Talk:Fighter spirit: Difference between revisions

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Why bother listing everything that ''isn't'' true when we can list everything that ''is'' true? This wording also doesn't imply that this will forever be the only list of discrepancies, and can be changed as necessary. Should there be a ton more discrepancies, then we can add the table back. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 18:36, March 10, 2020 (EDT)
Why bother listing everything that ''isn't'' true when we can list everything that ''is'' true? This wording also doesn't imply that this will forever be the only list of discrepancies, and can be changed as necessary. Should there be a ton more discrepancies, then we can add the table back. [[User:Aidanzapunk|<span style="color: blue;">'''Aidan'''</span>]], [[User talk:Aidanzapunk|<span style="color: blue;">'''the Rurouni'''</span>]] 18:36, March 10, 2020 (EDT)
:I'm of the opinion that the columns are pointless. Because there are only 4 that can be unlocked via challenges, and wedding Mario is the only one unlockable via amiibo, everything the columns mention about the few spirits that are unlocked differently can easily be written at the top of the page,  and then we can remove the extra byte added by columns and reduce loading times. [[Image:001Toad.jpg|20px]] <span style="font-family:Algerian">'''[[User:OmegaToad64|<font color="blue">OmegαToαd</font> <font color="aqua">the Toαd Wαrrior</font>]] [[User talk:OmegaToad64|<font color="springgreen">(BUP)</font></span>''']] 18:45, March 10, 2020 (EDT)
:I'm of the opinion that the columns are pointless. Because there are only 4 that can be unlocked via challenges, and wedding Mario is the only one unlockable via amiibo, everything the columns mention about the few spirits that are unlocked differently can easily be written at the top of the page,  and then we can remove the extra byte added by columns and reduce loading times. [[Image:001Toad.jpg|20px]] <span style="font-family:Algerian">'''[[User:OmegaToad64|<font color="blue">OmegαToαd</font> <font color="aqua">the Toαd Wαrrior</font>]] [[User talk:OmegaToad64|<font color="springgreen">(BUP)</font></span>''']] 18:45, March 10, 2020 (EDT)
:'''EDIT''': SK mentioned to keep the first 2 columns because it isn't exactly clear which pallet swaps are supposed to be alt characters, so I think that's a better idea than removing them entirely. It's mostly the last 2 columns that have information that can easily be explained at the top of the page. {{Unsigned|OmegaToad64|22:15, March 10, 2020}}
:'''EDIT''': SK mentioned to keep the first 2 columns because it isn't exactly clear which pallet swaps are supposed to be alt characters, so I think that's a better idea than removing them entirely. It's mostly the last 2 columns that have information that can easily be explained at the top of the page. <small>—Preceding unsigned comment added by [[User:OmegaToad64|OmegaToad64]] ([[User talk:OmegaToad64|talk]] • [[Special:Contributions/OmegaToad64|contribs]]) 22:15, March 10, 2020</small>


::Agreed. If my numbers are correct, then only 29 out of about 110 Fighter Spirits aren't obtainable in Classic Mode (22/110 not counting all of the Koopalings). Would be much easier to make a list with the exceptions. And if Fighter's Pass #2 is the last, then we'll get maybe 12 or at most 20 more depending on the characters, which wouldn't be enough to sway it in my opinion.--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 18:56, March 10, 2020 (EDT)
::Agreed. If my numbers are correct, then only 29 out of about 110 Fighter Spirits aren't obtainable in Classic Mode (22/110 not counting all of the Koopalings). Would be much easier to make a list with the exceptions. And if Fighter's Pass #2 is the last, then we'll get maybe 12 or at most 20 more depending on the characters, which wouldn't be enough to sway it in my opinion.--[[User:CanvasK|CanvasK]] ([[User_talk:CanvasK|talk]]) 18:56, March 10, 2020 (EDT)
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While the Mii Fighters themselves debuted in Smash 3DS and are listed as being from the Super Smash Bros. Series, the  tip lists the Miis origin from the Wii. This would make Wii Sports the origin game of the Miis. Should it be changed? [[User:Diddy Kongstar|Diddy Kongstar]] ([[User talk:Diddy Kongstar|talk]]) 13:19, October 23, 2020 (EDT)
While the Mii Fighters themselves debuted in Smash 3DS and are listed as being from the Super Smash Bros. Series, the  tip lists the Miis origin from the Wii. This would make Wii Sports the origin game of the Miis. Should it be changed? [[User:Diddy Kongstar|Diddy Kongstar]] ([[User talk:Diddy Kongstar|talk]]) 13:19, October 23, 2020 (EDT)
== Shadowless artwork ==
Is there any chance that someone can get a shadowless version of everyone's ''Smash'' renders (aside from the Koopalings, Pokémon Trainer, Robin, Wii Fit Trainer, Cloud, Miis, and Joker, who already use shadowless artwork) just so everyone can have consistency as well as be accurate to the actual spirits (which I'm pretty sure don't have shadows). [[User:Pratikmii03|Pratikmii03]] ([[User talk:Pratikmii03|talk]]) 08:08, December 13, 2020 (EST)
:While this is very much possible (in fact, I have most Fighter Spirit sprites on my computer right now) and I personally think that's a very good idea, I expect others here to argue that the way we do it right now is simpler and gets the job done just fine (and the artwork with the shadow is ''always'' wayyyyyy higher quality than the artwork without). Sincerely, [[User:SamtheBKBoss|Samuel]] the [[User talk:SamtheBKBoss|<span style="font-family: Lithograph"><span style="color: #0123A8">'''BANjO-'''</span><span style="color: #FF1901">'''KAZOOiE'''</span></span>]] Boss. [[File:SamtheBKBossSIGN.png|16px]] 08:47, December 13, 2020 (EST)
::In the files from The Spriters Resource there are shadowless versions which are saved as "chara_5_NAME_##". While the shadow-ed artwork is higher quality (due to them being promotional/official renders), they aren't 100% true to what is used in game. A while back when Min Min was released someone replaced the uploaded fighter spirit with a higher res promotional render, and it was soon reverted as it isn't straight from the game (same thing will happen to Flick and the other AC:NH spirits when possible). I'm refraining from uploading them because I'm not sure what the best course of action would be. Some of the existing ones use "_alt#_SSBU" (such as the Koopalings) but so does female Byleth who uses the promotional render. <s>Uploading as a separate name would raise a "duplicate file" warning on some. Even ignoring the warning</s> there is the issue of what name would be used. Right now I'd argue the whole thing is a low priority, but what I've mentioned should be considered if it does happen. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 09:03, December 13, 2020 (EST)
:::I stand corrected about the duplicate file thing. The Koopaling's don't have a shadow because the images from smashbros.com (where the promotional/official renders come from) don't have shadows for whatever reason. The game file for the fighter spirit is smaller, meaning a duplicate file warning won't happen. This leaves the only issue being the upload name. The ones used for Joker are also an issue, but since they've been edited for the infobox on his page then a new upload should be easy. I'm thinking "SSBU spirit NAME_2" or something similar and I have an idea on how it could be implemented into SpiritTableName. --[[User:CanvasK|CanvasK]] ([[User talk:CanvasK|talk]]) 09:46, December 13, 2020 (EST)
::::I actually want to bring this back up, since I realized that Ice Climber's ''Ultimate'' artwork is actually different than their official one (Nana is much closer to Popo). And if we were to change one spirit to their shadowless, more accurate counterparts, I think all of them should be...[[User:Pratikmii03|Pratikmii03]] ([[User talk:Pratikmii03|talk]]) 21:40, June 28, 2021 (EDT)
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