Talk:Pit (SSB4): Difference between revisions

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After some time playing Brawl after using Pit in 3DS, it seems like Pit gained a slightly altered animation for his forward smash in the new games. The new animation seems to give the second hit more horizontal range, but slightly less vertical range. Can someone confirm this change and add it to the page if it's not just my imagination? --[[Special:Contributions/107.193.48.166|107.193.48.166]] 21:15, 20 November 2014 (EST)
After some time playing Brawl after using Pit in 3DS, it seems like Pit gained a slightly altered animation for his forward smash in the new games. The new animation seems to give the second hit more horizontal range, but slightly less vertical range. Can someone confirm this change and add it to the page if it's not just my imagination? --[[Special:Contributions/107.193.48.166|107.193.48.166]] 21:15, 20 November 2014 (EST)
== Can anyone help me with this? ==
I've collected some data regarding Pit's moveset, and I'm still in the process of collecting it, but I'm not sure how exactly to format this guide. If someone could provide with some assistance, I'd be very grateful. <small>—Preceding unsigned comment added by [[User:AgiosGiorgos|AgiosGiorgos]] ([[User talk:AgiosGiorgos|talk]] • [[Special:Contributions/AgiosGiorgos|contribs]]) 00:56, 7 December 2014 (EST)</small>
==Moveset==
{{MovesetTable
|game=SSB4
|neutralcount=3
|neutralname=???
|neutral1dmg=2%
|neutral2dmg=2%
|neutral3dmg=5%
|neutraldesc=Pit separates his bow and slashes horizontally with his right arm, then left arm, before following through with a rising strike with his right blade, knocking his opponent back.
|ftiltname=???
|ftiltdmg=7% -> 10% (tip)
|ftiltdesc=Pit lunges forward and stabs forward with one blade, slightly arcing with the other, with the tips of his blade touching at the end. Affected by tipper.
|utiltcount=3
|utiltname=???
|utilt1dmg=2%
|utilt2dmg=3%
|utilt3dmg=5%
|utiltdesc=Pit springs onto his back and kicks into the air, connecting three times, the second being a rising sweep and the third kicking straight up.
|dtiltname=???
|dtiltdmg=6%
|dtiltdesc=Pit leans forward a little and sweeps his enemies’ legs with his bow, knocking them up.
|dashname=???
|dashdmg=11%
|dashdesc=Pit runs at his opponent at full speed and strikes their legs with his bow, knocking them into the air.
|fsmashcount=2
|fsmashname=???
|fsmashdmg={{ChargedSmashDmgSSB4|5}}
|fsmash2dmg={{ChargedSmashDmgSSB4|10}}
|fsmashdesc=Pit raises his blades, hitting the enemy in front of him with the right blade before combining the blades back into his bow and smashing the enemy with it, sending them flying back
|usmashname=???
|usmashdmg={{ChargedSmashDmgSSB4|3}} (hit 1), {{ChargedSmashDmgSSB4|2}} (hit 2), {{ChargedSmashDmgSSB4|8}} (hit 3)
|usmashdesc=Pit leans back slightly before bringing his right blade over his head into his enemy, then following through by striking his left and right blade into the air in arc-like motions.
|dsmashname=???
|dsmashdmg={{ChargedSmashDmgSSB4|12}}
|dsmashdesc=Pit crosses his arms, then releases them in an x-motion into his enemy, knocking them back.
|naircount=5
|nairname=???
|nair1dmg=1%
|nair2dmg=1%
|nair3dmg=1%
|nair4dmg=1%
|nair5dmg=4%
|nairdesc=Pit spins his bow vertically in front of him, causing minor hitstun and damage to anyone caught in its wake. This attack only deals damage five times, but can strike six or seven times. There are “phantom” strikes that only deal hitstun.
|faircount=3
|fairname=???
|fair1dmg=1%
|fair2dmg=2%
|fair3dmg=4%
|fairdesc= Pit extends his arms and spins his bow horizontally in front of him, causing minor hitstun and damage to anyone hit by it. Similar to NAIR, this attack sometimes has “phantom” strikes which only apply hitstun.
|bairname=???
|bairdmg=8% -> 12% (tip)
|bairdesc=Pit kicks his legs forward and thrusts his blades backwards, dealing significant knockback to anyone hit by the blades. Affected by tipper.
|uaircount=5
|uairname=???
|uair1dmg=2%
|uair2dmg=2%
|uair3dmg=2%
|uair4dmg=2%
|uair5dmg=2%
|uairdesc=Pit raises his arms over his head and spins his bow horizontally, causing minor hitstun and damage to anyone hit by it.
|dairname=???
|dairdmg=10%
|dairdesc= Pit brings his bow to the left side of his body, before arcing it in a downward motion, bringing it all the way to his right. If hit in the sweetspot, this attack has a spike/meteor effect.
|pummelname=???
|pummeldmg=2%
|pummeldesc=Pit knees the opponent.
|fthrowname=???
|fthrowdmg=6% + 4%
|fthrowdesc=Pit grabs his opponent by the scruff of his neck, then slashes them with his bow, knocking them forward.
|bthrowname=???
|bthrowdmg=8%
|bthrowdesc= Pit grabs hold of his enemy, spins around and slams them into the ground behind him, launching them backward a little.
|uthrowname=???
|uthrowdmg=4% + 7%
|uthrowdesc= Pit grabs his opponent, then does a handstand and double kicks them high into the air.
|dthrowname=???
|dthrowdmg=2% + 4%
|dthrowdesc= Pit grabs his opponent with his left arm, and then slams then into the ground using his right hand/bow.
|nsdefname=Palutena’s Arrow
|nsdefdmg=3% -> 8%
|nsdefdesc= Pit uses his bow to fire off one of Palutena’s arrows, travelling a medium distance and dealing minor hitstun to those it hits. Can be charged.
|ssdefname=Upperdash Arm
|ssdefdmg=11%
|ssdefdesc= Pit equips his Upperdash Arm, propelling himself towards his enemy. If it connects to his enemy, the enemy is launched up and has significant damage dealt to them. It can also reflect projectiles, however, this will cancel the dash.
|usdefname=Power of Flight
|usdefdmg=-
|usdefdesc= Pit utilizes the Power of Flight to gain massive vertical distance. Can be aimed in a certain direction.
|dsdefname=Guardian Orbitars
|dsdefdmg=-
|dsdefdesc= Pit raises his Guardian Orbitars, pushing back any enemies and reflecting projectiles for a short amount of time.
|fsname=Three Sacred Treasures
|fsdmg=???
|fsdesc=Pit dons the Arrows of Light, Mirror Shield and Wings of Pegasus, and fires a barrage of arrows at his enemies, before firing into the sky and summoning pillars of light from the heavens to smite his opponents.
}}
== Pit Buff/Nerf Debate ==
I'm going to be changing Pit's Changes from Brawl section to say that he was nerfed. He was nerfed quite a bit in the transition and despite the buffs, they don't seem to compensate. He has a small playerbase, and some players seem to be dropping him in favor of Dark Pit due to Electroshock arm, At tool that Pit has no access to. If anyone disagrees, let me know.[[User:Nightgengale|Nightgengale]] ([[User talk:Nightgengale|talk]]) 09:11, 23 January 2016 (EST)
:Being ranked 18/56 in Smash 4 is better than being ranked 17/38 in Brawl (17 and 18 are one spot apart, but Smash 4's cast is significantly bigger). I think you were too quick to judge Pit, especially since Pit did not have particularly impressive results in Brawl outside of Earth (and Koolaid, to a lesser extent). As for Smash 4, Earth is once again the main one representing Pit, having some solid results, including tournament wins in Japan (winning [[Pre-KVO 2015]], beating Ranai twice in the process) and placing Top 16 at [[GENESIS 3]]. On top of that, Nairo also had solid wins with Pit when he actively used him as a main. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 04:26, 2 February 2016 (EST)
::Slow down buddy. This new tier list will inevitably change. Looking at all of the data, Pit was nerfed, but may be considered better relative to the cast. Nairo doesn't play the pits anymore, and when he did, he often chose DP over Pit. Give it time is all i'm saying. There are some things on the new tier list that I think everyone disagrees with, and certain character placements reek of bias. Pit has better results in Japan true, but remember that in Brawl he was considered top 8, and he has ALWAYS had more rep and results in Japan. But in AMERICA, he has always had notably less.[[User:Nightgengale|Nightgengale]] ([[User talk:Nightgengale|talk]]) 13:05, 2 February 2016 (EST)
:::"More rep in Japan for Brawl" is a bit of an exaggeration... Earth and Musashi (I actually forgot about Musashi earlier when I wrote my previous comment, whoops) were the only Japanese Pit players in Brawl that were getting any results. [[User:PokemonMasterJamal3|PokemonMasterJamal3]] ([[User talk:PokemonMasterJamal3|talk]]) 13:54, 2 February 2016 (EST)
:::Either way, Pit was much higher on the japanese brawl tier list. Besides, the tier list page admits that the relevancy of the tier list for sm4sh is debatable anyways.[[User:Nightgengale|Nightgengale]] ([[User talk:Nightgengale|talk]]) 15:01, 2 February 2016 (EST)
::::OBJECTION!! Pit was nerfed directly, but aren't we going to count the removal of hitstun and momentum cancelling as an indirect buff? His increased speed and the nerf of many fighters also brings indirect buffs. I would seriously consider saying he was nerfed, and yep, he was a high tier in Brawl in Japan, but the tier list used here is NTSC, so... he is tecnically better here, only a slight bit worse in Japan. --[[File:BeepYouSignature.png|50px]] <font color="Black">'''The 70's called. They said'''</font> [[User:BeepYou|<font color="Black">'''BeepYou was here :v'''</font>]] [[User talk:BeepYou|<font color="Black">'''(talk)'''</font>]] 15:05, 2 February 2016 (EST)
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