Davidvkimball

Joined June 19, 2013
Edited my profile to add more up-to-date information, including the Melee content I create.
m (Text replacement - "\[\[(:)?Image:" to "[[$1File:")
(Edited my profile to add more up-to-date information, including the Melee content I create.)
Line 1: Line 1:
{|class="messagebox cleanup plainlinks" style="background:#e7f5f3; border:2px solid #3faf9f; width:60%;"
{|class="messagebox cleanup plainlinks" style="background:#e7f5f3; border:2px solid #3faf9f; width:60%;"
|[[File:Incomplete.png|50px|Stub]]
|[[File:Incomplete.png|50px|Stub]]
|'''This article is incomplete, only because documenting the entirely of any individual's Smash history and experience would be ludicrous.'''
|'''This article is incomplete because I don't feel like updating it.'''
|}
|}


Line 44: Line 44:
Hi! I founded [[Gameplay_modification#Legacy_TE|Smash Bros. Legacy]] and have been playing [[Super Smash Bros.]] since it launched in 1999.  
Hi! I founded [[Gameplay_modification#Legacy_TE|Smash Bros. Legacy]] and have been playing [[Super Smash Bros.]] since it launched in 1999.  


I'm most well known for my leadership and initiation of [[Gameplay_modification#Super_Smash_Bros._Brawl|Brawl modifications]] for [[Project M]] including [[Gameplay_modification#Legacy_TE|Legacy TE]] and the Cosmetic Standardization Project. I have since retired from Brawl modding, and the Legacy projects are no longer in development.
I'm most recently known for my work in the [[Super Smash Bros. Melee|Melee]] scene, including a documentary called ''Elevated: The Development Story of Super Smash Bros. Melee'', a collection of high-resolution assets called Melee HD Asset Library, and a website for new Melee players, blippi.gg.
 
I was previously known for my leadership and initiation of [[Gameplay_modification#Super_Smash_Bros._Brawl|Brawl modifications]] for [[Project M]] including [[Gameplay_modification#Legacy_TE|Legacy TE]] and the Cosmetic Standardization Project. I have since retired from Brawl modding, and the Legacy projects are no longer in development.


==Wiki Skill==
==Wiki Skill==
Line 84: Line 86:
|a5c2=#ffdf7f
|a5c2=#ffdf7f
}}
}}
== Content Creation ==
''Elevated: The Development Story of Super Smash Bros. Melee'' is a documentary I created about Melee's development, taking bits and pieces from interviews, columns, and online articles and stitching them together in as coherent of an account as I could. I also documented anything I could related to unused content and some of the earliest tournaments for the game. The video was created, researched, edited, voiced, and produced by me.
Some of the accolades its received have included praise from Smash player and Twitch streamer [[Smasher:Ludwig|Ludwig]], <ref> "Ludwig watches Elevated documentary." https://clips.twitch.tv/MiniatureTenuousSwallowMrDestructoid-ycJrkmfMiqbidoQu</ref> TO and founder of VGBootCamp [[Smasher:GimR|GimR]], <ref> "GimR watches Elevated documentary." https://twitter.com/VGBC_GimR/status/1388946120198479872</ref> and Melee documentary creator [[Smasher:Samox|Samox]] who stated he considered ''Elevated'' as the unofficial prequel to his [[The_Smash_Brothers|The Smash Brothers]] documentary. <ref> "Samox considers the Elevated documentary to be the unofficial prequel to The Smash Brothers." https://twitter.com/_samox_/status/1388933287448621061</ref>
The entire documentary can be viewed on YouTube here:
{{#widget:YouTube|id=-3HiXYdFz38}}
My ''"What if...?"'' series of videos takes a look at what Melee might may have looked like under alternative conditions. For example, "what if James Bond was in Melee?" They are concept trailers often created from modifications of Brawl or Melee itself, crafted to showcase what Melee may look like on another timeline.
For example, here's a video on [[Slippy]], which is partially a silly reference to [[Smasher:MagicScrumpy|MagicScrumpy]]'s "Ultimate Spacie" video, and is a collaboration with B&D Games:
{{#widget:YouTube|id=1SieMZ-KLJY}}


== Smasher history ==
== Smasher history ==
Line 98: Line 115:
One fateful day, my brother and I sold our NES and games to purchase a [[Nintendo 64]]. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often.
One fateful day, my brother and I sold our NES and games to purchase a [[Nintendo 64]]. Super Smash Bros. was the fourth game we purchased. It became a favorite and was played often.


Years later, I purchased [[Super Smash Bros. Melee]] right along with a [[Nintendo GameCube]]. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by [[Super Smash Bros. Brawl|Brawl]].
Years later, I purchased Super Smash Bros. Melee right along with a [[Nintendo GameCube]]. Melee quickly became my most loved video game ever, rivaled only later on (for a brief time) by [[Super Smash Bros. Brawl|Brawl]].


The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the [[Smash Bros. DOJO!!]] website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release.
The hype for Super Smash Bros. Brawl was almost too much for me. At E3 2006, I could barely contain my excitement. Checking the [[Smash Bros. DOJO!!]] website was part my daily routine for a long time until March 9th, 2008 when I was able to purchase the game during the midnight release.
Line 144: Line 161:
==Smash Bros. Legacy==
==Smash Bros. Legacy==
[[File:Smash Bros Legacy Logo.png|thumb|400px|Smash Bros. Legacy logo.]]
[[File:Smash Bros Legacy Logo.png|thumb|400px|Smash Bros. Legacy logo.]]
I'm founder of [[User:Davidvkimball/Smash Bros. Legacy|Smash Bros. Legacy]], which used to be a group of content creators and modders who focus on Super Smash Bros. Smash Bros. Legacy was most known for its Project M mods, Super Smash Bros. Legacy XP and Super Smash Bros. Legacy TE, which offer new content in addition to the 3.6 version of Project M. We also posted tutorial videos around the competitive scene and created artwork pertaining to Smash as well.  
I'm founder of [[Gameplay_modification#Legacy_TE|Smash Bros. Legacy]], which used to be a group of content creators and modders who focus on Super Smash Bros. Smash Bros. Legacy was most known for its Project M mods, Super Smash Bros. Legacy XP and Super Smash Bros. Legacy TE, which offer new content in addition to the 3.6 version of Project M. We also posted tutorial videos around the competitive scene and created artwork pertaining to Smash as well.  


Here are a few trailers I've created around those projects.
Here are a few trailers I've created around those projects.
Line 156: Line 173:
Below is a gallery of GIF images I've created for SmashWiki articles that needed content.
Below is a gallery of GIF images I've created for SmashWiki articles that needed content.


My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into PhotoShop and create a small GIF image out of it to be used on this site. Hope you enjoy!
My general procedure is to use a capture card, get video of a particular action in a Super Smash Bros game for a particular article, import the video content into Adobe Photoshop and create a small GIF image out of it to be used on this site. Hope you enjoy!


See all of my [[Special:Contributions/Davidvkimball|contributions here]].
See all of my [[Special:Contributions/Davidvkimball|contributions here]].
Line 180: Line 197:
Gaming services:
Gaming services:
{|class="wikitable"
{|class="wikitable"
|Slippi||[https://slippi.gg/user/d-0 D#0]
|-
|Xbox Live||[https://live.xbox.com/en-US/Profile?gamertag=davidvkimball davidvkimball]
|Xbox Live||[https://live.xbox.com/en-US/Profile?gamertag=davidvkimball davidvkimball]
|-
|-
177

edits