Target Smash!: Difference between revisions

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==Target Test (''[[Super Smash Bros. Melee]]'')==
==Target Test (''[[Super Smash Bros. Melee]]'')==
{{for|stage data for each target test stage|Debug menu (SSBM)/Stage data#Special Stage: Target Test}}
{{for|stage data for each target test stage|Debug menu (SSBM)/Stage data#Special Stage: Target Test}}
In ''Melee'' (like the original ''Super Smash Bros.'') every character has their own Target Test. Their target tests often require use of character-specific techniques, such as {{SSBM|Ness}} requiring to use his [[PK Thunder]]. Some characters' target tests reference locations in their own series (such as the {{SSBM|Ice Climbers}}' stage looking much like the levels in [[Ice Climber (game)|their game]] while {{SSBM|Donkey Kong}} and {{SSBM|Mario}}'s stages loosely resembling the setting of ''Donkey Kong''). Some stages even include images, symbols, or other characters from the character's game (such as the [[Triforce]] appearing in Zelda/Sheik's stage and the [[Condor]] at the top of the Ice Climbers' stage). Like with the original game, the level design can be based off of the character's genre, such as characters affiliated with royalty featuring Greek columns, futuristic characters featuring metallic structures, and Yoshi using light colored blocks with grass.
In ''Melee'' (like the original ''Super Smash Bros.'') every character has their own Target Test. Their target tests often require use of character-specific techniques, such as {{SSBM|Ness}} requiring to use his [[PK Thunder]]. Some characters' target tests reference locations in their own series (such as the {{SSBM|Ice Climbers}}' stage looking much like the levels in [[Ice Climber (game)|their game]] while {{SSBM|Donkey Kong}} and {{SSBM|Mario}}'s stages loosely resemble the construction girders of the original ''Donkey Kong''). Some stages even include images, symbols, or other characters from the character's game (such as the [[Triforce]] appearing in Zelda/Sheik's stage and the [[Condor]] at the top of the Ice Climbers' stage). Like with the original game, the level design can be based off of the character's genre, such as characters affiliated with royalty featuring Greek columns, futuristic characters featuring metallic structures, and Yoshi using light colored blocks with grass.


Some unique traits occur in each character's Target Test:
Some unique traits occur in each character's Target Test:
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