Sonic (PM): Difference between revisions

332 bytes added ,  3 years ago
no edit summary
(Updated notable players section to be more up to date)
No edit summary
Line 5: Line 5:
|mod = Project M
|mod = Project M
|base = SSBB
|base = SSBB
|altcostume = Jet Set Radio
|altcostume = Jet Set Radio, Racing Suit Sonic (''[[Project+]]'')
|moveset1 = Sonic (SSBB)
|moveset1 = Sonic (SSBB)
}}
}}
Line 88: Line 88:
*{{nerf|[[Super Sonic]] is considerably weaker as he can no longer deal damage when idling and his ram deals less damage (18% → 16%). The increased falling speeds also further hinder his KO ability.}}
*{{nerf|[[Super Sonic]] is considerably weaker as he can no longer deal damage when idling and his ram deals less damage (18% → 16%). The increased falling speeds also further hinder his KO ability.}}


==Changes from PM to P+==
==Revisions==
==Revisions==
===v2.5b===
===v2.5b===
Line 335: Line 336:


==Alternate costumes==
==Alternate costumes==
Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on another series that was created by SEGA, ''Jet Set Radio''.
Sonic's colours have been changed to be significantly more obvious, improving his readbility in team battles. The non-default colours are all references to other ''Sonic'' characters, while his alternate costume is based on another series that was created by SEGA, ''Jet Set Radio''. In ''[[Project+]]'', he also receives a set of recolors for his ''Jet Set Radio'' costume for [[Team Battle|Team Battles]], while also receiving a new costume based on his Racing Suit from ''Sonic Adventure 2: Battle'', while also receiving recolors for Team Battles.
{|style="margin:1em auto 1em auto;text-align:center"
{|style="margin:1em auto 1em auto;text-align:center"
|-
|-
Anonymous user