StreetSmash: Difference between revisions

1,120 bytes added ,  4 months ago
m
no edit summary
(→‎Trivia: reworded)
mNo edit summary
(34 intermediate revisions by 20 users not shown)
Line 1: Line 1:
{{articleIcons|ssb4-3=y}}
{{articleIcons|ssb4-3=y}}
[[File:StreetSmash battle.jpg|thumb|A StreetSmash battle in progress.]]
[[File:StreetSmash battle.jpg|thumb|A StreetSmash battle in progress.]]
'''StreetSmash''' is a mode in {{for3ds}}. It is a minigame utilizing the 3DS's {{s|wikipedia|StreetPass}} functionality. The game involves controlling a marble-like object, officially referred to as a "token", and attempting to knock opponents' tokens off the top-down perspective stage.
'''StreetSmash''' ({{ja|すれちがい大乱闘|Surechigai Dairantō}}, ''Passing Smash'') is a mode in {{for3ds}}. It is a minigame utilizing the 3DS's {{s|wikipedia|StreetPass}} functionality. The game involves controlling a token, and attempting to knock opponents' tokens off the top-down perspective stage.


==Controls==
==Controls==
Line 10: Line 10:


===StreetSmash===
===StreetSmash===
StreetSmash lets players battle people they have met using StreetPass who also have {{for3ds}}. The maximum number of players that can be challenged simultaneously is 12. Before the battle, there is a list that shows who has been met via StreetPass; their greetings and stats can be viewed here. If an opponent has their token set to a character the player has not [[Unlockable character|unlocked]] yet, a "?" token will be used in place of that character. After finishing the battle, the player will be awarded with coins, and if the player emerges victorious, a custom part or a trophy.
[[File:-Street_Smash_token.jpeg|thumb|A "?" token can be seen in the bottom right corner.]]
StreetSmash lets players battle people they have met using StreetPass who also have {{for3ds}}. All opponents are CPU-controlled. The maximum number of players that can be challenged simultaneously is 12. Before the battle, there is a list that shows who has been met via StreetPass; their greetings and stats can be viewed here. If an opponent has their token set to a character the player has not [[Unlockable character|unlocked]] yet nor purchased as [[DLC]], a "?" token will be used in place of that character. After finishing the battle, the player will be awarded with coins, and if the player emerges victorious, a custom part or a trophy.


The player is awarded a gold bonus for playing against people encountered via StreetPass and for winning. Each of these gold bonuses increase depending on the number of opponents.
The player is awarded a gold bonus for playing against people encountered via StreetPass and for winning. Each of these gold bonuses increase depending on the number of opponents.


===Practice===
===Practice===
In Practice mode, the player is given the option to fight CPU opponents in StreetSmash. The number of CPU opponents can be chosen, up to a maximum of 12 CPUs. Players will gain gold at a slower rate in Practice as opposed to StreetSmash, and custom parts will not be awarded. All StreetSmash related [[Challenges]] can be completed in Practice mode except for "Get a total of 5 hits in StreetSmash.".
In Practice mode, the player is given the option to fight CPU opponents in StreetSmash. The number of CPU opponents can be chosen, up to a maximum of 12 CPUs. Players will gain gold at a slower rate in Practice as opposed to StreetSmash, and custom parts will not be awarded.


===Profile===
===Profile===
Line 24: Line 25:


===Tutorial===
===Tutorial===
Tutorial lets players view the tutorial of StreetSmash that is shown the first time StreetSmash is opened.  
Tutorial lets players view the tutorial of StreetSmash that is shown the first time StreetSmash is opened.


==Music==
==[[List of challenges (SSB4-3DS)|Challenges]]==
The music played during StreetSmash is a retro-style remix of the game's main theme.
*Playing StreetSmash for the first time unlocks [[Lightning Falcon Kick]].
*StreetPassing with 5 other players unlocks the Lv. 2 Shinespark [[Power]]. This is the only StreetSmash-related Challenge which cannot be completed in Practice mode.
*Getting 10 KOs by knocking opponents into other opponents unlocks the [[List of SSB4 trophies (Donkey Kong series)#Mugly|Mugly]] [[trophy]].
*Getting 20 KOs by knocking opponents into other opponents unlocks the [[List of SSB4 trophies (Super Mario Bros. series)#Koopa Troopa (Green)|Koopa Troopa (green)]] [[trophy]].
*Getting at least 20 KOs by counterattacking unlocks a [[equipment|First Striker Agility Badge]].


==Trivia==
==Trivia==
*Although two different versions of the game can't [[Versus Mode|Smash]] together, they can still participate in this mode with each other. If the newer version's Street token is a DLC character that an older version doesn't support (like Mewtwo pre 1.06), that character will be displayed as a "?".
*The music played during StreetSmash is a retro-style remix of the game's main theme.
 
*Although two different versions of the game cannot [[Versus Mode|Smash]] together, they can still participate in this mode with each other.
==External Links==
*Despite being silent when being KO'd normally, {{SSB4|Pac-Man}} and {{SSB4|Mr. Game & Watch}} make the iconic Pac-Man death sound and the [[Judge]] #9 [[ping]] sound when being KO'd respectively. In fact, disregarding ''{{SSB4MusicLink|Pac-Man|PAC-MAN'S PARK / BLOCK TOWN}}'', StreetSmash is the only place in the whole ''Super Smash Bros.'' series where the former is heard.
*[https://www.youtube.com/watch?v=Xx1Ef-6ust4 StreetSmash Music]
*StreetSmash bears a strong resemblance to the game Ohajiki, a game where players flick small coin-shaped pieces to hit other pieces and the base concept which eventually lead to ''[[Super Smash Bros.]]''.


{{SSB4-3Menus}}
{{SSB4-3Menus}}


[[Category:Modes (SSB4-3DS)]]
[[Category:Modes (SSB4-3DS)]]
[[Category:Multiplayer modes]]
5,503

edits