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(In-game testing and game data shows the non-grassy parts of the turtle shell in Great Bay having no slippery physics in Ultimate.) |
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'' | :''For the American smasher, see [[Smasher:Slick]]'' | ||
The [[Ice Climbers]] have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] from '' | '''Slippery''' (sometimes referred to as '''slick''', or '''ice physics''') is a term used to describe certain [[platform]]s or [[floor]]s throughout the ''{{b|Super Smash Bros.|series}}'' series on which characters can slide and have less [[traction]] than normal. In ''[[Super Smash Bros. Brawl]]'', slippery platforms significantly increase the chances of [[Tripping|prat falling]]. | ||
The [[Ice Climbers]] have the unusual property of being able to walk along the ice with no loss of traction, but otherwise have lower traction on regular floors. [[Luigi]] from ''[[Smash 64]]'' to ''[[Smash 4]]'' and [[Mii Gunner]] in ''[[Ultimate]]'' have the worst traction in their respective games, which bodes well for them in certain aspects of [[competitive]] play. | |||
==Stages with slippery platforms== | ==Stages with slippery platforms== | ||
*[[Brinstar Depths]]: the surface of the pipe structures. | |||
*[[Flat Zone]]: the oil slick in the center of the stage. | *[[Flat Zone]]: the oil slick in the center of the stage. | ||
*[[Flat Zone X]]: as in Flat Zone, the oil slick. | |||
*[[Fourside]]: the surface of the UFO. | *[[Fourside]]: the surface of the UFO. | ||
*[[Great Bay]]: the parts of the turtle's shell not covered by grass. | *[[Great Bay]]: the parts of the turtle's shell not covered by grass. ''[[Melee]]'' only. | ||
*[[Icicle Mountain]]: | *[[Icicle Mountain]]: the ice platforms. | ||
*{{SSBM|Mute City}}: the | *{{SSBM|Mute City}}: the {{iw|fzerowiki|Pit}} areas of the track. | ||
*[[Pokémon Stadium 2]]: floor of the ice transformation. | *[[Pokémon Stadium 2]]: floor of the ice transformation. | ||
*[[Summit]]: the stage takes place on an iceberg. | |||
*[[Summit]]: | *[[Super Mario Maker]]: the ice blocks, one of the possible random stage elements. | ||
*[[Super Mario Maker]]: | |||
==Other sources of slipperiness== | ==Other sources of slipperiness== | ||
*[[Iceberg]] | *The Ice Climbers' [[Final Smash]], [[Iceberg]], temporarily makes the floor slippery. | ||
*[[ | *The [[Tingle]] [[Assist Trophy]] in ''Brawl'' and ''Smash 4'' temporarily turns the floor slippery as one of the many random effects. | ||
*[[ | *[[The Glacial Peak]] (and its recreation in [[The Great Maze]]) in [[The Subspace Emissary]]. The fight after climbing atop the mountain takes place on 3 ice structures. | ||
*The [[Stage Builder]] features ice blocks as a selectable terrain type in every game it appears, excluding ''Smash 4''. | |||
*The fourth level from ''Brawl'''s [[Target Smash!!]] is entirely made of ice. | |||
*In ''Ultimate'', some Spirit Battles turn the floor slippery for the whole match. | |||
[[Category:Game mechanics]] | [[Category:Game mechanics]] |