Walk: Difference between revisions

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(→‎Super Smash Bros. Ultimate walking speeds: Sephiroth https://twitter.com/Meshima_/status/1339719176877817857)
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[[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]]
[[File:MarioWalkSSBU.gif|thumb|Mario walking in ''Ultimate''.]]


'''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In smash games that can be played without tap jump it's possible to walk by tilting the control stick diagonally up in the direction you want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Hitting the attack button while walking will result in a [[forward tilt]]. Because of this, it can be considered an advantage to have a fast walking speed. This is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]].
'''Walking''' is a form of ground-based movement slower than [[dashing]]. It is performed by slowly tilting forward on the [[control stick]] or [[d-pad]] while on the ground. In smash games that can be played without tap jump it's possible to walk by tilting the control stick diagonally up in the direction you want to walk to. While it is slower than dashing (though by exactly how much is dependent on the character), characters retain the use of their [[tilt]]s and [[smash attack]]s while walking, giving it technical use. Characters have three different walking speeds depending on how far the [[control stick]] is tilted, with the slowest of these animations often being a sort of tip-toeing. In ''Brawl'', however, if a character is controlled with a [[Wii Remote]], they will always walk at their max speed. Pressing the attack button while walking will result in a [[forward tilt]]. This fact makes a fast walking speed considered an advantage, which is especially true for characters like [[Squirtle]], [[Marth]], and [[Donkey Kong]].


==''[[Super Smash Bros.]]'' walking speeds==
==''[[Super Smash Bros.]]'' walking speeds==
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