Talk:Fox (SSB4): Difference between revisions

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::::::It baffles me that you think Fox is bad just because he lost the ability to gay out opponents with lasers or gimp them at 20% with shine like he could in previous games. This isn't Melee, and if you try to play him the way you do in that game, of course he's going to suck. You use lasers to force approaches (read again: not bad approaches, just force approaches) and you use shine to reflect (has no lag if you reflect something) or use it to stall and escape juggles. Just because you're trying to play Melee with Fox doesn't mean he's bad though, you're essentially ignoring the other things he got. Look at Side-B, the move has like 10 frames of landing lag if you use it in the air, it no longer puts you helpless which lets you recover or attack out of it, and the hitbox is much stronger in this game as it doesn't trade with things like Peach or Ness N-airs anymore like it did in previous games, they just clash with each other. It's a viable movement, escape and attack option now, and it can even follow up into a U-air or B-air for the KO at high percents. The other buffs he got were in regards to the engine itself, as pivots and the faster physics let him move much more freely than he could in Brawl. If you're not going to believe top players, believe the tournament results we've seen.
::::::It baffles me that you think Fox is bad just because he lost the ability to gay out opponents with lasers or gimp them at 20% with shine like he could in previous games. This isn't Melee, and if you try to play him the way you do in that game, of course he's going to suck. You use lasers to force approaches (read again: not bad approaches, just force approaches) and you use shine to reflect (has no lag if you reflect something) or use it to stall and escape juggles. Just because you're trying to play Melee with Fox doesn't mean he's bad though, you're essentially ignoring the other things he got. Look at Side-B, the move has like 10 frames of landing lag if you use it in the air, it no longer puts you helpless which lets you recover or attack out of it, and the hitbox is much stronger in this game as it doesn't trade with things like Peach or Ness N-airs anymore like it did in previous games, they just clash with each other. It's a viable movement, escape and attack option now, and it can even follow up into a U-air or B-air for the KO at high percents. The other buffs he got were in regards to the engine itself, as pivots and the faster physics let him move much more freely than he could in Brawl. If you're not going to believe top players, believe the tournament results we've seen.
::::::I would be happy to settle this in a money match at Apex 2015 next week. My Fox vs whatever character you play in Sm4sh. You are going, right? You're not just saying things in this wiki without having any WiiU tournament experience... right? I'll see you there, my tag is Cozy.
::::::I would be happy to settle this in a money match at Apex 2015 next week. My Fox vs whatever character you play in Sm4sh. You are going, right? You're not just saying things in this wiki without having any WiiU tournament experience... right? I'll see you there, my tag is Cozy.
::::::[http://smashboards.com/threads/frame-data-frame-data-get-your-frame-data-here.381142/#post-18113592 Source for frame data] ([[User:DavemanCozy|DavemanCozy]] ([[User talk:DavemanCozy|talk]]) 17:54, 25 January 2015 (EST))
::::::[http://smashboards.com/threads/frame-data-frame-data-get-your-frame-data-here.381142/ Source for frame data] ([[User:DavemanCozy|DavemanCozy]] ([[User talk:DavemanCozy|talk]]) 17:54, 25 January 2015 (EST))


== Fox's down aerial. ==
== Fox's down aerial. ==
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