Talk:Aerial interrupt: Difference between revisions

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:It would be much better if we got an image of drop-cancelling, then merged this page with that. [[User:Serpent King|<span style="font-family:Chiller; font-size:18px; color:rgb(220, 85, 0); text-shadow:0px 0px 3px DarkGray;">Serpent<span style="font-size:12pt;>∞</span>King</span>]] [[User talk:Serpent King|(<span style="font-family:Chiller; font-size:18px;">talk</span>)]] 06:21, 14 October 2015 (EDT)
:It would be much better if we got an image of drop-cancelling, then merged this page with that. [[User:Serpent King|<span style="font-family:Chiller; font-size:18px; color:rgb(220, 85, 0); text-shadow:0px 0px 3px DarkGray;">Serpent<span style="font-size:12pt;>∞</span>King</span>]] [[User talk:Serpent King|(<span style="font-family:Chiller; font-size:18px;">talk</span>)]] 06:21, 14 October 2015 (EDT)
::Merging these would be a terrible decision. Aerial interrupt can be used without platform-canceling, for example from the ledge to get grounded actionable intangibility. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 04:33, 15 October 2015 (EDT)
::Merging these would be a terrible decision. Aerial interrupt can be used without platform-canceling, for example from the ledge to get grounded actionable intangibility. [[User:Kadano|<font color="blue">Kadano</font>]] [[User talk:Kadano|<font color="teal">talk</font>]] 04:33, 15 October 2015 (EDT)
Would it be possible to test every aerial, see if we could compile a list of moves that can aerial interrupt. Also, this isn't the same as drop canceling. The difference is that, drop-canceling requires the player to be on a platform, and act from said platform. Aerial interrupting is done from the ground going up to a platform. ''Correct me if I'm talking random crap''. [[User:Proxibomb|Proxibomb]] ([[User talk:Proxibomb|talk]]) 22:47, 21 October 2015 (EDT)
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