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(→Known moveset: Noted that Simon using Grand Cross is not entirely unfounded) |
(Swapped neutral attack and forward tilt's placings. What appears to be forward tilt bears a passing resemblance to others such as Roy's, and neutral attack looks identical to the standard attack in Super Castlevania IV.) |
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===Known moveset=== | ===Known moveset=== | ||
*A whip twirl based on the ability introduced in ''Super Castlevania IV''. It is freely controllable and is able to destroy weak projectiles, such as [[Metal Blade]] and [[Missile]]. | *A whip twirl based on the ability introduced in ''Super Castlevania IV''. It is freely controllable and is able to destroy weak projectiles, such as [[Metal Blade]] and [[Missile]]. | ||
*A strike downwards with the whip coiled and Simon holding the whip lengthwise with both hands, likely as his | *A swing [[neutral attack]] with very long range but notable startup. | ||
*A strike downwards with the whip coiled and Simon holding the whip lengthwise with both hands, likely as his [[forward tilt]]. | |||
*A quick swing [[up tilt]] that covers his head, making it better for anti airs. | *A quick swing [[up tilt]] that covers his head, making it better for anti airs. | ||
*A whip crack [[forward smash]]. Outranges Corrin's forward smash, making it the longest uncharged forward smash in the entire game. | *A whip crack [[forward smash]]. Outranges Corrin's forward smash, making it the longest uncharged forward smash in the entire game. |
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