Tekken (universe): Difference between revisions

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(→‎Trivia: Villain trivia honestly isn't interesting. The second trivia even more so because you can arguably make a case for Wario, who not only started off as an evil doppelgänger of Mario, but is even blatantly portrayed as a villain in The Subspace Emissary.)
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That same year, ''Tekken Pachislot'' released, which converted the ''Tekken'' universe into a {{iw|wikipedia|pachislot}} experience. This machine received several sequels, including ''Tekken Pachislot 2nd'' in 2013, ''Tekken Pachislot 3rd'' in 2014, ''Tekken CR'' in 2014, and ''Tekken Pachislot 4'' in 2019.
That same year, ''Tekken Pachislot'' released, which converted the ''Tekken'' universe into a {{iw|wikipedia|pachislot}} experience. This machine received several sequels, including ''Tekken Pachislot 2nd'' in 2013, ''Tekken Pachislot 3rd'' in 2014, ''Tekken CR'' in 2014, and ''Tekken Pachislot 4'' in 2019.


The next entry, ''{{iw|wikipedia|Tekken 6}}'', released on the System 257 arcade board in 2007. Most of the characters from ''Tekken 5'' returned, as well as several new characters. The game expanded on the functionality of walls and added the ability to break them, as well as introduce breakable floors, which served as combo extenders. This was done to preemptively remove most potential infinite combos that walls enabled in previous entries. This neccesitated bigger stages, which led to the innovation of portions of the stage next to or below the initial area sectioned off at the start of the match, only opening when the corresponding wall or floor was broken. The game also introced the Rage system, which increases a character's damage output when low on health. While not given as favorable a response or selling as well as the previous entry, the game is still seen as an excellent entry in the series. The game received a major update in 2008, titled ''Tekken 6: Bloodline Rebellion'', which introduced new characters, stages, items and customization option. This version of the game was ported to PlayStation 3, Xbox 360, and PlayStation Portable in 2009. The game is notable for being the first multi-platform entry on consoles. As of this game, future ''Tekken'' console launches use their updated arcade title versions.
The next entry, ''{{iw|wikipedia|Tekken 6}}'', released on the System 257 arcade board in 2007. Most of the characters from ''Tekken 5'' returned, as well as several new characters. The game expanded on the functionality of walls and added the ability to break them, as well as introduce breakable floors, which served as combo extenders. This was done to preemptively remove most potential infinite combos that walls enabled in previous entries. This necessitated bigger stages, which led to the innovation of portions of the stage next to or below the initial area sectioned off at the start of the match, only opening when the corresponding wall or floor was broken. The game also introduced the Rage system, which increases a character's damage output when low on health. While not given as favorable a response or selling as well as the previous entry, the game is still seen as an excellent entry in the series. The game received a major update in 2008, titled ''Tekken 6: Bloodline Rebellion'', which introduced new characters, stages, items and customization option. This version of the game was ported to PlayStation 3, Xbox 360, and PlayStation Portable in 2009. The game is notable for being the first multi-platform entry on consoles. As of this game, future ''Tekken'' console launches use their updated arcade title versions.


The ''Tekken'' franchise returned to cinema in 2009 with the release of ''{{iw|wikipedia|Tekken|2009 film}}''. A very loose adaptation of the franchise as a whole, the film was universally panned, even by the ''Tekken'' team, and flopped at the box office. However, it did receive a prequel in 2014 titled ''{{iw|wikipedia|Tekken 2: Kazuya's Revenge}}'', which was also critically panned.
The ''Tekken'' franchise returned to cinema in 2009 with the release of ''{{iw|wikipedia|Tekken|2009 film}}''. A very loose adaptation of the franchise as a whole, the film was universally panned, even by the ''Tekken'' team, and flopped at the box office. However, it did receive a prequel in 2014 titled ''{{iw|wikipedia|Tekken 2: Kazuya's Revenge}}'', which was also critically panned.


The franchise next released a slew of spin-off titles. The first was the 2010 Java mobile game ''Tekken Mobile'', later renamed to ''Tekken Resolute''. The game is the first proper 2D Tekken fighting game and is notable among mobile games at the time for offering local wireless multiplayer via Bluetooth. This was followed up by the 2011 PlayStation 3 title ''Tekken Hybrid'', which contains the feature film ''Tekken: Blood Vengeance'', an HD remaster of ''Tekken Tag Tournament'', and a demo called ''Tekken Tag Tournament 2: Prologue''—the demo was for the then-upcoming ''{{iw|wikipedia|Tekken Tag Tournament 2}}'', which released on the System 369 arcade board in 2011 and on PlayStation 3 and Xbox 360 later that year. A [[Wii U]] version was released after, based on the arcade update ''Tekken Tag Tournament 2: Unlimited'', and included exclusive content such as costumes based on [[Nintendo]] characters. Next was ''Tekken Bowl'', a free mobile app released in 2011 based on the side mode introduced in ''Tekken Tag Tournament''. Afterwards came ''Tekken 3D: Prime Edition'', a stripped down port of ''Tekken 6'' for [[Nintendo 3DS]] in 2012. While the game was praised for functioning very well for the system it was on, it was criticized for its overall lack of content. Next came ''{{iw|wikipedia|Street Fighter X Tekken}}'', a crossover game with the {{uv|Street Fighter}} universe. While the ''Tekken'' team had little involvement with this entry, 25 of their characters did appear in this game. Another game titled ''{{iw|wikipedia|Tekken X Street Fighter}}'' was in the early stages at the same time, but was indefinitely shelved after the lukewarm reception and disappointing sales of its sister title, with it still being on hold in 2021 <ref>https://www.twitlonger.com/show/n_1sro0br</ref>. Next was ''Tekken Revolution'', a modified version of ''Tekken Tag Tournament 2'' released on the PlayStation Store in 2013. The game received mixed reviews, with many agreeing that it was simply a watered down verison of an already existing game and was criticized for the prominent microtransactions creating a "pay-to-win" culture. The game was pulled from the European store in 2016 and support officially ended in 2017. Soon after was ''Tekken Card Tournament'', a digital trading card game similar to ''Tekken Card Challenge'', with turn-based mechanics. Finally, there was ''Tekken Arena'', a mobile MMORPG in 2013, where the player made their own avatar with special stats to defeat bosses and other players.
The franchise next released a slew of spin-off titles. The first was the 2010 Java mobile game ''Tekken Mobile'', later renamed to ''Tekken Resolute''. The game is the first proper 2D Tekken fighting game and is notable among mobile games at the time for offering local wireless multiplayer via Bluetooth. This was followed up by the 2011 PlayStation 3 title ''Tekken Hybrid'', which contains the feature film ''Tekken: Blood Vengeance'', an HD remaster of ''Tekken Tag Tournament'', and a demo called ''Tekken Tag Tournament 2: Prologue''—the demo was for the then-upcoming ''{{iw|wikipedia|Tekken Tag Tournament 2}}'', which released on the System 369 arcade board in 2011 and on PlayStation 3 and Xbox 360 later that year. A [[Wii U]] version was released after, based on the arcade update ''Tekken Tag Tournament 2: Unlimited'', and included exclusive content such as costumes based on [[Nintendo]] characters. Next was ''Tekken Bowl'', a free mobile app released in 2011 based on the side mode introduced in ''Tekken Tag Tournament''. Afterwards came ''Tekken 3D: Prime Edition'', a stripped down port of ''Tekken 6'' for [[Nintendo 3DS]] in 2012. While the game was praised for functioning very well for the system it was on, it was criticized for its overall lack of content. Next came ''{{iw|wikipedia|Street Fighter X Tekken}}'', a crossover game with the {{uv|Street Fighter}} universe. While the ''Tekken'' team had little involvement with this entry, 25 of their characters did appear in this game. Another game titled ''{{iw|wikipedia|Tekken X Street Fighter}}'' was in the early stages at the same time, but was indefinitely shelved after the lukewarm reception and disappointing sales of its sister title, with it still being on hold in 2021 <ref>https://www.twitlonger.com/show/n_1sro0br</ref>. Next was ''Tekken Revolution'', a modified version of ''Tekken Tag Tournament 2'' released on the PlayStation Store in 2013. The game received mixed reviews, with many agreeing that it was simply a watered down version of an already existing game and was criticized for the prominent microtransactions creating a "pay-to-win" culture. The game was pulled from the European store in 2016 and support officially ended in 2017. Soon after was ''Tekken Card Tournament'', a digital trading card game similar to ''Tekken Card Challenge'', with turn-based mechanics. Finally, there was ''Tekken Arena'', a mobile MMORPG in 2013, where the player made their own avatar with special stats to defeat bosses and other players.


The next mainline entry, ''{{iw|wikipedia|Tekken 7}}'', released on the System ES3 arcade board in 2015 and runs with {{iw|wikipedia|Unreal Engine 4}}. Most of the characters who last appeared in ''Tekken 6'' return, as well as several new characters. This game is notable for being the first mainline entry to introduce true guest characters—though ''Tekken 3'' had Gon, ''Tekken 7'' introduced Akuma from {{uv|Street Fighter}} as a significant part of the story, and characters from {{uv|Fatal Fury|The King of Fighters}}-related series (namely ''Fatal Fury'' shared universe series, and the titular ''KOF'' tournament series), {{uv|Final Fantasy}}, and even ''{{iw|wikipedia|The Walking Dead|franchise}}'' were later added in as DLC and additional contents for post-console release Arcade updates (the latter guest series is excluded from the arcade updates). There were also crossovers with Bandai Namco's other IPs such as {{uvm3|Taiko no Tatsujin}}, and {{uv|Pac-Man}} as it happened during the franchise's 40th anniversary. The game also introduced several new mechanics, including an expansion to the "Rage" family of systems like Rage Art and Rage Drive, which are special moves only accessible when low on health. The game received an update titled ''Tekken 7: Fated Retribution'' in 2016, which introduced new characters, stages and mechanics. This version provided the basis for the PlayStation 4, Xbox One and Microsoft Windows versions in 2017. In June of 2022, the game was confirmed to have surpassed 9 million copies sold, surpassing ''Tekken 3'' as the single best selling entry in the series.
The next mainline entry, ''{{iw|wikipedia|Tekken 7}}'', released on the System ES3 arcade board in 2015 and runs with {{iw|wikipedia|Unreal Engine 4}}. Most of the characters who last appeared in ''Tekken 6'' return, as well as several new characters. This game is notable for being the first mainline entry to introduce true guest characters—though ''Tekken 3'' had Gon, ''Tekken 7'' introduced Akuma from {{uv|Street Fighter}} as a significant part of the story, and characters from {{uv|Fatal Fury|The King of Fighters}}-related series (namely ''Fatal Fury'' shared universe series, and the titular ''KOF'' tournament series), {{uv|Final Fantasy}}, and even ''{{iw|wikipedia|The Walking Dead|franchise}}'' were later added in as DLC and additional contents for post-console release Arcade updates (the latter guest series is excluded from the arcade updates). There were also crossovers with Bandai Namco's other IPs such as {{uvm3|Taiko no Tatsujin}}, and {{uv|Pac-Man}} as it happened during the franchise's 40th anniversary. The game also introduced several new mechanics, including an expansion to the "Rage" family of systems like Rage Art and Rage Drive, which are special moves only accessible when low on health. The game received an update titled ''Tekken 7: Fated Retribution'' in 2016, which introduced new characters, stages and mechanics. This version provided the basis for the PlayStation 4, Xbox One and Microsoft Windows versions in 2017. In June of 2022, the game was confirmed to have surpassed 9 million copies sold, surpassing ''Tekken 3'' as the single best selling entry in the series.
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