Town and City: Difference between revisions

8,208 bytes added ,  2 months ago
Meant to note this. Another fun fact is the values for T&C is offset by 1 compared to Smashville since the latter used 0xFA for empty and 0x00 for Sable, but the former uses 0x00 for empty, shifting Sable to 0x01 and everyone else further along
(Meant to note this. Another fun fact is the values for T&C is offset by 1 compared to Smashville since the latter used 0xFA for empty and 0x00 for Sable, but the former uses 0x00 for empty, shifting Sable to 0x01 and everyone else further along)
 
(35 intermediate revisions by 24 users not shown)
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{{ArticleIcons|ssb4-u=y|ultimate=y}}
{{ArticleIcons|ssb4-u=y|ssbu=y}}
{{Infobox Stage
{{Infobox Stage
|location = ''{{s|nookipedia|Animal Crossing: City Folk}}''
|subtitle = ''{{iw|nookipedia|Animal Crossing: City Folk}}''
|name = Town and City
|name = Town and City
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Town and City.png|300px|Ultimate (Town)]]<br>[[File:SSBU-Town and City 2.jpg|300px|Ultimate (City)]]|title2=Wii U|tab2=[[File:Town and City 2.png|300px|Wii U (Town)]]<br>[[File:Town and City 1.png|300px|Wii U (City)]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Town and City.png|300px|Ultimate (Town)]]<br>[[File:SSBU-Town and City 2.jpg|300px|Ultimate (City)]]|title2=Wii U|content2=[[File:Town and City 2.png|300px|Wii U (Town)]]<br>[[File:Town and City 1.png|300px|Wii U (City)]]}}
|caption = Town and City across the series.<br>[[File:AnimalCrossingSymbol.svg|50px]]
|caption = [[File:AnimalCrossingSymbol.svg|50px|class=invert]]<br>Town and City across the series.
|universe = {{uv|Animal Crossing}}
|universe = {{uv|Animal Crossing}}
|games = ''[[SSB4]]'' ([[Super Smash Bros. for Wii U|Wii U]])<br>''[[Ultimate]]''
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]''
|hometo = '''SSB4:'''<br>{{SSB4|Villager}}<br>'''Ultimate:'''<br>{{SSBU|Villager}}<br>{{SSBU|Isabelle}}
|availability = [[Starter stage|Starter]]
|availability = [[Starter stage|Starter]]
|cratetype = Presents
|cratetype = Presents
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|ultimatedoubles= Starter/Counterpick
|ultimatedoubles= Starter/Counterpick
|interwiki = nookipedia
|interwiki = nookipedia
|interwiki2 = nookipedia
|interwikiname = Nookipedia
|interwikiname = Nookipedia
|interwikipage = Town
|interwikipage = Town
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}}
}}
{{cquote|''A stage based on ''Animal Crossing: City Folk''. The platforms go back and forth between the town and... errmm...the city. Depending on the actual time, the stage switches between day and night. The visitors are also different each time.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
{{cquote|''A stage based on ''Animal Crossing: City Folk''. The platforms go back and forth between the town and... errmm...the city. Depending on the actual time, the stage switches between day and night. The visitors are also different each time.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}}
'''Town and City''' ({{ja|村と街|Mura to Machi}}, ''Village and City'') is a stage in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. True to its name, the stage's setting alternates between the town and city from ''{{s|nookipedia|Animal Crossing: City Folk}}''. Isabelle is fought here for her unlocking battle in ''Ultimate''.
'''Town and City''' ({{ja|村と街|Mura to Machi}}, ''Village and City'') is a stage in {{forwiiu}} and ''[[Super Smash Bros. Ultimate]]''. True to its name, the stage's setting alternates between the town and city from ''{{iw|nookipedia|Animal Crossing: City Folk}}''. Isabelle is fought here for her unlocking battle in ''Ultimate''.


==Stage overview==
==Stage overview==
The stage is similar in layout to [[Smashville]], the previous ''Animal Crossing'' stage. There is a single main platform which has different smaller platforms above it depending on its location. The main platform will travel between town and city background areas. In the town section, three small platforms appear above the main one, appearing over the left, middle, and right of the stage; in the city section, there are only two, appearing over the left and right sides. These platforms all move slightly and fly away when the stage transitions. The stage stays at each background area for about 30 seconds before taking about 15 seconds to transition to the other.
The stage is similar in layout to [[Smashville]], the previous ''Animal Crossing'' stage. There is a single main platform that has different smaller platforms above it depending on its location. The main platform will travel between town and city background areas. In the town section, three small platforms appear above the main one, appearing over the left, middle, and right of the stage; in the city section, there are only two, appearing over the left and right sides. These platforms all move slightly and fly away when the stage transitions. The stage stays at each background area for about 30 seconds before taking about 15 seconds to transition to the other.


Like Smashville, the stage's appearance [[time change|changes]] for the daytime, dusk, nighttime, and dawn. This is determined by the console's internal clock. [[K.K. Slider]] performs music on Saturday nights from 8:00 PM to 12:00 AM. He only appears in the background for the town section of the stage, but the music still continues when the platform is in the city. As with Smashville, background characters pick "favorite" fighters at random and act accordingly depending on their performance in the match. Sometimes, The Roost will appear just behind the main platform, with the background characters receiving coffee from Brewster.
Like Smashville, the stage's appearance [[time change|changes]] for the daytime, dusk, nighttime, and dawn. This is determined by the console's internal clock. [[K.K. Slider]] performs music on Saturday nights from 8:00 PM to 12:00 AM. He only appears in the background for the town section of the stage, but the music still continues when the platform is in the city. As with Smashville, background characters pick "favorite" fighters at random and act accordingly depending on their performance in the match. Sometimes, The Roost will appear just behind the main platform, with the background characters receiving coffee from Brewster.


===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
In ''Super Smash Bros. for Wii U'', the [[Ω form]] has the main platform of the normal form increased in length slightly to match [[Final_Destination_(SSB4)|Final Destination]], and the smaller moving platforms, balloons, and background characters are gone. The stage still transitions between the town and city areas.
In ''Super Smash Bros. for Wii U'', the [[Ω form]] has the main platform of the normal form increased in length slightly to match {{SSB4|Final Destination}}. The smaller moving platforms, balloons, and background characters are absent, but the stage still transitions between the town and city areas.


In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the ones in the normal form.
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4''{{'}}s Ω form; however, the main platform is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are based on the ones in the normal form.
<gallery widths="200px">
<gallery widths="200px">
File:SSB4UTown&CityOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''.
SSB4UTown&CityOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''.
SSBU-Town and CityOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-Town and CityOmega.png|Ω form in ''Super Smash Bros. Ultimate''.
SSBU-Town and CityBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
SSBU-Town and CityBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
Line 42: Line 40:


===Hazards Off===
===Hazards Off===
With hazards off in ''Ultimate'', the three soft platforms in the Town phase and the two soft platforms in the City phase still appear, but they do not move back and forth, only moving offscreen when the main platform moves between locations.
With hazards off in ''Ultimate'', balloons no longer appear, and the middle soft platform of the Town form and two soft platforms of the City form only move when they go offscreen, no longer staying in motion constantly during the match.


==Background Characters==
==Background characters==
Like Smashville, Town and City features numerous background characters. Some characters only appear at in a certain part of the stage, or at certain times of day.
Like Smashville, Town and City features numerous background characters. Some characters only appear at in a certain part of the stage, or at certain times of day.


===Both===
;Both
 
<div style="-moz-column-width:20em; -webkit-column-width:20em; column-width:20em;">
*{{s|nookipedia|Blathers}}
*{{iw|nookipedia|Blathers}}
*{{s|nookipedia|Celeste}}
*{{iw|nookipedia|Celeste}}
*{{s|nookipedia|Gulliver}}
*{{iw|nookipedia|Gulliver}}
*{{s|nookipedia|Mabel}}
*{{iw|nookipedia|Mabel}}
*{{s|nookipedia|Kaitlyn}}
*{{iw|nookipedia|Kaitlin}}
*{{s|nookipedia|Katie}}
*{{iw|nookipedia|Katie}}
*{{s|nookipedia|Lyle}}
*{{iw|nookipedia|Lyle}}
*[[Mr. Resetti]]
*[[Mr. Resetti]]
*{{s|nookipedia|Phyllis}}
*{{iw|nookipedia|Pascal}}
*{{s|nookipedia|Rover}}
*{{iw|nookipedia|Phyllis}}
*{{s|nookipedia|Saharah}}
*{{iw|nookipedia|Rover}}
*{{s|nookipedia|Sable}}
*{{iw|nookipedia|Saharah}}
*{{iw|nookipedia|Sable}}
</div>


===Town===
;Town only
 
<div style="-moz-column-width:20em; -webkit-column-width:20em; column-width:20em;">
*{{s|nookipedia|Booker}}
*{{iw|nookipedia|Booker}}
*{{s|nookipedia|Blanca}}
*{{iw|nookipedia|Blanca}}
*{{s|nookipedia|Brewster}}
*{{iw|nookipedia|Brewster}}
*{{s|nookipedia|Chip}}
*{{iw|nookipedia|Chip}}
*{{s|nookipedia|Copper}}
*{{iw|nookipedia|Copper}}
*{{s|nookipedia|Joan}}
*{{iw|nookipedia|Joan}}
*[[K.K. Slider]]
*[[K.K. Slider]]
*{{s|nookipedia|Nat}}
*{{iw|nookipedia|Nat}}
*{{s|nookipedia|Pelly}}
*{{iw|nookipedia|Pelly}}
*{{s|nookipedia|Pete}}
*{{iw|nookipedia|Pete}}
*{{s|nookipedia|Serena}}
*{{iw|nookipedia|Serena}}
*[[Timmy & Tommy]]
*[[Timmy & Tommy]]
*[[Tom Nook]]
*[[Tom Nook]]
*{{s|nookipedia|Tortimer}}
*{{iw|nookipedia|Tortimer}}
*{{s|nookipedia|Wendell}}
*{{iw|nookipedia|Wendell}}
*{{s|nookipedia|Wisp}}
*{{iw|nookipedia|Wisp}}
</div>


===City===
;City only
<div style="-moz-column-width:20em; -webkit-column-width:20em; column-width:20em;">
*{{iw|nookipedia|Crazy Redd}}
*{{iw|nookipedia|Don Resetti}}
*{{iw|nookipedia|Dr. Shrunk}}
*{{iw|nookipedia|Frillard}}
*{{iw|nookipedia|Gracie}}
*{{iw|nookipedia|Harriet}}
*{{iw|nookipedia|Katrina}}
*{{iw|nookipedia|Kicks}}
*{{iw|nookipedia|Labelle}}
*[[Lloid]]
*{{iw|nookipedia|Phineas}}
</div>
 
The characters that appear on the stage come in 50 configurations, with 25 for the town area and 25 for the city area. Each of the 25 configurations are split into groups of 5 for each of the 5 divisions of the day.
Notes for the following tables:
*Unless otherwise noted, a listed character appears in every ''Smash'' game
*A dash indicates no character
*Characters in position 3 and 4 will sit at The Roost if it appears
[[File:Town_and_City_positions_SSB4_Town.png|thumb|The positions characters will appear at given the position number (The Roost positions not included).]]
{|class="wikitable"
|+Town
! !!scope="row" colspan=8|Position
|-
!scope="col"|Time!!1!!2!!3!!4!!5!!6!!7!!8
|-
!scope="row" rowspan=5|Dawn (04:00-07:59)
|Gulliver||&mdash;||Nat||&mdash;||&mdash;||Tortimer||Pelly||Rover
|-
|&mdash;||Joan||Pete||&mdash;||Booker||Copper||Blathers||Chip
|-
|Sahara||&mdash;||&mdash;||Timmy/Tommy||Tom Nook (Nook's Cranny)||Celeste||Pete||&mdash;
|-
|Pascal||&mdash;||Joan||&mdash;||Phyllis||&mdash;||Sable||Mabel
|-
|Brooster||The Roost||&mdash;||Rover||&mdash;||Joan||Kaitlin||Katie
|-
!scope="row" rowspan=5|Day (08:00-15:59)
|&mdash;||Timmy/Tommy||Tom Nook (Nook 'n' Go)||&mdash;||Serena||Phyllis||&mdash;||Tortimer
|-
|Blathers||Celeste||&mdash;||Phyllis||&mdash;||Timmy/Tommy||Pascal||Chip
|-
|Nat||&mdash;||Pete||Tortimer||&mdash;||Tom Nook (Nookington's)||Kaitlin||Katie
|-
|Blanca||Sahara||&mdash;||Pelly||Copper||Booker||&mdash;||Tom Nook (Nookway)
|-
|Brooster||The Roost||Phyllis||&mdash;||Rover||Chip||Pelly||Wendell
|-
!scope="row" rowspan=5|Evening (16:00-18:59)
|Sable||Mable||&mdash;||&mdash;||Rover||Mr. Resetti||&mdash;||Tom Nook (Nookway)
|-
|Booker||&mdash;||Sahara||Tom Nook (Nookington's)||Timmy/Tommy||&mdash;||&mdash;||Copper
|-
|Tom Nook (Nook's Cranny)||&mdash;||&mdash;||Pelly||Tortimer||Sable||Nat||&mdash;
|-
|Blanca||&mdash;||&mdash;||Tortimer||&mdash;||Chip||Pete||Mable
|-
|Brooster||The Roost||&mdash;||Mr. Resetti||Nat||Timmy/Tommy||Booker||Copper
|-
!scope="row" rowspan=5|Dusk (19:00-22:59)
|Celeste||&mdash;||Blathers||&mdash;||&mdash;||Serena||&mdash;||Tortimer
|-
|Celeste||&mdash;||Booker||Tortimer||Pelly||&mdash;||Blanca||Copper
|-
|Blathers||&mdash;||Pelly||&mdash;||&mdash;||Rover||Tom Nook (Nook's Cranny)||Celeste
|-
|&mdash;||Wendell||&mdash;||Kaitlin||Katie||Tom Nook (Nookway)||&mdash;||Pete
|-
|Brooster||The Roost||&mdash;||Pelly||Sable||&mdash;||Mable||Pascal
|-
!scope="row" rowspan=5|Night (23:00-03:59)
|Pelly||&mdash;||Booker||&mdash;||&mdash;||Tortimer||Copper||Sable
|-
|Blathers||&mdash;||Wisp||&mdash;||Booker||Copper||&mdash;||Tom Nook (Nookington's)
|-
|Wisp||&mdash;||Mable||&mdash;||&mdash;||Blathers||Celeste||Pelly
|-
|Celeste||&mdash;||&mdash;||Pete||&mdash;||Wisp||Phyllis||&mdash;
|-
|Brooster||The Roost||Lyle||&mdash;||Blathers||&mdash;||Tom Nook (Nook 'n' Go)||Gulliver
|}


*{{s|nookipedia|Crazy Redd}}
[[File:Town_and_City_positions_SSB4_City.png|thumb|The positions characters will appear at given the position number.]]
*{{s|nookipedia|Don Resetti}}
{|class="wikitable"
*{{s|nookipedia|Dr. Shrunk}}
|+City
*{{s|nookipedia|Frillard}}
! !!scope="row" colspan=8|Position
*{{s|nookipedia|Gracie}}
|-
*{{s|nookipedia|Harriet}}
!scope="col"|Time!!1!!2!!3!!4!!5!!6!!7!!8
*{{s|nookipedia|Katrina}}
|-
*{{s|nookipedia|Kicks}}
!scope="row" rowspan=5|Dawn (04:00-07:59)
*{{s|nookipedia|Labelle}}
|Don Resetti||&mdash;||Frillard||Gracie||&mdash;||Wendell||&mdash;||Kicks
*[[Lloid]]
|-
*{{s|nookipedia|Pascal}}
|Katarina||Wendell||&mdash;||&mdash;||Gracie||Labelle||Redd||&mdash;
*{{s|nookipedia|Phineas}}
|-
|Labelle||&mdash;||&mdash;||Harriet||Lyle||&mdash;||Lloid||Redd
|-
|Kicks||&mdash;||Harriet||&mdash;||Frillard||&mdash;||Lyle||Mr. Resetti
|-
|Dr. Shrunk||Lloid||&mdash;||Phineas||&mdash;||Harriet||Kicks||&mdash;
|-
!scope="row" rowspan=5|Day (08:00-15:59)
|Redd||Dr. Shrunk||&mdash;||Frillard||Lyle||&mdash;||Mr. Resetti||Katarina
|-
|Harriet||Labelle||&mdash;||Dr. Shrunk||&mdash;||Redd||Lloid||Kicks
|-
|Don Resetti||&mdash;||Lyle||Gracie||Lloid||&mdash;||Labelle||Kicks
|-
|Mable||&mdash;||Sable||Lyle||Frillard||&mdash;||Kicks||Harriet
|-
|Gulliver||&mdash;||Frillard||Phineas||Gracie||&mdash;||Katarina||Don Resetti
|-
!scope="row" rowspan=5|Evening (16:00-18:59)
|Redd||Phyllis||&mdash;||Labelle||Gracie||&mdash;||Harriet||Katarina
|-
|Harriet||&mdash;||Lyle||Don Resetti||&mdash;||Gracie||Redd||&mdash;
|-
|&mdash;||&mdash;||Don Resetti||Labelle||Kaitlin||Katie||Dr. Shrunk||&mdash;
|-
|Phyllis||&mdash;||Labelle||Frillard||Harriet||&mdash;||Don Resetti||Katarina
|-
|Pascal||&mdash;||Dr. Shrunk||Phineas||Katie||Kaitlin||Kicks||&mdash;
|-
!scope="row" rowspan=5|Dusk (19:00-22:59)
|Gulliver||&mdash;||Dr. Shrunk||&mdash;||Don Resetti||Lloid||&mdash;||Gracie
|-
|Gracie||Labelle||&mdash;||Lyle||Frillard||&mdash;||Katarina||Sahara
|-
|Harriet||&mdash;||Lyle||&mdash;||Labelle||&mdash;||Redd||Katarina
|-
|&mdash;||Harriet||Kicks||&mdash;||Redd||&mdash;||Mr. Resetti||Don Resetti
|-
|Gulliver||&mdash;||Phineas||Frillard||Lloid||Kicks||&mdash;||Mr. Resetti
|-
!scope="row" rowspan=5|Night (23:00-03:59)
|Rover||&mdash;||Kicks||&mdash;||Katarina||Redd||&mdash;||Sahara
|-
|&mdash;||Labelle||Gracie||&mdash;||Don Resetti||&mdash;||&mdash;||Katarina
|-
|Kicks||Mr. Resetti||&mdash;||Don Resetti||Rover||&mdash;||Labelle||Lloid
|-
|&mdash;||&mdash;||Don Resetti||Gracie||Lloid||&mdash;||Redd||&mdash;
|-
|Mr. Resetti||Dr. Shrunk||&mdash;||Phineas||Celeste||&mdash;||Katarina||&mdash;
|}


==Origin==
==Origin==
[[File:TownAndCityOrigin.jpg|thumbnail|The city in ''{{iw|nookipedia|Animal Crossing : City Folk}}''.]]
[[File:TownAndCityOrigin.jpg|thumb|The city in ''{{iw|nookipedia|Animal Crossing : City Folk}}''.]]
This stage originates from ''{{s|nookipedia|Animal Crossing: City Folk}}'' (''Animal Crossing: Let's Go to the City'' in the PAL region). The game's most prominent new feature was the ability for the player to take a bus to the city, which is home to various shops, services, and events.
This stage originates from ''{{iw|nookipedia|Animal Crossing: City Folk}}'' (''Animal Crossing: Let's Go to the City'' in the PAL region). The game's most prominent new feature was the ability for the player to take a bus to the city, which is home to various shops, services, and events.


Each ''[[nookipedia:Animal Crossing (series)|Animal Crossing]]'' game is mostly set in a small town. A typical town can be seen in the background of this stage and retains almost everything that is present in a town in the ''Animal Crossing'' series, such as {{s|nookipedia|tree}}s, {{s|nookipedia|rock}}s, {{s|nookipedia|flower}}s, a {{s|nookipedia|river}} with {{s|nookipedia|bridges}}, and a {{s|nookipedia|waterfall}} along with various buildings:
Each ''{{iw|nookipedia|Animal Crossing|series}}'' game is mostly set in a small town. A typical town can be seen in the background of this stage and retains almost everything that is present in a town in the ''Animal Crossing'' series, such as {{iw|nookipedia|tree}}s, {{iw|nookipedia|rock}}s, {{iw|nookipedia|flower}}s, a {{iw|nookipedia|river}} with {{iw|nookipedia|bridges}}, and a {{iw|nookipedia|waterfall}} along with various buildings:
{|border="1" class="wikitable"
{|class="wikitable"
|-valign="top"
|-
!g|'''Building'''
!Building
!g|Origin Game
!Origin Game
!g|Purpose
!Purpose
|-
|-
!{{s|nookipedia|Able Sisters}}
!{{iw|nookipedia|Able Sisters}}
| ''[[nookipedia:Animal Crossing (GCN)|Animal Crossing]]''
| ''{{iw|nookipedia|Animal Crossing|GCN}}''
| A clothing and tailoring shop, where the player can design their own clothing and umbrellas.
| A clothing and tailoring shop, where the player can design their own clothing and umbrellas.
|-
|-
!Animal Villager Houses
!Animal Villager Houses
| ''{{s|nookipedia|Animal Forest}}'' (design from ''City Folk'')
| ''{{iw|nookipedia|Animal Forest}}'' (design from ''City Folk'')
| The residences of the non-playable villager characters.
| The residences of the non-playable villager characters.
|-
|-
!{{s|nookipedia|Fountain}}
! {{iw|nookipedia|Fountain}}
| ''Animal Crossing: City Folk''
| ''Animal Crossing: City Folk''
| The fountain is constructed in front of the gate after the second town fund is completed, and houses the spirit of the goddess Serena.
| The fountain is constructed in front of the gate after the second town fund is completed, and houses the spirit of the goddess Serena.
|-
|-
!{{s|nookipedia|Museum}}
! {{iw|nookipedia|Museum}}
| ''Animal Crossing''
| ''Animal Crossing''
| An initially-empty museum, which can be filled by the player by donating bugs, fish, fossils, and works of art. It also includes an observatory, where constellations can be designed, and The Roost, a coffee shop.
| An initially-empty museum, which can be filled by the player by donating bugs, fish, fossils, and works of art. It also includes an observatory, where constellations can be designed, and The Roost, a coffee shop.
|-
|-
!{{s|nookipedia|Nook's Cranny}}
! {{iw|nookipedia|Nook's Cranny}}
| ''Animal Forest'' (design from ''{{s|nookipedia|Animal Crossing: Wild World}}'' and ''City Folk'')
| ''Animal Forest'' (design from ''{{iw|nookipedia|Animal Crossing: Wild World}}'' and ''City Folk'')
| The first incarnation of {{s|nookipedia|Tom Nook}}'s store, where purchases of a small variety of items can be made.
| The first incarnation of {{iw|nookipedia|Tom Nook}}'s store, where purchases of a small variety of items can be made.
|-
|-
!Player's {{s|nookipedia|House}}
! Player's {{iw|nookipedia|House}}
| ''Animal Forest'' (design from ''City Folk'')
| ''Animal Forest'' (design from ''City Folk'')
| The player's residence, which can be expanded and decorated with wallpaper, carpeting, and furniture.
| The player's residence, which can be expanded and decorated with wallpaper, carpeting, and furniture.
|-
|-
!{{s|nookipedia|Town Gate}}
! {{iw|nookipedia|Town Gate}}
| ''Animal Crossing: Wild World'' (design from ''City Folk'''s Castle style)
| ''Animal Crossing: Wild World'' (design from ''City Folk''{{'}}s Castle style)
| The town gate allows players to visit other towns and retrieve lost items.
| The town gate allows players to visit other towns and retrieve lost items.
|-
|-
!{{s|nookipedia|Town Hall}}
! {{iw|nookipedia|Town Hall}}
| ''{{s|nookipedia|Animal Crossing: Wild World}}''
| ''{{iw|nookipedia|Animal Crossing: Wild World}}''
| The main building for the town's civic duties; the player can pay their debt to Tom Nook, deposit and withdraw money, mail letters, dispose of unwanted items, etc.
| The main building for the town's civic duties; the player can pay their debt to Tom Nook, deposit and withdraw money, mail letters, dispose of unwanted items, etc.
|-
|}
|}


In the background, a bus station is by the Town Gate, and there a bus sign on the same platform as the arena itself. The overall design of the city in this stage is also retained, including various buildings:
In the background, a bus station is by the Town Gate, and there a bus sign on the same platform as the arena itself. The overall design of the city in this stage is also retained, including various buildings:


{|border="1" class="wikitable"
{|class="wikitable"
|-valign="top"
|-
!g|'''Building'''
!Building
!g|Purpose
!Purpose
|-
|-
!{{s|nookipedia|Auction House}}
! {{iw|nookipedia|Auction House}}
| An establishment where items can be displayed and bid on by the player and their friends via Wi-Fi.
| An establishment where items can be displayed and bid on by the player and their friends via Wi-Fi.
|-
|-
!{{s|nookipedia|GracieGrace}}
! {{iw|nookipedia|GracieGrace}}
| An upscale store where expensive furniture, clothes and accessories are sold.
| An upscale store where expensive furniture, clothes and accessories are sold.
|-
|-
!{{s|nookipedia|Happy Room Academy}}
! {{iw|nookipedia|Happy Room Academy}}
| The Happy Room Academy rates the design of the player's home and displays a model room at their headquarters.
| The Happy Room Academy rates the design of the player's home and displays a model room at their headquarters.
|-
|-
!{{s|nookipedia|The Marquee}}
! {{iw|nookipedia|The Marquee}}
| A theater where the player can learn emotions.
| A theater where the player can learn emotions.
|-
|-
! {{iw|nookipedia|Shampoodle}}
| A barber shop where the player can change their hairstyle and eye color.
|}
|}


==Tournament legality==
==Tournament legality==
Town and City is a universally legal stage, either as a starter or counterpick in ''Smash 4'' rulesets, due to its lack of hazards and the only gimmick of the stage being the platform cycling. Despite the stage's size, every blast line is actually slightly closer to the stage in comparison to ''Smash 4''{{'}}s other legal stages, and the first cycle of soft platforms includes a middle platform that shifts vertically, which makes it a good stage for characters with strong vertical finishers, such as {{SSB4|Ryu}} and {{SSB4|Meta Knight}}. The second cycle of soft platforms can also facilitate earlier KOs, since they can move closer to the side blast lines, and both transitions can be used as a last ditch effort for a [[Sacrificial KO]] if a grab is landed. The stage is still legal despite the fatal moving platforms.
Town and City is a universally legal stage, either as a starter or counterpick in ''Smash 4'' rulesets, due to its lack of hazards and the only gimmick of the stage being the platform cycling. Despite the stage's size, every blast line is actually slightly closer to the stage in comparison to ''Smash 4''{{'}}s other legal stages, and the first cycle of soft platforms includes a middle platform that shifts vertically, which makes it a good stage for characters with strong vertical finishers, such as {{SSB4|Ryu}} and {{SSB4|Meta Knight}}. The second cycle of soft platforms can also facilitate earlier KOs, since they can move closer to the side blast lines, and both transitions can be used as a last ditch effort for a [[sacrificial KO]] if a grab is landed. The stage is still legal despite the fatal moving platforms.
 
Town and City returns in ''Ultimate'' and is again a universally legal stage for the same reasons as ''Smash 4''. The ability to turn stage hazards off removes the dangers caused by the moving platforms, though some tournaments leave stage hazards on due to not finding the dangers too detrimental to competitive play.


==Trophy==
==Trophy==
[[File:TownAndCityTrophyWiiU.png|thumb|left|100px|Town and City trophy in ''for Wii U''.]]
{{Trophy
;Town and City
|name=Town and City
''Get a bird's-eye view of the town and city from Animal Crossing: City Folk as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple-perfect for a battle of skill!''
|image=TownAndCityTrophyWiiU.png
{{Trophy games|console1=Wii|game1=Animal Crossing: City Folk (11/2008)}}
|desc-ntsc=Get a bird's-eye view of the town and city from Animal Crossing: City Folk as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple—perfect for a battle of skill!
{{clear}}
|desc-pal=Get a bird's eye view of the town and city from Animal Crossing: Let's Go to the City as you fight on a platform overhead. Your Wii U console's clock dictates the time of day and which animals and places appear. Don't get too distracted by all that, though, because the platform itself is pretty simple. Perfect for a battle of skill!
|gamelist-ntsc={{Trophy games|console1=Wii|game1=Animal Crossing: City Folk|release1=11/2008}}
|gamelist-pal={{Trophy games|console1=Wii|game1=Animal Crossing: Let's Go to the City|release1=12/2008}}
|game=ssb4-wiiu
}}
{{clr}}


==Update history==
==Update history==
'''{{GameIcon|ssb4-u}} 1.0.2'''
'''{{GameIcon|ssb4-u}} 1.0.2'''
*Added 8-player mode version of the stage and its Ω form.
*{{change|The stage and its Ω form are now available for 8-player mode. For performance reasons, background characters do not appear while in this mode.}}


==Gallery==
==Gallery==
Line 198: Line 338:
SSBU-Town and City.png|The Town in ''Ultimate''.
SSBU-Town and City.png|The Town in ''Ultimate''.
SSBUWebsiteDoubutsuSeriesBG.jpg|Panorama of the town from ''Ultimate''.
SSBUWebsiteDoubutsuSeriesBG.jpg|Panorama of the town from ''Ultimate''.
SSBUWebsiteJigglypuff3.jpg|{{SSBU|Jigglypuff}} and a sleeping {{SSBU|Ganondorf}} on the stage in ''Ultimate''.
SSBUWebsiteJigglypuff3.jpg|{{SSBU|Jigglypuff}} [[Sing|singing]] to {{SSBU|Ganondorf}} and putting him to [[sleep]] on the stage in ''Ultimate''.
SSBUWebsiteMrGame&Watch1.jpg|{{SSBU|Mr. Game & Watch}} [[taunting]] on the stage in ''Ultimate''.
SSBUWebsiteMrGame&Watch1.jpg|{{SSBU|Mr. Game & Watch}} [[taunting]] on the stage in ''Ultimate''.
SSBUWebsitePeach1.jpg|{{SSBU|Peach}} above the stage in ''Ultimate''.
SSBUWebsitePeach1.jpg|{{SSBU|Peach}} above the stage in ''Ultimate''.
Line 205: Line 345:
SSBUWebsiteBanjo&Kazooie3.jpg|{{SSBU|Banjo & Kazooie}} popping {{SSBU|Villager}}'s balloons.
SSBUWebsiteBanjo&Kazooie3.jpg|{{SSBU|Banjo & Kazooie}} popping {{SSBU|Villager}}'s balloons.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|村と街|Mura to Machi}}
|jaM=Village and City
|en=Town and City
|fr_ca=Ville et village
|fr_caM=Town & Village
|fr_fr=Ville & centre-ville
|fr_frM=Town & Cityscape
|es_es=Sobrevolando el pueblo
|es_esM=Flying Over the Town
|es_la=El pueblo y la ciudad
|es_laM=The Town and the City
|de=Stadt und Großstadt
|deM=Town and City
|it=Campagna e città
|itM=Countryside and City
|nl=Dorp en Stad
|nlM=Village and City
|ru={{rollover|Городок и город|Gorodok i gorod|?}}
|ruM=Town and City
|ko={{rollover|마을과 타운|Ma-eulgwa Taun|?}}
|koM=Town and City
|zh_cn={{rollover|村庄与街道|Cūnzhuāng Yǔ Jiēdào|?}}
|zh_cnM=Village and Suburb
|zh_tw={{rollover|村莊與街道|Cūnzhuāng Yǔ Jiēdào|?}}
|zh_twM=Village and Suburb
|pt=Da Vila à Cidade
|ptM=From Town to City
}}


==Trivia==
==Trivia==
*Not counting the K.K. Slider songs, Town and City is the only stage in ''Super Smash Bros. for Wii U'' whose musical selection is composed entirely of new remixes.
*In addition to the time of day changing with the console's clock, which businesses are open in the city are also determined in this way. However, the opening hours in Town and City do not always line up with the opening hours in ''City Folk''. For example, GracieGrace and Shampoodle will be open until 11pm, but in ''City Folk'' they close at 9pm. The Auction House is accurately portrayed as being open all day.
*Celeste is the only villager who can appear in both the town and city areas during the same time of day. If a town configuration and city configuration are chosen that both have Celeste, she will be absent from the town area.
*Not counting the K.K. Slider songs, Town and City is the only stage in ''for Wii U'' whose musical selection is composed entirely of new remixes.
*If a [[Metal Box]] is broken on this stage, the metallic texture will always have the daytime reflection, even if the stage is played at night.
*If a [[Metal Box]] is broken on this stage, the metallic texture will always have the daytime reflection, even if the stage is played at night.
*{{SSBU|Villager}} is the only character to travel to Town and City in his/her Classic Mode route.
*Within the files, villagers that sit at The Roost use different values than when they are standing elsewhere (e.g. Rover is 0x16 when standing and 0x43 when sitting). The same is true for Celeste and Blathers with being awake or asleep (i.e. Celeste is 0x07 awake and 0x3C sleeping, Blathers is 0x08 awake and 0x3B sleeping). This is different from Smashville where a villager's values are the same in both scenarios (e.g. Rover is always 0x15, Celeste is always 0x06, etc.).
**This is also the only ''Animal Crossing'' stage that is not used in more than one Classic Mode route.
*In ''Ultimate'', Celeste's model is incorrect; what should be transparent parts of her eyebrows are left visible, leaving white spots at their tips. This is unique to Town and City, and does not occur on Smashville.
*In ''Ultimate'', Celeste's model is glitched; what should be transparent parts of her eyebrows are left visible, leaving white spots at their tips. This is unique to Town and City, and does not occur on [[Smashville]].
*In ''Ultimate'', the following [[Assist Trophies]] cannot appear on this stage: [[Kapp'n]] (due to being a stage element), [[Color TV-Game 15]], [[Dr. Kawashima]] and the [[Ghosts]].


{{SSB4Stages}}
{{SSB4Stages}}
{{SSBUStages}}
{{SSBUStages}}
{{Animal Crossing universe}}
{{Animal Crossing universe}}
[[Category:Past stages]]
[[Category:Past stages]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Stages (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[es:Sobrevolando el pueblo]]
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