Virtual Console: Difference between revisions

The prompt for the 2 GB games was separate and didn’t have any option to actually go to the 3DS eShop of course
Tag: Mobile edit
(The prompt for the 2 GB games was separate and didn’t have any option to actually go to the 3DS eShop of course)
Tag: Mobile edit
Line 43: Line 43:
A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Virtual Console engine. In addition, all Masterpieces are timed, and when the timer runs out, the player is told about how the full version could be purchased for the Virtual Console, though the prompt to take players directly to the Wii Shop is no longer functional.
A majority of the [[Masterpieces]] featured in ''Brawl'' and {{forwiiu}} work via the Virtual Console engine. In addition, all Masterpieces are timed, and when the timer runs out, the player is told about how the full version could be purchased for the Virtual Console, though the prompt to take players directly to the Wii Shop is no longer functional.


Unusually, ''Smash 4'' features Masterpieces of Game Boy titles, which were not supported by the Wii U's Virtual Console. As a result, players are told about how they could download the two Game Boy titles, ''Kirby's Dream Land'' and ''Dr. Mario'', on the Nintendo 3DS's Virtual Console. Just like with ''Brawl'', the prompt to take players directly to the 3DS and Wii U eShop depending on the game is no longer functional.
Unusually, ''Smash 4'' features Masterpieces of Game Boy titles, which were not supported by the Wii U's Virtual Console. As a result, players are told about how they could download the two Game Boy titles, ''Kirby's Dream Land'' and ''Dr. Mario'', on the Nintendo 3DS's Virtual Console. Just like with ''Brawl'', the prompt to take players directly to the Wii U eShop for NES and SNES titles is no longer functional.


===Re-release of ''[[Super Smash Bros.]]''===
===Re-release of ''[[Super Smash Bros.]]''===
398

edits