Sonic the Hedgehog (universe): Difference between revisions

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|caption          = [[File:SonicSymbol.svg|50px|class=invert]]
|caption          = [[File:SonicSymbol.svg|50px|class=invert]]
|developer        = [[Sega]]<br>Sonic Team<br>Various
|developer        = [[Sega]]<br>Sonic Team<br>Various
|publisher        = Sega<br>THQ<br>Atari SA<br>[[Nintendo]]<br>Gameloft
|publisher        = Sega<br>THQ<br>Atari SA<br>[[Nintendo]]<br>Gameloft<br>Tiger Electronics
|designer          = Yuji Naka<br>Akinori Nishiyama<br>Takashi Iizuka
|designer          = Yuji Naka<br>Akinori Nishiyama<br>Takashi Iizuka
|genres            = Platformer<br>Action-adventure<br>Racing<br>Sports<br>Educational<br>Puzzle<br>Fighting<br>Party<br>Role-playing
|genres            = Platformer<br>Action-adventure<br>Racing<br>Sports<br>Educational<br>Puzzle<br>Fighting<br>Party<br>Role-playing
|originconsole    = Sega Genesis
|originconsole    = Sega Genesis
|firstinstallment  = ''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991)
|firstinstallment  = ''{{iw|wikipedia|Sonic the Hedgehog|1991 video game}}'' (1991)
|latestinstallment = ''{{iw|wikipedia|Sonic Frontiers}}'' (2022)
|latestinstallment = ''{{iw|wikipedia|Sonic Dream Team}}'' (2023)
|interwiki        = wikipedia
|interwiki        = wikipedia
|interwikiname    = Wikipedia
|interwikiname    = Wikipedia
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==Franchise description==
==Franchise description==
By 1988, [[Sega]] had released its 16-bit successor to the Sega Master System, the Mega Drive, worldwide. It was renamed as the {{s|wikipedia|Sega Genesis}} for its North American release due to Sega's inability to secure legal rights to the Mega Drive name in the region. Nintendo's flagship {{uv|Mario}} franchise was at the height of its worldwide commercial success, with the recent release of ''Super Mario Bros. 3'' in Japan, a week before the Mega Drive's launch, and both the North American releases of Nintendo's own 16-bit system, the Super Famicom, renamed as the Super Nintendo Entertainment System, and one of its launch titles, ''Super Mario World'', would be released in mid-1991. Sega made a conscious effort to directly compete against Nintendo's powerful brand with a reliance on a new mascot for both the console and the company itself, one that would help sell systems and broaden its market demographic, and thus began development of its own platformer in April 1990 (two months after the North American release of ''Super Mario Bros. 3''). The game placed an emphasis on horizontally-lengthy levels that could be navigated with a player-character that could run and roll through at a high velocity, with movements that were dictated by elements of momentum-based physics. The original concept for an emphasis on speed was that most video games in the 1980s did not have save files, and thus players would often memorize level patterns and attempt to speed through them as fast as possible to make any real progress. The screen scrolled as fast as it needed to keep up; it was a very technically difficult process to create the game's graphics engine so that it could allow this speed without sacrificing graphical clarity. The end result was the worldwide debut of the eponymous character [[Sonic the Hedgehog]], whose game was released in June 23, 1991 in North America, 2 months ahead of the SNES's launch in the region.
By 1988, [[Sega]] had released its 16-bit successor to the Sega Master System, the Mega Drive, worldwide. It was renamed as the {{s|wikipedia|Sega Genesis}} for its North American release due to Sega's inability to secure legal rights to the Mega Drive name in the region. Nintendo's flagship {{uv|Mario}} franchise was at the height of its worldwide commercial success, with the recent release of ''Super Mario Bros. 3'' in Japan, a week before the Mega Drive's launch, and both the North American releases of Nintendo's own 16-bit system, the Super Famicom, renamed as the Super Nintendo Entertainment System, and one of its launch titles, ''Super Mario World'', would be released in 1990. Sega made a conscious effort to directly compete against Nintendo's powerful brand with a reliance on a new mascot for both the console and the company itself, one that would help sell systems and broaden its market demographic, and thus began development of its own platformer in April 1990 (two months after the North American release of ''Super Mario Bros. 3''). The game placed an emphasis on horizontally-lengthy levels that could be navigated with a player-character that could run and roll through at a high velocity, with movements that were dictated by elements of momentum-based physics. The original concept for an emphasis on speed was that most video games in the 1980s did not have save files, and thus players would often memorize level patterns and attempt to speed through them as fast as possible to make any real progress. The screen scrolled as fast as it needed to keep up; it was a very technically difficult process to create the game's graphics engine so that it could allow this speed without sacrificing graphical clarity. The end result was the worldwide debut of the eponymous character [[Sonic the Hedgehog]], whose game was released in June 23, 1991 in North America, 2 months ahead of the SNES's launch in the region.


[[File:Sonic Brawl reveal.png|thumb|Sonic and his "console war" rival, [[Mario]], as seen in Sonic's ''Brawl'' reveal trailer.]]
[[File:Sonic Brawl reveal.png|thumb|Sonic and his "console war" rival, [[Mario]], as seen in Sonic's ''Brawl'' reveal trailer.]]
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It has been verified that nothing to do with Sonic or anything from his franchise exists in ''Melee'' at all, in spite of the infamous rumor detailed below. However, when Yuji Naka was asked if Sonic had appeared in ''Melee'' in an interview with Edge Magazine, he stated that Sonic could not be included in the game due to time constraints.<ref>[http://www.ssbwiki.com/images/2/2e/YujiNakaInterview.jpg Edge Australia, Issue 04 (p. 24)], "It was very close, but time constraints did not allow us to continue with the idea."</ref>
It has been verified that nothing to do with Sonic or anything from his franchise exists in ''Melee'' at all, in spite of the infamous rumor detailed below. However, when Yuji Naka was asked if Sonic had appeared in ''Melee'' in an interview with Edge Magazine, he stated that Sonic could not be included in the game due to time constraints.<ref>[http://www.ssbwiki.com/images/2/2e/YujiNakaInterview.jpg Edge Australia, Issue 04 (p. 24)], "It was very close, but time constraints did not allow us to continue with the idea."</ref>


===[[List of rumors#Unlocking Sonic and Tails|Sonic & Tails Rumor]]===
==={{h2|List of rumors|Sonic and Tails hoax}}===
In the April 2002 edition of the video game magazine EGM ('''E'''lectronic '''G'''aming '''M'''onthly), an April Fools claim was that Sonic and Tails, the two most famous Sonic the Hedgehog characters, could be unlocked as playable characters in the game ''[[Super Smash Bros. Melee]]'' by defeating 20 or more [[Fighting Wire Frames]] in [[Multi-Man Melee|Cruel Melee]].
In the April 2002 edition of the video game magazine EGM ('''E'''lectronic '''G'''aming '''M'''onthly), an April Fools claim was that Sonic and Tails, the two most famous Sonic the Hedgehog characters, could be unlocked as playable characters in the game ''[[Super Smash Bros. Melee]]'' by defeating 20 or more [[Fighting Wire Frames]] in [[Multi-Man Melee|Cruel Melee]].


[[File:EGMSonicHoax.png|left|thumb|The picture that came along with the EGM Sonic and Tails article.]]
[[File:EGMSonicHoax.png|left|thumb|The picture that came along with the EGM Sonic and Tails article.]]
Players have proven this rumor false both in premise and in practice. It would be highly unlikely that Sega (which, during ''Melee''{{'}}s development, was not yet a full-fledged third-party company, and thus was in competition with Nintendo) would sell its characters for use in a Nintendo game. There are no provisions to include Sonic and Tails in ''Melee''{{'}}s [[All-Star Mode]] (which showcases every playable character in the game), and an [[Notice|in-game message]] also indicates that {{SSBM|Mr. Game & Watch}} is the last unlockable character (or whoever the player unlocks last). In addition, another message tells the player that they have unlocked every trophy. As beating single-player modes with Sonic and Tails would yield new trophies, this is impossible. Along with all of this, analyzing the game data reveals absolutely nothing of Sonic or Tails existing in the game.
Players have proven this rumor false both in premise and in practice. It would be highly unlikely that Sega (which, during ''Melee''{{'}}s development, was not yet a full-fledged third-party company, and thus was in competition with Nintendo) would sell its characters for use in a Nintendo game. There are no provisions to include Sonic and Tails in ''Melee''{{'}}s [[All-Star Mode]] (which showcases every playable character in the game), and an [[Notice|in-game message]] also indicates that {{SSBM|Mr. Game & Watch}} is the last unlockable character. In addition, another message tells the player that they have unlocked every trophy. As beating single-player modes with Sonic and Tails would yield new trophies, this is impossible. Along with all of this, analyzing the game data reveals absolutely nothing of Sonic or Tails existing in the game.


Additionally, during an interview with someone at the head of SEGA, they claimed that they had talked to ''Smash'' series director [[Masahiro Sakurai]] about Sonic appearing in ''Super Smash Bros. Melee'', but had ultimately decided not to put him in the game because the game was nearly complete in its development and Sonic had no existing games on any Nintendo system at the current time, although ''Sonic Adventure 2: Battle'' was currently in development.
Additionally, during an interview with someone at the head of SEGA, they claimed that they had talked to ''Smash'' series director [[Masahiro Sakurai]] about Sonic appearing in ''Super Smash Bros. Melee'', but had ultimately decided not to put him in the game because the game was nearly complete in its development and Sonic had no existing games on any Nintendo system at the current time, although ''Sonic Adventure 2: Battle'' was currently in development.
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==In ''[[Super Smash Bros. Brawl]]''==
==In ''[[Super Smash Bros. Brawl]]''==
The ''Sonic'' franchise makes a sensational debut in the ''Smash Bros.'' series in ''[[Super Smash Bros. Brawl]]''.
The ''Sonic the Hedgehog'' franchise makes a sensational debut in the ''Smash Bros.'' series in ''[[Super Smash Bros. Brawl]]''.


===Fighter===
===Fighter===
*[[File:SonicIcon(SSBB).png|50px|right|link=Sonic (SSBB)]]'''{{SSBB|Sonic}}''' ([[Unlockable character|Unlockable]]): The eponymous star of the franchise was the most anticipated and requested third-party character for ''Brawl''. His appearance is based off of the "modern" Sonic appearance in the later ''Sonic'' games, such as ''Sonic Adventure'', ''Sonic Adventure 2'', ''Sonic Heroes'', ''Sonic the Hedgehog'' (2006) and ''Sonic Unleashed''. Seemingly as expected, he is a character who emphasizes speed, and has been compared to {{SSBM|Fox}} and {{SSBM|Falco}} in ''Melee''. His [[Final Smash]] is [[Super Sonic]], during which he utilizes the seven Chaos Emeralds to transform him and fly around the stage, ramming into opponents at high speeds.{{clr}}
*[[File:SonicIcon(SSBB).png|50px|right|link=Sonic (SSBB)]]'''{{SSBB|Sonic}}''' ([[Unlockable character|Unlockable]]): The eponymous star of the franchise was the most anticipated and requested third-party character for ''Brawl''. His appearance is based off of the "modern" Sonic appearance in the later ''Sonic'' games, such as ''Sonic Adventure'', ''Sonic Adventure 2'', ''Sonic Heroes'', ''Shadow the Hedgehog (game)'' and ''Sonic the Hedgehog'' (2006). Seemingly as expected, he is a character who emphasizes speed, and has been compared to {{SSBM|Fox}} and {{SSBM|Falco}} in ''Melee''. His [[Final Smash]] is [[Super Sonic]], during which he utilizes the seven Chaos Emeralds to transform him and fly around the stage, ramming into opponents at high speeds.{{clr}}


On the final character select screen (after all characters are unlocked), Sonic occupies the ninth column (miscellaneous characters) along with Mr. Game & Watch, Snake, and the random option.
On the final character select screen (after all characters are unlocked), Sonic occupies the ninth column (miscellaneous characters) along with Mr. Game & Watch, Snake, and the random option.
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====Victory Theme====
====Victory Theme====
*'''[[Victory theme#Sonic Victory Theme|Victory! Sonic]]''': Sonic's victory theme is an orchestration of the one from various ''Sonic the Hedgehog'' titles, with it originating in ''Sonic the Hedgehog 3''. This version, entitled Mission Clear, is taken directly from ''Sonic the Hedgehog (2006)'', more commonly known as ''Sonic 06'', for the Xbox 360 and Playstation 3, making it the only victory theme to be directly imported from another game.
*'''[[Victory theme#Sonic Victory Theme|Victory! Sonic]]''': Sonic's victory theme is an orchestration of the one from various ''Sonic the Hedgehog'' titles, with it originating in ''Sonic the Hedgehog 3''. This version, entitled "Jingle: Mission Clear", is taken directly from ''Sonic the Hedgehog (2006)'', more commonly known as ''Sonic 06'', for the Xbox 360 and PlayStation 3, making it the only victory theme to be directly imported from another game.


===Trophies===
===Trophies===
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==Media with elements appearing in the ''Super Smash Bros.'' series==
==Media with elements appearing in the ''Super Smash Bros.'' series==
{{main|Sonic the Hedgehog (universe)/Elements appearing in the Super Smash Bros. series}}
{{main|Sonic the Hedgehog (universe)/Elements appearing in the Super Smash Bros. series}}
The ''Sonic the Hedgehog'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 46 games and medias. The latest game represented in this universe is ''{{s|wikipedia|Sonic Forces}}'', released on November 7, 2017.
The ''Sonic the Hedgehog'' universe has media represented throughout the ''Super Smash Bros.'' series with a total of 49 games and media. The latest game represented in this universe is ''{{s|wikipedia|Sonic Forces}}'', released on November 7, 2017.


==Trivia==
==Trivia==
*''Brawl'' refers to the ''Sonic'' universe completely in capital letters, for example, naming the [[List of SSBB Music (Sonic The Hedgehog series)|musical category]] '''SONIC THE HEDGEHOG''' in the [[Sound Test]]. This is likely a reference to most ''Sonic the Hedgehog'' games being capitalized in full.
*''Brawl'' refers to the ''Sonic'' universe completely in capital letters, for example, naming the [[List of SSBB Music (Sonic The Hedgehog series)|musical category]] '''SONIC THE HEDGEHOG''' in the [[Sound Test]]. This is likely a reference to most ''Sonic the Hedgehog'' games being capitalized in full.
**This is a similar case to how ''SSB4'' and ''Ultimate'' refer to the {{uv|Final Fantasy}} universe completely in capital letters as well, in both the trophies gallery and in the stage builder music selection.
**This is a similar case to how ''SSB4'' and ''Ultimate'' refer to the {{uv|Pac-Man}} and {{uv|Final Fantasy}} universes completely in capital letters as well, in both the trophies gallery and in the stage builder music selection.
*The ''Sonic'' and ''Final Fantasy'' universes are the only third party universes to have more than one stage in a single game.
*The ''Sonic'' and ''Final Fantasy'' universes are the only third party universes to have more than one stage in a single game.
**Along with the {{uv|Pac-Man}} universe, ''Sonic'' and  ''Final Fantasy'' are the only three third-party universes to have more than one stage.
**Along with the ''Pac-Man'' universe, ''Sonic'' and  ''Final Fantasy'' are the only three third-party universes to have more than one stage.
*''Sonic'' and {{uv|Mega Man}} are the only third-party universes with more than one [[Assist Trophy]].
*''Sonic'' and {{uv|Mega Man}} are the only third-party universes with more than one [[Assist Trophy]].
*''Sonic'' has the most trophies of any third-party universe, having 23 in total between both versions of ''Smash 4''.
*In every ''Smash'' game where the ''Sonic'' series is represented, the universe has the most games represented by music of any third-party franchise.
*In every ''Smash'' game where the ''Sonic'' series is represented, the universe has the most games represented by music of any third-party franchise.
*''Sonic'' and {{uv|The Legend of Zelda}} are the only universes to have music originating from video game trailers which did not appear in the games themselves. {{uv|Kirby}}, {{uv|Pikmin}}, and {{uv|Final Fantasy}} share this distinction when considering music originating from non-gaming media, while {{uv|Kingdom Hearts}} features the trailer version of a song that appears in-game within its series.
*''Sonic'' and {{uv|The Legend of Zelda}} are the only universes to have music originating from video game trailers which did not appear in the games themselves. {{uv|Kirby}}, {{uv|Pikmin}}, and {{uv|Final Fantasy}} share this distinction when considering music originating from non-gaming media, while {{uv|Kingdom Hearts}} features the trailer version of a song that appears in-game within its series.
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