.  


A fully charged Wario Waft from normal Wario does 42% of damage. He also flies into the air a distance that is nearly unrivaled by any other recovery move. However, it's possible to [[self-destruct]] if Wario flies off the top of the [[Blast Line]] from performing this move fully charged. While he's [[Wario-Man]], the Wario Waft can do 50% of damage if fully charged, and even if it isn't charged up, it has unimaginable power, and is a [[One-Hit KO]]. If Wario turns into Wario-Man and eats a [[Super Mushroom]] during a Giant [[Special Brawl]], a fully charged Wario Waft is capable of dealing 140% damage. If the waft is fully charged it is capable to headbutt players while rising. It does less damage if hit while he is rising, but amazing vertical knockback. It can be set up an up-throw, and also has some use in edgeguarding. A good follow up technique, because of the fact that by the end of the waft your enemy should be above you, is to use wario's uair to KO the opponent. Fully charged Wario Waft also has [[Super Armor]].  
A fully charged Wario Waft from normal Wario does 42% of damage. He also flies into the air a distance that is nearly unrivaled by any other recovery move. However, it's possible to [[self-destruct]] if Wario flies off the top of the [[Blast Line]] from performing this move fully charged. While he's [[Wario-Man]], the Wario Waft can do 50% of damage if fully charged, and even if it isn't charged up, it has unimaginable power, and is a [[One-Hit KO]]. If Wario turns into Wario-Man and eats a [[Super Mushroom]] during a Giant [[Special Brawl]], a fully charged Wario Waft is capable of dealing 140% damage. If the waft is fully charged it is capable to headbutt players while rising. It does less damage if hit while he is rising, but amazing vertical knockback. It can be set up by an up-throw, and also has some use in edgeguarding. A good follow up technique, because of the fact that by the end of the waft your enemy should be above you, is to use ario's uair to KO the opponent. Fully charged Wario Waft also has [[Super Armor]].  




Anonymous user