Tech: Difference between revisions
→Types of Techs
(removing button instances...someone should do this for anything brawl-pertinent) |
|||
Line 17: | Line 17: | ||
A '''[[wall tech]]''' is a tech against a wall. The character immediately loses his [[knockback]] momentum and starts a neutral falling animation. This technique can be used while recovering to avoid dying from an edgeguard. Wallhugging with the third jump makes this a lot easier. | A '''[[wall tech]]''' is a tech against a wall. The character immediately loses his [[knockback]] momentum and starts a neutral falling animation. This technique can be used while recovering to avoid dying from an edgeguard. Wallhugging with the third jump makes this a lot easier. | ||
A '''wall tech jump''' is a wall tech performed by pressing Jump when teching. The character will jump. Though [[walljump|wall jumping]] is restricted to eight | A '''wall tech jump''' is a wall tech performed by pressing Jump when teching. The character will jump. Though [[walljump|wall jumping]] is restricted to 14 characters (eight in Melee), anybody can wall tech jump. | ||
A '''[[ceiling tech]]''' is a tech against a ceiling. As with the wall tech, the character loses his knockback momentum and starts a neutral falling animation. | A '''[[ceiling tech]]''' is a tech against a ceiling. As with the wall tech, the character loses his knockback momentum and starts a neutral falling animation. |