6,712
edits
No edit summary |
(→Trivia) |
||
(36 intermediate revisions by 26 users not shown) | |||
Line 1: | Line 1: | ||
{{ArticleIcons| | {{ArticleIcons|series=y|unofficial=y}} | ||
[[File:SSBUWebsiteWario6.jpg|thumb|{{SSBU|Wario}} teetering in ''[[Super Smash Bros. Ultimate]]''.]] | |||
[[File: | |||
'''Teetering''' is an animation that is naturally activated by standing near a [[ledge]] in all | '''Teetering''' ('''ottotto''' in the game's files) is an animation that is naturally activated by standing near a [[ledge]] in all installments of ''Super Smash Bros.'' The character will automatically start teetering back and forth over the edge with a panicky expression. | ||
The effect can only | The effect can only happen when a player walks toward the edge slowly. Simply landing near the edge does not count, and moving too quickly will simply cause the character to run off the edge. While teetering, a character will not walk off the edge unless the [[control stick]] is tilted past a certain amount. Because of the animation's movement, it is possible for a teetering character to dodge an attack that would have hit them were they standing up. | ||
Characters will teeter regardless of whether the edge they are hanging over can be grabbed onto. Characters will stop teetering if they take any action (such as attacking). | Characters will teeter regardless of whether the edge they are hanging over can be grabbed onto. Characters will stop teetering if they take any action (such as attacking, [[crouch]]ing, or [[shield]]ing). | ||
{{ | The player can use the teetering animation to interrupt certain moves. This technique is called a [[teeter cancel]]. | ||
==Gallery== | |||
<gallery> | |||
File:Teetering Link SSB64.png|{{SSB|Link}} teetering in [[Hyrule Castle]] in ''[[Super Smash Bros.]]''. | |||
File:Mario Teeter SSBM.gif|{{SSBM|Mario}}'s teetering animation in ''[[Super Smash Bros. Melee]].'' | |||
File:Teetering Marth Melee.png|{{SSBM|Marth}} teetering in [[Yoshi's Story]] in ''Melee''. | |||
File:Lucario Teetering.png|{{SSBB|Lucario}} teetering in [[Spear Pillar]] in ''[[Super Smash Bros. Brawl]]''. | |||
File:Samus Teeter.jpg|{{SSB4|Samus}} teetering on the [[Spirit Train]] in {{for3ds}} | |||
File:SSB4-WiiU - Bayo Teeter.png|{{SSB4|Bayonetta}} teetering in [[Palutena's Temple]] in {{forwiiu}}. | |||
</gallery> | |||
==Trivia== | |||
*Certain characters will say "whoa" or something similar when teetering. Some characters have unique teetering lines, such as [[Captain Falcon]] (who says "Whoops"), [[Palutena]] (who exclaims "Ooh!"), and [[Ken Masters|Ken]] (who says "Uh oh!"). Some characters also say "{{ja|おっと!|otto!}}" (essentially "Oops!") if they have a Japanese voice, such as [[Kirby]], [[Ice Climbers]], [[Princess Zelda|Zelda]] (''Brawl'' onwards), and [[Cloud Strife|Cloud]]. | |||
*Many teetering animations are based on the fighter's original game; for example, [[Sonic]]'s teetering animation is a reference to how he teeters in classic ''Sonic'' games. | |||
*[[Bayonetta]] is the only character who faces away from the edge while teetering. | |||
*[[Steve]] is the only character without a teetering animation. Instead, he crouches at the ledge and looks down, mimicking the sneaking mechanic in ''Minecraft'' which prevents players from falling off blocks while crouching. | |||
[[Category:Game controls]] |
edits