Talk:Final Destination (SSBU): Difference between revisions

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That one piece of trivia stating that the left and right blast lines are slightly uneven, is there any proof of that? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 15:20, December 28, 2020 (EST)
That one piece of trivia stating that the left and right blast lines are slightly uneven, is there any proof of that? [[User:Juju1995|Juju1995]] ([[User talk:Juju1995|talk]]) 15:20, December 28, 2020 (EST)
:[https://rubendal.github.io/ssbu/#/Stage/Final%20Destination Ruben's visualizer] shows the right blast zone as being 0.000031 units further from the center. The right ledge is also 0.0107 units closer to the center, making the right ledge a total of 0.0107031 units further from the blast zone than the left. I tested Mario's Bthrow on Bowser (no DI, at the ledge) and got no difference in kill%, so that point is dubious (maybe with weak attacks it is true). --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:55, December 28, 2020 (EST)
:[https://rubendal.github.io/ssbu/#/Stage/Final%20Destination Ruben's visualizer] shows the right blast zone as being 0.000031 units further from the center. The right ledge is also 0.0107 units closer to the center, making the right ledge a total of 0.0107031 units further from the blast zone than the left. I tested Mario's Bthrow on Bowser (no DI, at the ledge) and got no difference in kill%, so that point is dubious (maybe with weak attacks it is true). --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 15:55, December 28, 2020 (EST)
== Splitting off page for WoL’s final level/its scrolling section ==
I should start by saying that I did see that a similar topic was discussed here earlier about whether to split off the different variations of FD used for the Galeem and Dharkon fights due to their unique backgrounds and platform arrangement. Fwiw to that question I’d say I don’t think those should get their own article because they’re clearly just variations of the game’s FD.
However, I think it wasn’t focused on enough in that thread that the first phase of WoL’s final level is a scrolling section not unlike what the SSE had (it even has the same Kirby-style screen lockdowns along the way), and its only real resemblance to FD is the very first platform, while the scrolling section goes on for several minutes past that.
It really seems like if the unique platforming stages from Melee’s Adventure Mode and all the stages of the SSE get their own articles, it would make sense in terms of consistency for there to be an article either for this scrolling section of the final stage in particular or one for the final stage as a whole (the scrolling, the boss rush, and the final battle). I realize this final stage itself doesn’t have an official name, but I don’t think that would prevent a page from being made.
Is this something we can discuss again and reevaluate? [[User:Pk62001|Pk62001]] ([[User talk:Pk62001|talk]]) 00:35, October 8, 2022 (EDT)
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