Sonic (PM): Difference between revisions
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(Updated notable players section to be more up to date) |
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|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
|altcostume = Jet Set Radio | |altcostume = Jet Set Radio, Racing Suit Sonic (''[[Project+]]'') | ||
|moveset1 = Sonic (SSBB) | |moveset1 = Sonic (SSBB) | ||
}} | }} | ||
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*{{nerf|[[Super Sonic]] is considerably weaker as he can no longer deal damage when idling and his ram deals less damage (18% → 16%). The increased falling speeds also further hinder his KO ability.}} | *{{nerf|[[Super Sonic]] is considerably weaker as he can no longer deal damage when idling and his ram deals less damage (18% → 16%). The increased falling speeds also further hinder his KO ability.}} | ||
==Changes from PM to P+== | |||
==Revisions== | ==Revisions== | ||
===v2.5b=== | ===v2.5b=== | ||
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==Alternate costumes== | ==Alternate costumes== | ||
Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on another series that was created by SEGA, ''Jet Set Radio''. | Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on another series that was created by SEGA, ''Jet Set Radio''. In ''[[Project+]]'', he also receives a set of recolors for his ''Jet Set Radio'' costume for [[Team Battle|Team Battles]], while also receiving a new costume based on his Racing Suit from ''Sonic Adventure 2: Battle'', while also receiving recolors for Team Battles. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
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