Talk:Zero-to-death combo: Difference between revisions

→‎Mewtwo: new section
(→‎True combos: new section)
(→‎Mewtwo: new section)
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Should we only have true zero-to-death combos that are unable to be evaded by [[DI]], [[SDI]] and [[tech]]ing as long as the player ''reacts'' to the opponents movements? -- [[User:Ethan7|<span style="color:#000f55;font-family:Cursive;font-style:italic">Ethan</span>]][[file:Ethan7sig.png|20px|link=User:Ethan7]]<small>''([[User talk:Ethan7|<span style="color:Blue">Discussion</span>]])''</small> 17:02, 19 February 2016 (EST)
Should we only have true zero-to-death combos that are unable to be evaded by [[DI]], [[SDI]] and [[tech]]ing as long as the player ''reacts'' to the opponents movements? -- [[User:Ethan7|<span style="color:#000f55;font-family:Cursive;font-style:italic">Ethan</span>]][[file:Ethan7sig.png|20px|link=User:Ethan7]]<small>''([[User talk:Ethan7|<span style="color:Blue">Discussion</span>]])''</small> 17:02, 19 February 2016 (EST)
== Mewtwo ==
Has an infinite https://www.youtube.com/watch?v=JG5U1RKGPww  [[File:PoultrysigSSB4.png|20x50px]][[User:Poultry|<font color="red">'''Poultry'''</font>]][[File:PoultrysigSSBM.png|20x50px]]''([[User talk:Poultry#top|<font color="blue">talk</font>]])'' the Team Liquid  20:06, 14 April 2016 (EDT)