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:Tether recoveries are bad in Brawl because you can edgehog them. The new down B isn't as good as the Captain Jack recovery (transforming into Zelda for a higher double jump and to up B) but I think it's better than a tether.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 14:11, 21 July 2014 (EDT) | :Tether recoveries are bad in Brawl because you can edgehog them. The new down B isn't as good as the Captain Jack recovery (transforming into Zelda for a higher double jump and to up B) but I think it's better than a tether.--<span style="background-color:#6d84e1;border:3px solid silver">[[User:1337 B33FC4K3|<span style="color:silver">'''Brian'''</span>]]<sup>[[User talk:1337 B33FC4K3|<span style="color:black">Don't try me!</span>]]</sup>[[File:Falco.gif|link=|27px]]</span> 14:11, 21 July 2014 (EDT) | ||
::But, that's the point, Sheik's current recovery options are worse than her old ones, so shouldn't it be listed as a nerf on the page? Also due to the new edge mechanics a tether would help her recovery. [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]) 14:56, 21 July 2014 (EDT) | ::But, that's the point, Sheik's current recovery options are worse than her old ones, so shouldn't it be listed as a nerf on the page? Also due to the new edge mechanics a tether would help her recovery. [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]) 14:56, 21 July 2014 (EDT) | ||
::Also, it seems I completely forgot to mention the recovery nerf I was initially complaining about was the removal of Zelda's Teleport. I'm just thought I typed that part out, but obviously I didn't.... [[User:Laikue|Laikue]] ([[User talk:Laikue|talk]]) 14:58, 21 July 2014 (EDT) |
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