Special Smash: Difference between revisions

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[[File:Special Smash.jpg|thumb|300px|The many different options of a Special Smash.]]
[[File:Special Smash.jpg|thumb|300px|The many different options of a Special Smash.]]
[[File:Custom Smash.jpg|thumb|300px|The many different options of a Custom Smash.]]
[[File:Custom Smash.jpg|thumb|300px|The many different options of a Custom Smash.]]
'''Special Smash''' is a term that refers to several types of [[versus mode]]s available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. Although it has no appearance in {{for3ds}}, many of the Final Battles in [[Smash Run]] enable one of the options seen in Special Smash; additionally, voice clip 86 of the [[announcer]] in the [[Sound Test]] is of him saying "Special Smash", which may indicate cut or planned content. In all iterations through ''Ultimate'', battles played in Special Smash do not count for statistics or the completion of some [[challenges]].
'''Special Smash''' is a term that refers to several types of [[versus mode]]s available in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', {{forwiiu}}, and ''[[Super Smash Bros. Ultimate]]''. These modes see players manually adjusting the conditions of a match beyond the standard [[rules]] to unconventional, potentially broken and often humorous results. The point of these modes are to allow players to be more creative with how the game is played in a fun, non-competitive environment.
 
Although it has no appearance in {{for3ds}}, many of the Final Battles in [[Smash Run]] enable one of the options seen in Special Smash; additionally, voice clip 86 of the [[announcer]] in the [[Sound Test]] is of him saying "Special Smash", which may indicate cut or planned content. In all iterations through ''Ultimate'', battles played in Special Smash do not count for statistics or the completion of some [[challenges]].


==Modes==
==Modes==
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*If the game speed is changed in ''Ultimate'', {{SSBU|Duck Hunt}}'s smash attacks will be glitched and have double the amount of hitboxes.
*If the game speed is changed in ''Ultimate'', {{SSBU|Duck Hunt}}'s smash attacks will be glitched and have double the amount of hitboxes.
**If any of these hitboxes are interrupted at the right time, a [[hitbox]] will be spawned at that location. This hitbox has the damage output and knockback angle of the hitbox that was interrupted, and will activate with any attack regardless of Duck Hunt's location except for [[neutral attack]], which instead will despawn it.
**If any of these hitboxes are interrupted at the right time, a [[hitbox]] will be spawned at that location. This hitbox has the damage output and knockback angle of the hitbox that was interrupted, and will activate with any attack regardless of Duck Hunt's location except for [[neutral attack]], which instead will despawn it.
==References==
{{reflist}}


{{SSBMMenus}}
{{SSBMMenus}}
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