Simon (SSBU): Difference between revisions

No change in size ,  5 years ago
Swapped neutral attack and forward tilt's placings. What appears to be forward tilt bears a passing resemblance to others such as Roy's, and neutral attack looks identical to the standard attack in Super Castlevania IV.
(→‎Known moveset: Noted that Simon using Grand Cross is not entirely unfounded)
(Swapped neutral attack and forward tilt's placings. What appears to be forward tilt bears a passing resemblance to others such as Roy's, and neutral attack looks identical to the standard attack in Super Castlevania IV.)
Line 19: Line 19:
===Known moveset===
===Known moveset===
*A whip twirl based on the ability introduced in ''Super Castlevania IV''. It is freely controllable and is able to destroy weak projectiles, such as [[Metal Blade]] and [[Missile]].
*A whip twirl based on the ability introduced in ''Super Castlevania IV''. It is freely controllable and is able to destroy weak projectiles, such as [[Metal Blade]] and [[Missile]].
*A strike downwards with the whip coiled and Simon holding the whip lengthwise with both hands, likely as his [[neutral attack]].
*A swing [[neutral attack]] with very long range but notable startup.
*A swing [[forward tilt]] with very long range but notable startup.
*A strike downwards with the whip coiled and Simon holding the whip lengthwise with both hands, likely as his [[forward tilt]].
*A quick swing [[up tilt]] that covers his head, making it better for anti airs.
*A quick swing [[up tilt]] that covers his head, making it better for anti airs.
*A whip crack [[forward smash]]. Outranges Corrin's forward smash, making it the longest uncharged forward smash in the entire game.
*A whip crack [[forward smash]]. Outranges Corrin's forward smash, making it the longest uncharged forward smash in the entire game.