Skill Tree: Difference between revisions

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→‎List of skills: Rearranged skills so that similar skills are together
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m (→‎List of skills: Rearranged skills so that similar skills are together)
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|Neutral Attack ↑||10||Slightly increases the power of neutral attacks, such as jabs.||—
|Neutral Attack ↑||10||Slightly increases the power of neutral attacks, such as jabs.||—
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|Neutral Attack ↑↑||70||Increases the power of neutral attacks, such as jabs.||—
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|Tilt Attack ↑||15||Slightly increases the power of tilt attacks (tilting L + attack button).||—
|Tilt Attack ↑||15||Slightly increases the power of tilt attacks (tilting L + attack button).||—
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|Shield Damage ↑||10||Increases the damage dealt to enemy shields.||Identical to the support skill of the same name.
|Tilt Attack ↑↑||40||Increases the power of tilt attacks (tilting L + attack button).||—
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|Air Attack ↑||90||Slightly increases the power of items and attacks used in the air.||Identical to the support skill of the same name.
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|Air Attack ↑↑||130||Increases the power of items and attacks used in the air.||—
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|Special-Move Power ↑||80||Slightly increases the power of all special moves.||Identical to the support skill of the same name.
|Special-Move Power ↑||80||Slightly increases the power of all special moves.||Identical to the support skill of the same name.
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|Meteor Smashes ↑||30||Slightly increases the power of moves that have a meteor effect.||—
|Special Move Power ↑↑||120||Increases the power of special moves.||—
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|Critical Hit ↑||40||Grants a 5% chance to land a devastating critical hit.||Identical to the support skill of the same name.
|Hyper Smash Attacks||100||Increases attack power and smash-attack charge speed.||Identical to the support skill of the same name.
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|Strong Throw||30||Slightly increases the power of grabbing and throwing attacks.||Identical to the support skill of the same name.
|Strong Throw||30||Slightly increases the power of grabbing and throwing attacks.||Identical to the support skill of the same name.
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|Neutral Attack ↑↑||70||Increases the power of neutral attacks, such as jabs.||—
|Mighty Throw||80||Greatly increases the power of grab and throw moves.||—
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|Special Move Power ↑↑||120||Increases the power of special moves.||
|Shield Damage ↑||10||Increases the damage dealt to enemy shields.||Identical to the support skill of the same name.
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|Tilt Attack ↑↑||40||Increases the power of tilt attacks (tilting L + attack button).||—
|Meteor Smashes ↑||30||Slightly increases the power of moves that have a meteor effect.||—
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|Hyper Smash Attacks||100||Increases attack power and smash-attack charge speed.||Identical to the support skill of the same name.
|Critical Hit ↑||40||Grants a 5% chance to land a devastating critical hit.||Identical to the support skill of the same name.
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|Air Attack ↑||90||Slightly increases the power of items and attacks used in the air.||Identical to the support skill of the same name.
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|Mighty Throw||80||Greatly increases the power of grab and throw moves.||—
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|Metal Killer||90||Increases damage dealt to metal opponents.||Identical to the support skill of the same name.
|Metal Killer||90||Increases damage dealt to metal opponents.||Identical to the support skill of the same name.
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|Poisoned Smash||130||Sometimes poisons opponents hit by smash attacks.||Poisoned opponents have a purple aura effect and bubbles around them, and take damage similar to the [[Flower]] effect.
|Poisoned Smash||130||Sometimes poisons opponents hit by smash attacks.||Poisoned opponents have a purple aura effect and bubbles around them, and take damage similar to the [[Flower]] effect.
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|Air Attack ↑↑||130||Increases the power of items and attacks used in the air.||—
|Shield Durability ↑||20||Increases shield strength.||Identical to the support skill of the same name.
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|Shield Durability ↑||20||Increases shield strength.||Identical to the support skill of the same name.
|Easier Perfect Shield||70||Widens the window for performing a perfect shield.||Identical to the support skill of the same name.
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|Fire/Explosion Resist ↑||50||Slightly reduces damage taken from explosion and fire attacks.||Identical to the support skill of the same name.
|Fire/Explosion Resist ↑||50||Slightly reduces damage taken from explosion and fire attacks.||Identical to the support skill of the same name.
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|Weapon Resist ↑||100||Decreases damage taken from melee weapons like swords and whips.||Identical to the support skill of the same name.
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|Perfect-Shield Reflect||30||Reflects incoming projectiles when you perform a perfect shield.||Identical to the support skill of the same name.
|Perfect-Shield Reflect||30||Reflects incoming projectiles when you perform a perfect shield.||Identical to the support skill of the same name.
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|Airborne Endurance||50||Makes it harder to be launched when in the air.||Not to be confused with the support skill Air Defense ↑.
|Airborne Endurance||50||Makes it harder to be launched when in the air.||Not to be confused with the support skill Air Defense ↑.
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|Weapon Resist ↑||100||Decreases damage taken from melee weapons like swords and whips.||Identical to the support skill of the same name.
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|Easier Perfect Shield||70||Widens the window for performing a perfect shield.||Identical to the support skill of the same name.
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|Recovery Items ↑||30||Increases the efficacy of healing items.||—
|Recovery Items ↑||30||Increases the efficacy of healing items.||—
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|Landing Lag ↓||20||Reduces vulnerability when landing, making movement possible sooner.||Identical to the support skill of the same name.
|Landing Lag ↓||20||Reduces vulnerability when landing, making movement possible sooner.||Identical to the support skill of the same name.
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|Landing Lag ↓↓||70||Reduces vulnerability when landing, making movement possible sooner.||—
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|Easier Dodging||30||Increases period of invincibility when dodging, and air dodges travel farther.||Identical to the support skill of the same name.
|Easier Dodging||30||Increases period of invincibility when dodging, and air dodges travel farther.||Identical to the support skill of the same name.
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|Super Easy Dodging||70||Greatly increases period of invincibility when dodging, and air dodges travel farther.||—
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|No Penalty for Continuous Dodging||100||Removes the penalty for repeatedly dodging.||—
|No Penalty for Continuous Dodging||100||Removes the penalty for repeatedly dodging.||—
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|Additional Midair Jump||100||Increases the number of midair jumps by one.||Identical to the support skill of the same name.
|Additional Midair Jump||100||Increases the number of midair jumps by one.||Identical to the support skill of the same name.
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|Super Easy Dodging||70||Greatly increases period of invincibility when dodging, and air dodges travel farther.||—
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|Landing Lag ↓↓||70||Reduces vulnerability when landing, making movement possible sooner.||—
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|Shooting Items ↑||40||Increases the power and ammo of shooting items.||Identical to the support skill of the same name.
|Shooting Items ↑||40||Increases the power and ammo of shooting items.||Identical to the support skill of the same name.
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|Poison Damage Reduced||40||Reduces the damage taken from poison.||Identical to the support skill of the same name.
|Poison Damage Reduced||40||Reduces the damage taken from poison.||Identical to the support skill of the same name.
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|Attack ↑ When Healthy||40||Slightly increases attack power when damage is less than 30%.||—
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|Defense ↑ When Healthy||20||Slightly increases defense when damage is less than 30%.||—
|Defense ↑ When Healthy||20||Slightly increases defense when damage is less than 30%.||—
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|Endless Smash Holding||20||Grants the ability to hold smash attacks indefinitely.||
|Undamaged Attack & Speed ↑||70||Slightly increases attack and move speed while at 0% damage.||Identical to the support skill of the same name.
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|Critical-Health Attack ↑||30||Increases attack power for a while when badly damaged.||Identical to the support skill of the same name.
|Critical-Health Attack ↑||30||Increases attack power for a while when badly damaged.||Identical to the support skill of the same name.
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|Critical-Health Defense ↑||30||Increases defense for a while when badly damaged.||Identical to the support skill of the same name.
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|Endless Smash Holding||20||Grants the ability to hold smash attacks indefinitely.||—
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|Transformation Duration ↑||30||Extends the amount of time transformation items like the Super Mushroom last.||Identical to the support skill of the same name.
|Transformation Duration ↑||30||Extends the amount of time transformation items like the Super Mushroom last.||Identical to the support skill of the same name.
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|Critical-Health Defense ↑||30||Increases defense for a while when badly damaged.||Identical to the support skill of the same name.
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|Activities ↑||90||Increases Gym and Dojo efficiency, and increases loot in Explore.||—<!--Does this apply when accessed outside WoL? and how does it interact with other save files?-->
|Activities ↑||90||Increases Gym and Dojo efficiency, and increases loot in Explore.||—<!--Does this apply when accessed outside WoL? and how does it interact with other save files?-->
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|Attack ↑ When Healthy||40||Slightly increases attack power when damage is less than 30%.||—
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|Edge Grab ↑||60||Grants longer reach when grabbing edges and longer invincibility after the grab.||Similar to the Gluey Edge/Edge-Gripper bonus effect in ''SSB4''.
|Edge Grab ↑||60||Grants longer reach when grabbing edges and longer invincibility after the grab.||Similar to the Gluey Edge/Edge-Gripper bonus effect in ''SSB4''.
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|Undamaged Attack & Speed ↑||70||Slightly increases attack and move speed while at 0% damage.||Identical to the support skill of the same name.
|Improved Escape||20||Makes grabs and stuns easier to escape.||Identical to the support skill of the same name.
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|Fast Final Smash Meter||100||Increases FS Meter charging speed.||Identical to the support skill of the same name.
|Fast Final Smash Meter||100||Increases FS Meter charging speed.||Identical to the support skill of the same name.
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|Improved Escape||20||Makes grabs and stuns easier to escape.||Identical to the support skill of the same name.
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|Double Final Smash||150||Grants a second Final Smash after using a Final Smash.||Similar to the support skill Chance of Double Final Smash, but guarantees a double Final Smash.
|Double Final Smash||150||Grants a second Final Smash after using a Final Smash.||Similar to the support skill Chance of Double Final Smash, but guarantees a double Final Smash.
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